Player Matchup

Neith
Neith
DJ Phatlipz
Neith
Level 61
God Stats
3W - 5L
1,372 SR
Queue Stats
17W - 16L
1,527 Elo+
Party 2
Hera
Hera
DJPhatbeetz
Hera
Level 68
God Stats
12W - 11L
1,551 SR
Queue Stats
27W - 25L
1,586 Elo+
Party 2
Xing Tian
Xing Tian
DJPhatgrindz
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
Mon4Life93
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Anhur
Anhur
djphatstatz
Anhur
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 33L
1,508 Elo+
Party 2
Team Averages
Level 60
1,442 SR
1,560 Elo+

VS

Team Averages
Level 113
1,549 SR
1,575 Elo+
Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
DeceitisBad
Skadi
Level 29
God Stats
10W - 7L
1,425 SR
Queue Stats
140W - 94L
1,573 Elo+
Party 1
Tiamat
Tiamat
EggyUwU
Tiamat
Level 156
God Stats
5W - 3L
1,785 SR
Queue Stats
198W - 134L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Nwari
Danzaburou
Level 149
God Stats
5W - 3L
1,534 SR
Queue Stats
73W - 52L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,549
728
1,165
6,337
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
6,376
708
3,468
568
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
DJPhatgrindz
Xing Tian
10
0 / 3 / 0
5,896
655
207
7,307
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Mon4Life93
Kukulkan
11
0 / 7 / 1
6,060
673
476
6,669
2,000
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 1
6,135
682
519
2,711
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 0 / 2
8,212
912
2,429
5,570
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
 
Atlas
13
2 / 1 / 4
8,005
889
3,930
7,397
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 3
8,523
947
6,332
5,417
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
EggyUwU
Tiamat
13
1 / 2 / 5
7,494
833
2,804
4,203
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Nwari
Danzaburou
13
0 / 0 / 3
7,186
798
1,638
2,173
956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
1
Kills
11
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
2
3
W
Atlas
 
Atlas
2
1
4
4
L
0
2
1
0.25
L
1
0
1
1.5
L
Xing Tian
DJPhatgrindz
Xing Tian
0
3
0
0
W
6
0
3
7.5
W
Tiamat
EggyUwU
Tiamat
1
2
5
1.75
L
Kukulkan
Mon4Life93
Kukulkan
0
7
1
0.07
W
Danzaburou
Nwari
Danzaburou
0
0
3
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,835
Damage
17,133
23,592
Taken
24,760
9,469
Mitigated
13,046
2,904
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,429
313
0
921
5,570
2,100
229
973
4,515
0
27,105
W
Atlas
 
Atlas
3,930
722
338
1,110
7,397
6,053
415
904
6,403
10,525
0
L
1,165
724
0
714
6,337
2,329
0
1,884
4,415
0
21,134
L
3,468
426
0
10
568
170
0
262
271
8,320
0
L
Xing Tian
DJPhatgrindz
Xing Tian
207
0
77
1,240
7,307
4,167
0
1,560
5,747
581
0
W
6,332
3,718
0
1,517
5,417
1,983
7,024
1,252
4,121
0
33,510
W
Tiamat
EggyUwU
Tiamat
2,804
466
0
909
4,203
1,954
1,681
281
3,922
24,489
0
L
Kukulkan
Mon4Life93
Kukulkan
476
111
0
89
6,669
2,000
0
2,205
4,396
5,356
0
W
Danzaburou
Nwari
Danzaburou
1,638
52
0
719
2,173
956
2,445
525
1,648
0
17,276
L
519
164
0
774
2,711
803
0
823
1,864
0
9,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
39,420
97
Minions Killed
192
0
Camps Cleared
0
590,341
Distance Traveled
873,420
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,212
912
50
6
0
215,129
3
W
Atlas
8,005
889
8
1
0
167,495
1
L
Neith
6,549
728
48
5
0
141,095
0
L
Hera
6,376
708
12
1
0
154,918
0
L
Xing Tian
5,896
655
1
0
0
103,276
0
W
Skadi
8,523
947
56
6
0
167,999
1
W
Tiamat
7,494
833
46
5
0
159,571
0
L
Kukulkan
6,060
673
14
2
0
79,060
2
W
Danzaburou
7,186
798
32
4
0
163,226
0
L
Anhur
6,135
682
22
2
0
111,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role