Player Matchup

Hel
Hel
Abxndo
Hel
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 97L
1,551 Elo+
Party 2
Kali
Kali
JustSimplyDylan
Kali
Level 87
God Stats
5W - 1L
1,757 SR
Queue Stats
76W - 57L
1,483 Elo+
Party 2
Neith
Neith
Squamous
Neith
Level 11
God Stats
4W - 10L
1,286 SR
Queue Stats
21W - 22L
1,321 Elo+
Party 2
Gilgamesh
Gilgamesh
nervern
Gilgamesh
Level 47
God Stats
7W - 5L
1,495 SR
Queue Stats
22W - 18L
1,467 Elo+
Party 2
Ymir
Ymir
sudset
Ymir
Level 17
God Stats
4W - 8L
1,396 SR
Queue Stats
16W - 16L
1,427 Elo+
Party 2
Team Averages
Level 51
1,487 SR
1,450 Elo+

VS

Team Averages
Level 62
1,593 SR
1,347 Elo+
Hercules
Hercules
HulkyToast859
Hercules
Level 25
God Stats
1W - 4L
1,708 SR
Queue Stats
18W - 19L
1,331 Elo+
Party 1
Set
Set
JuicedJones8
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,287 Elo+
Party 1
Anhur
Anhur
MimicBarracuda0
Anhur
Level 107
God Stats
0W - 2L
1,715 SR
Queue Stats
34W - 36L
1,414 Elo+
Party 1
Hera
Hera
Shy1173
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 98L
1,287 Elo+
Party 1
Atlas
Atlas
TippierCupid441
Atlas
Level 40
God Stats
2W - 4L
1,544 SR
Queue Stats
93W - 88L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Abxndo
Hel
20
16 / 5 / 9
16,285
603
32,863
21,421
7,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
16 / 6 / 10
17,930
664
29,271
35,633
25,492
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Squamous
Neith
18
5 / 2 / 17
13,166
488
11,757
7,522
2,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
nervern
Gilgamesh
20
8 / 4 / 10
14,502
537
21,715
20,216
22,207
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
sudset
Ymir
18
1 / 8 / 16
13,017
482
6,549
24,840
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HulkyToast859
Hercules
17
4 / 8 / 4
11,974
443
12,247
32,728
24,831
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 11 / 5
10,728
397
4,812
19,672
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 10 / 5
12,920
479
17,682
26,569
6,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Shy1173
Hera
20
7 / 10 / 7
14,104
522
24,633
21,630
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 7 / 11
11,818
438
12,303
29,346
33,588
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
46
Kills
25
25
Deaths
46
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
Abxndo
Hel
16
5
9
4.1
L
Hercules
HulkyToast859
Hercules
4
8
4
0.75
L
2
11
5
0.41
W
16
6
10
3.5
L
8
10
5
1.05
L
Hera
Shy1173
Hera
7
10
7
1.05
W
Neith
Squamous
Neith
5
2
17
6.75
L
4
7
11
1.36
W
Gilgamesh
nervern
Gilgamesh
8
4
10
3.25
W
Ymir
sudset
Ymir
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,155
Damage
71,677
109,632
Taken
129,945
80,687
Mitigated
77,420
36,189
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Abxndo
Hel
32,863
1,970
4,323
9,070
21,421
7,808
1,130
9,878
11,255
119,799
0
L
Hercules
HulkyToast859
Hercules
12,247
3,934
93
6,830
32,728
24,831
750
6,304
25,621
0
49,566
L
4,812
2,021
0
1,823
19,672
5,970
588
6,847
12,631
0
37,465
W
29,271
15,956
0
15,834
35,633
25,492
1,375
11,602
23,749
0
170,750
L
17,682
9,382
0
4,935
26,569
6,865
1,019
10,445
16,078
0
95,776
L
Hera
Shy1173
Hera
24,633
7,035
73
2,960
21,630
6,166
562
5,923
15,625
105,723
0
W
Neith
Squamous
Neith
11,757
5,856
0
3,714
7,522
2,216
4,126
1,597
5,903
0
63,013
L
12,303
3,901
0
0
29,346
33,588
886
9,893
19,220
42,056
0
W
Gilgamesh
nervern
Gilgamesh
21,715
5,777
44
1,685
20,216
22,207
1,046
5,732
14,385
0
86,502
W
Ymir
sudset
Ymir
6,549
1,191
0
1,519
24,840
22,964
513
7,326
17,404
47,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,900
Gold Earned
61,544
588
Minions Killed
471
0
Camps Cleared
0
2,538,444
Distance Traveled
2,292,340
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,285
603
169
6
0
480,933
4
L
Hercules
11,974
443
70
3
0
506,745
0
L
Set
10,728
397
54
2
0
458,263
4
W
Kali
17,930
664
164
6
0
526,551
16
L
Anhur
12,920
479
126
5
0
429,704
3
L
Hera
14,104
522
174
6
0
431,392
7
W
Neith
13,166
488
86
3
0
516,898
1
L
Atlas
11,818
438
47
2
0
466,236
1
W
Gilgamesh
14,502
537
124
5
0
533,408
2
W
Ymir
13,017
482
45
2
0
480,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role