Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Ferrelli
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,580 Elo+
Solo
Zeus
Zeus
Gilligan_is_Bae
Zeus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,710 Elo+
Party 1
Thoth
Thoth
ZOCIETYZ333572
Thoth
Level 125
God Stats
4W - 1L
1,933 SR
Queue Stats
33W - 32L
1,569 Elo+
Party 1
Achilles
Achilles
terpinator22
Achilles
Level 27
God Stats
2W - 5L
1,652 SR
Queue Stats
17W - 14L
1,591 Elo+
Party 1
Team Averages
Level 76
1,617 SR
1,590 Elo+

VS

Team Averages
Level 53
1,501 SR
1,642 Elo+
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BoondockSaint702
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,775 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSaltySantos
Baron Samedi
Level 28
God Stats
15W - 18L
1,581 SR
Queue Stats
37W - 37L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
UndeadEvan
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,775 Elo+
Party 2
Ymir
Ymir
iikalao
Ymir
Level 18
God Stats
0W - 1L
1,422 SR
Queue Stats
73W - 82L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 0 / 7
9,939
828
7,249
12,272
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Ferrelli
Hou Yi
15
0 / 1 / 7
8,490
708
2,975
5,844
2,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 1 / 5
9,923
827
19,650
9,174
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 9
8,824
735
12,005
5,493
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
terpinator22
Achilles
16
5 / 2 / 5
10,097
841
13,851
12,205
12,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 7 / 0
8,576
715
9,054
17,138
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 1
7,861
655
5,319
10,638
3,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheSaltySantos
Baron Samedi
15
0 / 0 / 2
7,778
648
6,970
6,795
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
UndeadEvan
Sun Wukong
14
2 / 4 / 2
8,058
672
7,645
16,774
14,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
iikalao
Ymir
12
0 / 5 / 3
7,441
620
3,005
11,836
13,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
6
6
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
7
6.5
L
Set
 
Set
3
7
0
0.43
L
1
2
1
0.75
W
Hou Yi
Ferrelli
Hou Yi
0
1
7
3.5
W
9
1
5
11.5
L
Baron Samedi
TheSaltySantos
Baron Samedi
0
0
2
1
L
Sun Wukong
UndeadEvan
Sun Wukong
2
4
2
0.75
W
1
2
9
2.75
L
Ymir
iikalao
Ymir
0
5
3
0.3
W
Achilles
terpinator22
Achilles
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,730
Damage
31,993
44,988
Taken
63,181
40,507
Mitigated
44,774
11,157
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,249
2,357
122
3,183
12,272
19,503
82
3,351
8,681
25,701
0
L
Set
 
Set
9,054
3,223
0
3,124
17,138
10,688
0
9,008
7,578
0
27,928
L
5,319
1,643
0
211
10,638
3,359
0
7,129
3,025
0
16,815
W
Hou Yi
Ferrelli
Hou Yi
2,975
885
0
656
5,844
2,071
1,010
1,668
3,991
0
22,379
W
19,650
4,122
56
1,748
9,174
3,662
1,114
1,321
7,475
44,375
0
L
Baron Samedi
TheSaltySantos
Baron Samedi
6,970
262
2,035
2,752
6,795
2,375
0
5,094
1,432
26,367
0
L
Sun Wukong
UndeadEvan
Sun Wukong
7,645
1,001
225
3,238
16,774
14,829
0
8,563
7,617
0
20,217
W
12,005
34
341
646
5,493
2,421
222
877
4,409
35,238
0
L
Ymir
iikalao
Ymir
3,005
1,025
0
264
11,836
13,523
0
6,738
4,625
8,473
0
W
Achilles
terpinator22
Achilles
13,851
4,977
1,782
2,623
12,205
12,850
1,601
2,758
8,976
0
32,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
39,714
243
Minions Killed
156
0
Camps Cleared
0
1,219,109
Distance Traveled
1,066,853
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,939
828
33
3
0
244,897
0
L
Set
8,576
715
39
3
0
218,486
0
L
Hou Yi
7,861
655
27
2
0
223,413
0
W
Hou Yi
8,490
708
44
4
0
214,743
0
W
Zeus
9,923
827
51
4
0
246,665
0
L
Baron Samedi
7,778
648
51
4
0
240,306
1
L
Sun Wukong
8,058
672
33
3
0
238,291
1
W
Thoth
8,824
735
68
6
0
251,146
2
L
Ymir
7,441
620
6
1
0
146,357
0
W
Achilles
10,097
841
47
4
0
261,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role