Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LonelyDragon24
Merlin
Level 151
God Stats
7W - 8L
1,500 SR
Queue Stats
273W - 260L
1,594 Elo+
Party 2
Nike
Nike
lector07
Nike
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
869W - 539L
1,567 Elo+
Party 2
Team Averages
Level 143
1,500 SR
1,554 Elo+

VS

Team Averages
Level 104
1,686 SR
1,476 Elo+
Chaac
Chaac
MystiKTitan
Chaac
Level 130
God Stats
0W - 2L
1,614 SR
Queue Stats
28W - 30L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ski_Meme_Trash42
Tsukuyomi
Level 128
God Stats
2W - 2L
1,770 SR
Queue Stats
41W - 33L
1,511 Elo+
Party 1
Zeus
Zeus
sukunasvessel_
Zeus
Level 54
God Stats
21W - 8L
1,674 SR
Queue Stats
63W - 57L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 13
7,389
739
5,234
8,707
9,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 3 / 13
7,598
760
5,580
5,654
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
13 / 0 / 3
8,851
885
7,524
6,352
5,191
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,509
651
5,080
8,167
6,454
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
10
1 / 6 / 2
6,466
647
5,282
8,509
2,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 7 / 1
6,036
604
4,923
7,220
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
13
8.5
W
2
3
13
2.83
L
1
4
1
0.38
L
Tsukuyomi
1
6
2
0.33
W
Nike
13
0
3
14.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
15,285
20,713
Taken
23,896
16,696
Mitigated
10,656
4,222
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,234
466
0
1,772
8,707
9,331
69
2,733
5,974
17,251
0
W
5,580
354
0
1,448
5,654
2,174
0
715
4,939
28,145
0
L
5,080
735
0
1,402
8,167
6,454
0
3,625
4,542
0
17,044
L
Tsukuyomi
5,282
1,254
0
1,367
8,509
2,253
0
4,600
3,909
0
23,809
W
Nike
7,524
1,040
0
1,002
6,352
5,191
0
1,948
4,404
0
21,903
L
4,923
782
0
495
7,220
1,949
0
2,842
4,378
11,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
19,011
137
Minions Killed
84
6
Camps Cleared
2
534,347
Distance Traveled
459,957
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,389
739
49
5
4
178,908
1
W
Merlin
7,598
760
45
5
0
164,068
3
L
Chaac
6,509
651
22
2
0
152,175
0
L
Tsukuyomi
6,466
647
48
5
2
176,264
2
W
Nike
8,851
885
43
4
2
191,371
1
L
Zeus
6,036
604
14
1
0
131,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role