Player Matchup

Agni
Agni
Platinum III
CJD1010
Agni
Platinum III
Level 141
God Stats
5W - 3L
1,982 SR
Queue Stats
45W - 27L
2,099 MMR
Party 3
Hou Yi
Hou Yi
Platinum I
HateBuu
Hou Yi
Platinum I
Level 128
God Stats
3W - 2L
1,706 SR
Queue Stats
34W - 25L
2,012 MMR
Solo
Bellona
Bellona
Platinum I
HavButtaa176
Bellona
Platinum I
Level 144
God Stats
2W - 2L
1,481 SR
Queue Stats
497W - 490L
1,997 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
TheWolvesVoid
Xing Tian
Platinum IV
Level 160
God Stats
4W - 3L
1,765 SR
Queue Stats
80W - 54L
2,009 MMR
Solo
Cliodhna
Cliodhna
Platinum III
ThreeDog76
Cliodhna
Platinum III
Level 158
God Stats
1W - 1L
1,769 SR
Queue Stats
45W - 27L
2,099 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,741 SR
2,043 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,598 SR
1,957 MMR
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Platinum IV
NoMmrOmar
Anubis
Platinum IV
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
318W - 267L
2,071 MMR
Party 1
Ullr
Ullr
Platinum IV
Valadorn
Ullr
Platinum IV
Level 112
God Stats
4W - 0L
1,991 SR
Queue Stats
13W - 3L
2,101 MMR
Party 2
Neith
Neith
Platinum I
veceri
Neith
Platinum I
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
581W - 545L
1,996 MMR
Solo
Merlin
Merlin
Platinum III
voicesofme423
Merlin
Platinum III
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 106L
2,117 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CJD1010
Agni
19
7 / 3 / 5
12,839
494
15,325
13,525
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
HateBuu
Hou Yi
20
2 / 8 / 2
13,478
518
11,102
21,771
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HavButtaa176
Bellona
20
7 / 2 / 10
14,218
547
16,770
23,047
30,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
TheWolvesVoid
Xing Tian
17
1 / 6 / 12
11,350
437
9,841
25,606
27,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
ThreeDog76
Cliodhna
20
9 / 3 / 8
13,481
519
19,314
22,205
11,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebLokiThothKali

VS

Bans
MulanAtlasBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 2 / 9
12,847
494
11,948
20,392
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
NoMmrOmar
Anubis
19
0 / 11 / 4
13,698
527
9,630
23,642
11,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
20
8 / 4 / 1
16,458
633
21,730
22,388
8,573
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
veceri
Neith
20
4 / 3 / 7
15,927
613
18,141
15,899
7,896
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 6 / 6
16,331
628
17,471
14,957
4,944
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
26
Kills
22
22
Deaths
26
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
9
4.25
L
Agni
CJD1010
Agni
7
3
5
3.17
L
Hou Yi
HateBuu
Hou Yi
2
8
2
0.38
L
Bellona
HavButtaa176
Bellona
7
2
10
6
W
Anubis
NoMmrOmar
Anubis
0
11
4
0.18
L
Xing Tian
TheWolvesVoid
Xing Tian
1
6
12
1.17
L
Cliodhna
ThreeDog76
Cliodhna
9
3
8
4.33
W
Ullr
8
4
1
2.13
W
Neith
veceri
Neith
4
3
7
2.5
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,352
Damage
78,920
106,154
Taken
97,278
80,501
Mitigated
57,471
21,361
Healing
30,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,948
927
0
4,508
20,392
24,973
301
7,712
12,108
33,720
3,449
L
Agni
CJD1010
Agni
15,325
556
0
364
13,525
4,425
0
4,405
9,120
87,421
0
L
Hou Yi
HateBuu
Hou Yi
11,102
5,408
0
5,443
21,771
7,343
3,106
10,092
11,679
0
114,573
L
Bellona
HavButtaa176
Bellona
16,770
5,297
0
5,424
23,047
30,235
841
10,422
12,625
0
95,733
W
Anubis
NoMmrOmar
Anubis
9,630
515
0
8,393
23,642
11,085
0
3,089
20,485
99,086
0
L
Xing Tian
TheWolvesVoid
Xing Tian
9,841
1,285
809
3,399
25,606
27,235
0
10,384
15,222
26,850
0
L
Cliodhna
ThreeDog76
Cliodhna
19,314
1,373
0
5,922
22,205
11,263
0
3,222
18,983
0
114,071
W
Ullr
21,730
8,210
0
9,515
22,388
8,573
5,496
5,653
16,451
0
159,806
W
Neith
veceri
Neith
18,141
4,134
0
5,056
15,899
7,896
1,453
3,835
11,892
0
135,086
W
17,471
765
0
3,219
14,957
4,944
1,192
5,182
9,651
129,812
2,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,366
Gold Earned
75,261
681
Minions Killed
876
0
Camps Cleared
0
2,559,363
Distance Traveled
2,389,555
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,847
494
39
2
0
526,173
4
L
Agni
12,839
494
150
6
0
520,427
9
L
Hou Yi
13,478
518
193
7
0
414,618
5
L
Bellona
14,218
547
177
7
0
525,634
7
W
Anubis
13,698
527
175
7
0
360,507
3
L
Xing Tian
11,350
437
24
1
0
529,075
10
L
Cliodhna
13,481
519
137
5
0
569,609
6
W
Ullr
16,458
633
225
9
0
543,092
2
W
Neith
15,927
613
220
8
0
473,098
8
W
Merlin
16,331
628
217
8
0
486,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role