Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AmpergarB
Raijin
Level 29
God Stats
4W - 6L
1,408 SR
Queue Stats
20W - 26L
1,553 Elo+
Party 2
Tyr
Tyr
Cerberus2102
Tyr
Level 107
God Stats
6W - 4L
1,702 SR
Queue Stats
53W - 53L
1,496 Elo+
Party 2
Anhur
Anhur
Mang0Fresc0
Anhur
Level 84
God Stats
6W - 8L
1,252 SR
Queue Stats
23W - 20L
1,543 Elo+
Party 2
Atlas
Atlas
liteze14
Atlas
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,476 Elo+
Party 2
Team Averages
Level 85
1,472 SR
1,513 Elo+

VS

Team Averages
Level 62
1,383 SR
1,395 Elo+
Kali
Kali
AzureValiant
Kali
Level 106
God Stats
46W - 40L
1,314 SR
Queue Stats
237W - 242L
1,525 Elo+
Party 3
Medusa
Medusa
Chavathehutt1
Medusa
Level 8
God Stats
0W - 3L
1,258 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 1
Sol
Sol
HudukinXB1
Sol
Level 48
God Stats
64W - 64L
1,535 SR
Queue Stats
112W - 108L
1,554 Elo+
Party 3
Bellona
Bellona
Jay1065
Bellona
Level 99
God Stats
47W - 52L
1,633 SR
Queue Stats
231W - 233L
1,539 Elo+
Party 3
Discordia
Discordia
NeonSausage
Discordia
Level 50
God Stats
3W - 5L
1,174 SR
Queue Stats
6W - 9L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 4 / 7
10,301
542
8,885
15,106
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
AmpergarB
Raijin
16
4 / 4 / 4
9,485
499
6,841
10,423
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 4
10,903
574
16,724
18,136
23,808
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
11 / 1 / 2
11,663
614
12,243
14,907
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
liteze14
Atlas
16
1 / 2 / 11
9,889
520
4,830
16,571
19,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 1
10,326
543
13,404
16,743
7,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 3
7,316
385
4,288
10,973
1,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 3
10,001
526
15,316
13,903
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Jay1065
Bellona
15
1 / 3 / 1
9,289
489
8,496
19,564
17,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
NeonSausage
Discordia
14
1 / 6 / 3
8,130
428
6,063
9,035
1,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
24
Kills
13
13
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
7
1.88
W
Raijin
AmpergarB
Raijin
4
4
4
1.5
L
9
4
1
2.38
W
4
2
4
3
L
0
6
3
0.25
L
2
5
3
0.7
L
Bellona
Jay1065
Bellona
1
3
1
0.5
W
11
1
2
12
L
Discordia
NeonSausage
Discordia
1
6
3
0.42
W
Atlas
liteze14
Atlas
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,523
Damage
47,567
75,143
Taken
70,218
59,013
Mitigated
31,484
25,462
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,885
1,195
0
5,394
15,106
6,268
0
2,738
12,368
0
62,761
W
Raijin
AmpergarB
Raijin
6,841
266
0
2,751
10,423
4,022
0
3,404
7,019
59,150
0
L
13,404
5,662
0
4,251
16,743
7,093
0
3,087
13,656
0
53,063
W
16,724
1,648
0
7,618
18,136
23,808
0
2,966
14,818
0
74,882
L
4,288
2,498
0
1,885
10,973
1,657
0
2,194
8,779
0
32,358
L
15,316
7,719
0
6,166
13,903
3,430
1,270
4,178
9,725
76,038
0
L
Bellona
Jay1065
Bellona
8,496
2,504
0
7,086
19,564
17,657
0
1,425
18,139
0
62,183
W
12,243
5,391
0
5,988
14,907
5,495
3,074
4,613
10,294
0
82,425
L
Discordia
NeonSausage
Discordia
6,063
305
98
1,814
9,035
1,647
0
787
8,248
43,939
803
W
Atlas
liteze14
Atlas
4,830
1,629
696
3,015
16,571
19,420
0
7,347
9,224
33,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
45,062
526
Minions Killed
464
0
Camps Cleared
0
1,872,481
Distance Traveled
1,784,180
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,301
542
102
5
0
376,498
5
W
Raijin
9,485
499
122
6
0
347,064
1
L
Kali
10,326
543
78
4
0
394,294
2
W
Tyr
10,903
574
119
6
0
414,490
7
L
Medusa
7,316
385
55
3
0
346,962
1
L
Sol
10,001
526
131
7
0
322,629
7
L
Bellona
9,289
489
134
7
0
360,983
3
W
Anhur
11,663
614
149
8
0
350,138
10
L
Discordia
8,130
428
66
3
0
359,312
3
W
Atlas
9,889
520
34
2
0
384,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role