Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
JASEY 579
Ah Muzen Cab
Gold II
Level 124
God Stats
2W - 3L
1,445 SR
Queue Stats
97W - 89L
1,670 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Kuzembro
Cabrakan
Silver I
Level 77
God Stats
3W - 0L
1,857 SR
Queue Stats
11W - 11L
1,257 MMR
Party 1
Atlas
Atlas
Silver I
jmoneykap
Atlas
Silver I
Level 67
God Stats
11W - 11L
1,534 SR
Queue Stats
50W - 66L
1,286 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,612 SR
1,404 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,663 SR
1,370 MMR
Amaterasu
Amaterasu
Silver I
AlbinoTrashPanda
Amaterasu
Silver I
Level 122
God Stats
4W - 2L
1,941 SR
Queue Stats
92W - 91L
1,396 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver I
H0RH3D_FR0GS
Morgan Le Fay
Silver I
Level 111
God Stats
1W - 2L
1,548 SR
Queue Stats
42W - 35L
1,396 MMR
Party 2
Mercury
Mercury
Platinum V
JUNIlOR---
Mercury
Platinum V
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 218L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JASEY 579
Ah Muzen Cab
17
8 / 3 / 6
12,489
735
20,167
15,917
7,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Kuzembro
Cabrakan
16
5 / 0 / 7
12,287
723
11,515
12,810
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Atlas
jmoneykap
Atlas
16
2 / 1 / 12
10,809
636
9,555
14,936
18,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BastetZeusFenrirGuan YuChaac

VS

Bans
GilgameshKhepriDiscordiaGebPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
0 / 6 / 4
10,444
614
7,426
19,868
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
H0RH3D_FR0GS
Morgan Le Fay
13
1 / 6 / 2
10,028
590
17,507
17,598
5,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JUNIlOR---
Mercury
16
3 / 3 / 0
10,407
612
10,345
12,878
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
6
4
0.33
L
Morgan Le Fay
H0RH3D_FR0GS
Morgan Le Fay
1
6
2
0.33
W
Ah Muzen Cab
JASEY 579
Ah Muzen Cab
8
3
6
3.67
L
Mercury
JUNIlOR---
Mercury
3
3
0
1
W
Cabrakan
Kuzembro
Cabrakan
5
0
7
8.5
W
Atlas
jmoneykap
Atlas
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
35,278
43,663
Taken
50,344
43,803
Mitigated
24,758
13,971
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
7,426
2,112
0
6,237
19,868
14,298
68
8,077
11,791
325
24,910
L
Morgan Le Fay
H0RH3D_FR0GS
Morgan Le Fay
17,507
1,244
106
5,880
17,598
5,532
0
8,719
8,879
42,490
0
W
Ah Muzen Cab
JASEY 579
Ah Muzen Cab
20,167
6,963
0
6,092
15,917
7,309
1,923
4,871
11,046
0
75,752
L
Mercury
JUNIlOR---
Mercury
10,345
3,146
0
315
12,878
4,928
1,048
4,736
8,142
0
33,299
W
Cabrakan
Kuzembro
Cabrakan
11,515
1,805
641
4,215
12,810
18,383
152
5,767
7,043
22,570
0
W
Atlas
jmoneykap
Atlas
9,555
3,213
728
2,295
14,936
18,111
160
8,063
6,873
29,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
30,879
176
Minions Killed
174
8
Camps Cleared
6
951,308
Distance Traveled
989,801
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,444
614
48
3
2
351,688
3
L
Morgan Le Fay
10,028
590
58
3
1
293,338
3
W
Ah Muzen Cab
12,489
735
121
7
6
304,262
1
L
Mercury
10,407
612
68
4
3
344,775
1
W
Cabrakan
12,287
723
16
1
1
328,337
1
W
Atlas
10,809
636
39
2
1
318,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role