Player Matchup

Guan Yu
Guan Yu
CowboyHawg
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DirtworthDan
Kumbhakarna
Level 159
God Stats
0W - 5L
1,492 SR
Queue Stats
164W - 206L
1,431 Elo+
Party 1
Scylla
Scylla
SquirmyLion2705
Scylla
Level 127
God Stats
0W - 4L
1,475 SR
Queue Stats
199W - 172L
1,579 Elo+
Party 1
Awilix
Awilix
TheColonelChap
Awilix
Level 108
God Stats
4W - 2L
1,744 SR
Queue Stats
181W - 141L
1,541 Elo+
Party 1
Izanami
Izanami
ZachyCaudill
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,575 Elo+
Party 1
Team Averages
Level 105
1,542 SR
1,538 Elo+

VS

Team Averages
Level 140
1,633 SR
1,606 Elo+
Chaac
Chaac
AssAuLtX ArTiSt
Chaac
Level 138
God Stats
4W - 2L
1,758 SR
Queue Stats
54W - 36L
1,642 Elo+
Party 2
Athena
Athena
DBD Haaddock 7
Athena
Level 160
God Stats
19W - 10L
1,494 SR
Queue Stats
549W - 406L
1,586 Elo+
Party 2
Izanami
Izanami
REDOWL2015
Izanami
Level 108
God Stats
9W - 2L
1,715 SR
Queue Stats
217W - 229L
1,565 Elo+
Party 2
Hera
Hera
fabsram
Hera
Level 134
God Stats
6W - 6L
1,532 SR
Queue Stats
121W - 120L
1,572 Elo+
Solo
Bakasura
Bakasura
oRoyaltyz
Bakasura
Level 160
God Stats
118W - 74L
1,663 SR
Queue Stats
1,094W - 897L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CowboyHawg
Guan Yu
13
0 / 2 / 0
7,208
554
2,681
8,427
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
DirtworthDan
Kumbhakarna
10
0 / 4 / 5
6,202
477
2,557
12,651
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 4 / 2
7,384
568
4,474
5,796
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 5 / 1
6,923
533
5,959
10,742
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ZachyCaudill
Izanami
13
4 / 3 / 1
7,856
604
10,506
9,489
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,193
553
5,491
8,207
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
4 / 1 / 4
7,364
566
4,059
10,974
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
REDOWL2015
Izanami
13
2 / 4 / 3
7,752
596
6,007
7,831
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
fabsram
Hera
13
4 / 4 / 5
7,529
579
8,849
5,276
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
oRoyaltyz
Bakasura
14
6 / 0 / 5
8,429
648
6,588
9,887
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
17
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Guan Yu
CowboyHawg
Guan Yu
0
2
0
0
W
4
1
4
6
L
Kumbhakarna
DirtworthDan
Kumbhakarna
0
4
5
0.63
W
Izanami
REDOWL2015
Izanami
2
4
3
0.88
L
3
4
2
1
L
3
5
1
0.7
L
Izanami
ZachyCaudill
Izanami
4
3
1
1.5
W
Hera
fabsram
Hera
4
4
5
1.63
W
Bakasura
oRoyaltyz
Bakasura
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
30,994
47,105
Taken
42,175
20,573
Mitigated
16,377
13,555
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
1,016
0
3,879
8,207
4,772
866
776
7,431
0
37,073
L
Guan Yu
CowboyHawg
Guan Yu
2,681
332
0
3,563
8,427
7,266
752
410
7,663
0
37,315
W
4,059
1,666
234
3,071
10,974
5,729
0
2,652
8,322
10,845
0
L
Kumbhakarna
DirtworthDan
Kumbhakarna
2,557
753
0
3,853
12,651
6,145
0
5,176
7,069
12,363
0
W
Izanami
REDOWL2015
Izanami
6,007
4,222
0
1,708
7,831
1,355
844
187
7,644
0
52,014
L
4,474
782
0
790
5,796
1,420
0
3,046
2,596
42,832
0
L
5,959
2,131
0
2,519
10,742
3,513
0
2,782
7,213
0
39,309
L
Izanami
ZachyCaudill
Izanami
10,506
6,265
0
2,830
9,489
2,229
1,245
1,494
7,565
0
55,169
W
Hera
fabsram
Hera
8,849
2,117
0
90
5,276
1,399
320
2,210
3,066
43,852
0
W
Bakasura
oRoyaltyz
Bakasura
6,588
4,538
0
4,019
9,887
3,122
15
1,206
8,681
0
44,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,573
Gold Earned
38,267
392
Minions Killed
358
0
Camps Cleared
0
1,220,055
Distance Traveled
1,347,301
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,193
553
71
5
0
267,928
1
L
Guan Yu
7,208
554
100
8
0
214,707
1
W
Athena
7,364
566
9
1
0
292,355
7
L
Kumbhakarna
6,202
477
20
2
0
258,341
4
W
Izanami
7,752
596
103
8
0
234,577
1
L
Scylla
7,384
568
88
7
0
236,886
1
L
Awilix
6,923
533
68
5
0
268,150
1
L
Izanami
7,856
604
116
9
0
241,971
4
W
Hera
7,529
579
77
6
0
247,846
2
W
Bakasura
8,429
648
98
8
0
304,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role