Player Matchup

Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
StChemy
Rama
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 54L
1,269 Elo+
Party 3
Nox
Nox
TheoddJorge
Nox
Level 22
God Stats
3W - 3L
1,438 SR
Queue Stats
67W - 80L
1,290 Elo+
Party 3
Loki
Loki
Vorder_Wrath
Loki
Level 22
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 26L
1,338 Elo+
Party 2
Thanatos
Thanatos
YetiSketti
Thanatos
Level 29
God Stats
1W - 4L
1,300 SR
Queue Stats
65W - 96L
1,389 Elo+
Solo
Team Averages
Level 61
1,405 SR
1,357 Elo+

VS

Team Averages
Level 79
1,506 SR
1,650 Elo+
Artemis
Artemis
Artemis_0060
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Barnoo
Danzaburou
Level 148
God Stats
10W - 3L
1,500 SR
Queue Stats
179W - 151L
1,747 Elo+
Party 1
Cthulhu
Cthulhu
BigCheekyWalrus
Cthulhu
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
167W - 150L
1,636 Elo+
Party 1
Serqet
Serqet
DefectionX
Serqet
Level 117
God Stats
1W - 2L
1,300 SR
Queue Stats
194W - 155L
1,619 Elo+
Party 1
Eset
Eset
DrPlumm
Eset
Level 39
God Stats
4W - 1L
1,731 SR
Queue Stats
4W - 1L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 5 / 2
8,497
772
10,736
17,215
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
StChemy
Rama
15
1 / 3 / 2
8,159
742
9,104
9,429
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
6,989
635
5,221
4,700
1,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 8 / 1
7,587
690
2,979
10,873
3,522
Short Bow

Short Bow

+15%
Attack Speed

Thanatos
YetiSketti
Thanatos
15
6 / 6 / 1
8,768
797
7,274
11,815
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artemis_0060
Artemis
11
1 / 6 / 3
6,762
615
2,018
6,982
2,050
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Barnoo
Danzaburou
16
7 / 1 / 9
9,400
855
11,222
8,631
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 0 / 16
9,332
848
9,973
12,524
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Serqet
DefectionX
Serqet
16
5 / 1 / 17
9,371
852
8,153
11,705
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
DrPlumm
Eset
15
7 / 3 / 4
8,519
774
11,443
8,252
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
11
Kills
25
26
Deaths
11
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
2
0.8
W
Artemis
Artemis_0060
Artemis
1
6
3
0.42
W
Danzaburou
Barnoo
Danzaburou
7
1
9
11.5
W
5
0
16
13
W
Serqet
DefectionX
Serqet
5
1
17
13.5
W
Eset
DrPlumm
Eset
7
3
4
3
L
Rama
StChemy
Rama
1
3
2
0.67
L
1
4
2
0.5
L
0
8
1
0.06
L
Thanatos
YetiSketti
Thanatos
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
42,809
54,032
Taken
48,094
31,852
Mitigated
31,405
9,096
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,736
4,591
467
3,593
17,215
16,095
0
8,996
7,784
25,527
0
W
Artemis
Artemis_0060
Artemis
2,018
1,136
33
280
6,982
2,050
0
2,237
4,745
0
7,521
W
Danzaburou
Barnoo
Danzaburou
11,222
5,879
0
4,248
8,631
3,991
0
1,618
7,013
0
34,300
W
9,973
522
0
3,343
12,524
10,425
57
3,818
8,706
29,415
0
W
Serqet
DefectionX
Serqet
8,153
1,302
0
2,149
11,705
11,721
0
4,541
7,164
0
17,148
W
Eset
DrPlumm
Eset
11,443
1,103
374
169
8,252
3,218
364
3,743
4,509
24,455
0
L
Rama
StChemy
Rama
9,104
7,064
0
532
9,429
3,621
784
3,734
5,112
0
30,550
L
5,221
572
0
18
4,700
1,571
0
2,629
2,016
11,979
0
L
2,979
900
0
0
10,873
3,522
776
1,332
9,112
0
18,155
L
Thanatos
YetiSketti
Thanatos
7,274
1,891
0
4,486
11,815
7,043
0
3,835
7,609
0
19,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
43,384
152
Minions Killed
178
0
Camps Cleared
0
960,227
Distance Traveled
1,055,239
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,497
772
23
2
0
205,637
2
W
Artemis
6,762
615
1
0
0
131,588
0
W
Danzaburou
9,400
855
60
5
0
226,234
2
W
Cthulhu
9,332
848
59
5
0
246,679
0
W
Serqet
9,371
852
28
3
0
248,255
0
W
Eset
8,519
774
30
3
0
202,483
1
L
Rama
8,159
742
53
5
0
202,954
3
L
Nox
6,989
635
21
2
0
153,069
2
L
Loki
7,587
690
29
3
0
183,118
0
L
Thanatos
8,768
797
26
2
0
215,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role