Player Matchup

Osiris
Osiris
Irvingabv98
Osiris
Level 107
God Stats
13W - 13L
1,545 SR
Queue Stats
315W - 318L
1,453 Elo+
Party 1
Hachiman
Hachiman
LeGr1ms
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,552 Elo+
Solo
Sobek
Sobek
LordPocky
Sobek
Level 150
God Stats
13W - 11L
1,743 SR
Queue Stats
306W - 221L
1,638 Elo+
Solo
Bastet
Bastet
XaviLagg_
Bastet
Level 157
God Stats
4W - 4L
1,787 SR
Queue Stats
190W - 199L
1,568 Elo+
Solo
Agni
Agni
chuchoelroto98
Agni
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 130L
1,435 Elo+
Party 1
Team Averages
Level 123
1,615 SR
1,529 Elo+

VS

Team Averages
Level 125
1,554 SR
1,665 Elo+
Bakasura
Bakasura
DEKU DxD
Bakasura
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,660 Elo+
Party 2
Olorun
Olorun
Knahk
Olorun
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,722 Elo+
Party 2
King Arthur
King Arthur
boonay
King Arthur
Level 125
God Stats
79W - 48L
1,692 SR
Queue Stats
157W - 126L
1,713 Elo+
Party 2
Chaac
Chaac
dj_pitbull_88
Chaac
Level 129
God Stats
7W - 5L
1,285 SR
Queue Stats
589W - 667L
1,529 Elo+
Solo
Sylvanus
Sylvanus
y0Carl
Sylvanus
Level 127
God Stats
3W - 1L
1,793 SR
Queue Stats
127W - 102L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 0 / 0
3,647
729
1,022
3,778
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
LeGr1ms
Hachiman
5
0 / 0 / 0
3,250
650
2,008
1,738
389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
LordPocky
Sobek
4
0 / 1 / 0
3,137
627
932
3,965
1,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
XaviLagg_
Bastet
2
0 / 0 / 0
2,791
558
407
1,823
296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,522
704
1,306
1,693
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DEKU DxD
Bakasura
7
0 / 0 / 0
3,852
770
466
2,812
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
Knahk
Olorun
5
1 / 0 / 0
3,649
730
1,989
1,494
445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
boonay
King Arthur
7
0 / 0 / 0
3,857
771
2,278
2,248
699
7
0 / 0 / 0
3,889
778
1,279
2,264
850
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
y0Carl
Sylvanus
5
0 / 0 / 1
3,446
689
1,619
3,289
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DEKU DxD
Bakasura
0
0
0
0
L
Osiris
0
0
0
0
W
Olorun
Knahk
Olorun
1
0
0
1
L
Hachiman
LeGr1ms
Hachiman
0
0
0
0
L
Sobek
LordPocky
Sobek
0
1
0
0
L
Bastet
XaviLagg_
Bastet
0
0
0
0
W
King Arthur
boonay
King Arthur
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Sylvanus
y0Carl
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,675
Damage
7,631
12,997
Taken
12,107
4,701
Mitigated
4,136
5,381
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DEKU DxD
Bakasura
466
277
0
1,521
2,812
980
0
115
2,657
0
19,080
L
Osiris
1,022
430
0
1,664
3,778
2,127
0
0
3,778
0
13,851
W
Olorun
Knahk
Olorun
1,989
1,181
56
512
1,494
445
0
320
1,174
11,283
1,114
L
Hachiman
LeGr1ms
Hachiman
2,008
1,280
0
700
1,738
389
0
731
1,007
0
13,871
L
Sobek
LordPocky
Sobek
932
64
0
1,474
3,965
1,572
0
1,965
2,000
4,285
0
L
Bastet
XaviLagg_
Bastet
407
195
0
900
1,823
296
0
228
1,595
0
4,433
W
King Arthur
boonay
King Arthur
2,278
715
0
1,204
2,248
699
0
0
2,248
0
19,545
L
1,306
188
0
643
1,693
317
0
0
1,693
13,835
0
W
1,279
0
0
1,038
2,264
850
0
923
1,113
0
19,885
W
Sylvanus
y0Carl
Sylvanus
1,619
615
344
1,463
3,289
1,162
0
612
2,677
9,871
4,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,347
Gold Earned
18,693
126
Minions Killed
192
0
Camps Cleared
0
481,867
Distance Traveled
582,982
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,852
770
47
9
0
137,725
2
L
Osiris
3,647
729
44
9
0
116,657
1
W
Olorun
3,649
730
20
4
0
98,803
0
L
Hachiman
3,250
650
29
6
0
100,194
0
L
Sobek
3,137
627
8
2
0
107,198
0
L
Bastet
2,791
558
15
3
0
62,926
0
W
King Arthur
3,857
771
39
8
0
119,217
1
L
Agni
3,522
704
30
6
0
94,892
1
W
Chaac
3,889
778
53
11
0
137,475
1
W
Sylvanus
3,446
689
33
7
0
89,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role