Player Matchup

Artio
Artio
LayLay202
Artio
Level 28
God Stats
12W - 0L
1,949 SR
Queue Stats
67W - 0L
2,237 Elo+
Party 1
Kukulkan
Kukulkan
Lªzy
Kukulkan
Level 49
God Stats
5W - 0L
2,020 SR
Queue Stats
835W - 75L
2,346 Elo+
Party 1
Anhur
Anhur
Sensatiοnal
Anhur
Level 27
God Stats
30W - 3L
2,156 SR
Queue Stats
651W - 25L
2,359 Elo+
Party 1
Team Averages
Level 35
2,042 SR
2,314 Elo+

VS

Team Averages
Level 88
1,711 SR
1,544 Elo+
Nu Wa
Nu Wa
Masaxxx
Nu Wa
Level 109
God Stats
0W - 1L
1,762 SR
Queue Stats
47W - 48L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
adelote
Gilgamesh
Level 127
God Stats
2W - 4L
1,619 SR
Queue Stats
31W - 35L
1,549 Elo+
Party 2
Neith
Neith
xXFelipe_rraXx
Neith
Level 28
God Stats
0W - 1L
1,753 SR
Queue Stats
9W - 10L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LayLay202
Artio
12
6 / 1 / 20
9,074
1,008
7,423
14,004
15,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Lªzy
Kukulkan
13
11 / 1 / 15
8,914
990
14,219
5,211
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 3 / 15
9,151
1,017
19,256
12,102
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Masaxxx
Nu Wa
9
1 / 10 / 2
6,420
713
6,188
10,680
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
adelote
Gilgamesh
9
1 / 10 / 2
6,385
709
4,345
17,950
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 8 / 1
7,173
797
4,520
15,313
2,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
28
Kills
4
5
Deaths
28
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
LayLay202
Artio
6
1
20
16
W
Kukulkan
Lªzy
Kukulkan
11
1
15
18.5
L
Nu Wa
Masaxxx
Nu Wa
1
10
2
0.2
W
11
3
15
6.17
L
Gilgamesh
adelote
Gilgamesh
1
10
2
0.2
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,898
Damage
15,053
31,317
Taken
43,943
21,820
Mitigated
13,987
11,583
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
LayLay202
Artio
7,423
1,272
1,040
5,551
14,004
15,954
205
2,633
11,371
15,313
0
W
Kukulkan
Lªzy
Kukulkan
14,219
1,297
0
1,281
5,211
1,852
460
1,322
3,889
34,288
0
L
Nu Wa
Masaxxx
Nu Wa
6,188
1,379
0
352
10,680
2,163
0
6,433
4,033
20,346
0
W
19,256
14,982
0
3,711
12,102
4,014
1,616
3,061
8,649
0
45,639
L
Gilgamesh
adelote
Gilgamesh
4,345
564
111
656
17,950
9,250
0
6,973
10,661
1,023
8,013
L
4,520
1,242
72
740
15,313
2,574
0
7,745
7,374
0
14,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
19,978
107
Minions Killed
54
8
Camps Cleared
1
514,762
Distance Traveled
412,949
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,074
1,008
9
1
2
189,300
1
W
Kukulkan
8,914
990
50
6
2
174,658
3
L
Nu Wa
6,420
713
22
2
1
123,122
2
W
Anhur
9,151
1,017
48
5
4
150,804
3
L
Gilgamesh
6,385
709
8
1
0
145,502
0
L
Neith
7,173
797
24
3
0
144,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role