Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
DARK0500
Chronos
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
356W - 364L
1,606 Elo+
Party 2
Scylla
Scylla
Jolted_Shotz
Scylla
Level 102
God Stats
0W - 2L
1,472 SR
Queue Stats
10W - 9L
1,668 Elo+
Solo
Team Averages
Level 131
1,491 SR
1,591 Elo+

VS

Team Averages
Level 119
1,492 SR
1,512 Elo+
Vamana
Vamana
CYBER BULLY6256
Vamana
Level 49
God Stats
2W - 0L
1,710 SR
Queue Stats
56W - 61L
1,548 Elo+
Solo
Nu Wa
Nu Wa
CurryDaddy
Nu Wa
Level 160
God Stats
1W - 1L
1,267 SR
Queue Stats
21W - 30L
1,468 Elo+
Party 1
Ravana
Ravana
shad0wsz
Ravana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 4 / 0
8,504
567
6,961
14,492
4,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
DARK0500
Chronos
12
0 / 4 / 0
8,485
566
3,847
10,651
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
14
2 / 7 / 0
10,195
680
8,421
11,020
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
11,401
760
11,106
16,066
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
17
6 / 1 / 7
11,302
753
15,888
11,051
4,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
shad0wsz
Ravana
16
2 / 0 / 9
10,494
700
6,619
9,275
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
15
15
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
0
0
W
7
1
7
10.5
W
Nu Wa
6
1
7
9.5
L
Chronos
DARK0500
Chronos
0
4
0
0
L
Scylla
2
7
0
0.29
W
Ravana
shad0wsz
Ravana
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
33,613
36,163
Taken
36,392
10,450
Mitigated
27,541
5,313
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,961
5,675
0
2,959
14,492
4,165
0
5,390
8,432
0
32,032
W
11,106
1,932
0
4,646
16,066
16,272
2,025
4,819
10,995
0
44,804
W
Nu Wa
15,888
5,774
0
3,725
11,051
4,131
1,061
4,176
6,717
58,817
0
L
Chronos
DARK0500
Chronos
3,847
1,072
0
1,400
10,651
3,223
0
5,793
4,462
28,545
1,605
L
Scylla
8,421
500
0
954
11,020
3,062
0
4,840
5,771
43,901
0
W
Ravana
shad0wsz
Ravana
6,619
599
1,033
4,632
9,275
7,138
501
3,071
6,066
0
27,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
33,197
174
Minions Killed
188
1
Camps Cleared
13
747,955
Distance Traveled
893,752
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,504
567
56
4
1
238,871
1
W
Vamana
11,401
760
50
3
1
311,795
3
W
Nu Wa
11,302
753
88
6
7
277,754
0
L
Chronos
8,485
566
52
3
0
268,275
0
L
Scylla
10,195
680
66
4
0
240,809
3
W
Ravana
10,494
700
50
3
5
304,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role