Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fullmetal
Anhur
Level 129
God Stats
0W - 2L
1,335 SR
Queue Stats
46W - 52L
1,526 Elo+
Solo
Discordia
Discordia
Mataperros04
Discordia
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 149L
1,764 Elo+
Party 2
Ao Kuang
Ao Kuang
Osorio26
Ao Kuang
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 92L
1,707 Elo+
Party 2
Neith
Neith
Xt4xm4nX
Neith
Level 156
God Stats
7W - 8L
1,536 SR
Queue Stats
256W - 255L
1,582 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,616 Elo+

VS

Team Averages
Level 134
1,526 SR
1,526 Elo+
Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BanxXx
Ne Zha
Level 157
God Stats
7W - 5L
1,838 SR
Queue Stats
137W - 146L
1,554 Elo+
Party 1
Achilles
Achilles
MCBRAAAP
Achilles
Level 104
God Stats
3W - 4L
1,206 SR
Queue Stats
401W - 397L
1,453 Elo+
Solo
Merlin
Merlin
Rullztron
Merlin
Level 136
God Stats
12W - 7L
1,543 SR
Queue Stats
190W - 179L
1,576 Elo+
Party 1
Artemis
Artemis
lilMike98
Artemis
Level 122
God Stats
4W - 4L
1,543 SR
Queue Stats
297W - 295L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 3 / 5
8,566
504
5,149
18,037
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Fullmetal
Anhur
16
4 / 2 / 0
9,825
578
8,322
12,397
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Mataperros04
Discordia
16
2 / 2 / 1
9,089
535
8,357
8,931
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Osorio26
Ao Kuang
9
2 / 1 / 0
6,967
410
2,494
7,432
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Xt4xm4nX
Neith
16
5 / 2 / 3
10,243
603
15,232
11,160
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 4 / 6
8,624
507
6,766
16,060
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
BanxXx
Ne Zha
17
4 / 1 / 3
9,965
586
6,675
12,178
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
MCBRAAAP
Achilles
14
1 / 7 / 1
8,576
504
5,404
16,395
17,995
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Rullztron
Merlin
16
2 / 1 / 3
9,650
568
11,705
7,039
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
lilMike98
Artemis
17
3 / 1 / 2
10,509
618
11,463
12,157
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
14
Kills
10
10
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
5
1.17
W
Fafnir
 
Fafnir
0
4
6
0.75
W
Ne Zha
BanxXx
Ne Zha
4
1
3
5.5
L
Anhur
Fullmetal
Anhur
4
2
0
2
W
Achilles
MCBRAAAP
Achilles
1
7
1
0.21
L
Discordia
Mataperros04
Discordia
2
2
1
1.25
L
Ao Kuang
Osorio26
Ao Kuang
2
1
0
2
W
Merlin
Rullztron
Merlin
2
1
3
3.5
L
Neith
Xt4xm4nX
Neith
5
2
3
3.25
W
Artemis
lilMike98
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,554
Damage
42,013
57,957
Taken
63,829
30,814
Mitigated
41,443
18,871
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,149
734
329
3,139
18,037
18,237
0
8,715
9,322
24,466
0
W
Fafnir
 
Fafnir
6,766
1,580
321
4,195
16,060
13,297
68
3,622
12,233
26,854
0
W
Ne Zha
BanxXx
Ne Zha
6,675
593
0
5,340
12,178
4,333
0
3,210
8,968
0
64,080
L
Anhur
Fullmetal
Anhur
8,322
4,801
0
6,496
12,397
2,408
2,176
3,160
9,237
0
77,860
W
Achilles
MCBRAAAP
Achilles
5,404
728
0
2,378
16,395
17,995
0
1,079
15,316
0
54,377
L
Discordia
Mataperros04
Discordia
8,357
322
116
2,278
8,931
2,473
57
3,431
5,500
78,768
0
L
Ao Kuang
Osorio26
Ao Kuang
2,494
780
0
2,616
7,432
2,574
0
2,409
5,023
19,878
6,291
W
Merlin
Rullztron
Merlin
11,705
838
231
2,113
7,039
2,201
0
5,193
1,846
72,149
0
L
Neith
Xt4xm4nX
Neith
15,232
6,677
0
3,897
11,160
5,122
30
756
10,404
0
73,960
W
Artemis
lilMike98
Artemis
11,463
5,431
0
6,325
12,157
3,617
1,322
2,599
9,558
0
91,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
47,324
534
Minions Killed
551
0
Camps Cleared
0
1,502,575
Distance Traveled
1,635,547
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,566
504
24
1
0
344,460
1
W
Fafnir
8,624
507
37
2
0
306,524
4
W
Ne Zha
9,965
586
128
8
0
384,889
3
L
Anhur
9,825
578
167
10
0
310,446
4
W
Achilles
8,576
504
100
6
0
311,735
12
L
Discordia
9,089
535
152
9
0
329,676
6
L
Ao Kuang
6,967
410
57
3
0
204,124
2
W
Merlin
9,650
568
133
8
0
311,838
9
L
Neith
10,243
603
134
8
0
313,869
0
W
Artemis
10,509
618
153
9
0
320,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role