Player Matchup

Osiris
Osiris
AllGingerNoSnap
Osiris
Level 103
God Stats
14W - 7L
1,807 SR
Queue Stats
564W - 537L
1,549 Elo+
Party 2
Janus
Janus
Cloverman87
Janus
Level 69
God Stats
6W - 2L
1,860 SR
Queue Stats
158W - 147L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
DIB425
Cliodhna
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 160L
1,575 Elo+
Party 2
Bacchus
Bacchus
TheAtomicArab
Bacchus
Level 27
God Stats
20W - 17L
1,187 SR
Queue Stats
72W - 76L
1,420 Elo+
Party 2
Charybdis
Charybdis
barrentine97
Charybdis
Level 89
God Stats
30W - 22L
1,642 SR
Queue Stats
437W - 411L
1,521 Elo+
Party 2
Team Averages
Level 71
1,599 SR
1,506 Elo+

VS

Team Averages
Level 34
1,505 SR
1,582 Elo+
Thoth
Thoth
AyySyko
Thoth
Level 26
God Stats
17W - 9L
1,500 SR
Queue Stats
289W - 242L
1,543 Elo+
Party 1
Geb
Geb
Chasebenjis3965
Geb
Level 45
God Stats
1W - 1L
1,476 SR
Queue Stats
21W - 21L
1,510 Elo+
Solo
Thanatos
Thanatos
TrueCrips
Thanatos
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
161W - 102L
1,613 Elo+
Party 1
Loki
Loki
WhasAID
Loki
Level 27
God Stats
4W - 3L
1,494 SR
Queue Stats
172W - 108L
1,666 Elo+
Party 1
Ullr
Ullr
YungStepGawd
Ullr
Level 46
God Stats
30W - 25L
1,552 SR
Queue Stats
155W - 110L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,804
680
3,574
5,854
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 1 / 2
7,553
755
5,377
4,024
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
DIB425
Cliodhna
11
4 / 2 / 5
6,548
655
4,687
7,047
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
9
0 / 0 / 4
5,627
563
1,948
4,026
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
barrentine97
Charybdis
11
3 / 1 / 2
6,141
614
5,006
5,103
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AyySyko
Thoth
9
0 / 3 / 0
5,104
510
681
4,980
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,436
544
2,300
6,450
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TrueCrips
Thanatos
10
1 / 4 / 0
5,715
572
2,832
9,150
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
WhasAID
Loki
10
0 / 0 / 0
5,632
563
2,179
4,876
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
6,038
604
3,919
6,491
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
4
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Thoth
AyySyko
Thoth
0
3
0
0
L
1
3
1
0.5
W
5
1
2
6
W
Cliodhna
DIB425
Cliodhna
4
2
5
3.25
W
Bacchus
0
0
4
2
L
Thanatos
TrueCrips
Thanatos
1
4
0
0.25
L
Loki
WhasAID
Loki
0
0
0
0
L
2
3
1
0.83
W
Charybdis
barrentine97
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,592
Damage
11,911
26,054
Taken
31,947
11,557
Mitigated
9,043
11,207
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,574
1,240
0
2,855
5,854
4,536
0
0
5,854
0
43,780
L
Thoth
AyySyko
Thoth
681
80
0
1,490
4,980
1,344
0
2,326
2,516
25,489
0
L
2,300
382
103
1,671
6,450
2,243
0
1,041
5,409
12,320
0
W
5,377
669
0
387
4,024
1,017
564
178
3,846
46,793
0
W
Cliodhna
DIB425
Cliodhna
4,687
260
0
2,837
7,047
2,352
0
1,111
5,936
0
30,564
W
Bacchus
1,948
537
181
2,147
4,026
2,313
0
656
3,370
13,804
0
L
Thanatos
TrueCrips
Thanatos
2,832
890
0
6,651
9,150
2,774
0
1,850
7,148
0
30,454
L
Loki
WhasAID
Loki
2,179
587
0
1,088
4,876
1,377
0
0
4,876
0
28,386
L
3,919
1,600
0
468
6,491
1,305
0
1,792
4,673
0
28,747
W
Charybdis
barrentine97
Charybdis
5,006
2,568
0
2,800
5,103
1,339
375
1,036
4,067
0
40,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
27,925
383
Minions Killed
252
0
Camps Cleared
0
1,106,564
Distance Traveled
995,697
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,804
680
112
11
0
210,828
2
L
Thoth
5,104
510
41
4
0
185,177
2
L
Geb
5,436
544
16
2
0
200,598
0
W
Janus
7,553
755
99
10
0
218,292
2
W
Cliodhna
6,548
655
63
6
0
255,384
0
W
Bacchus
5,627
563
25
3
0
219,559
0
L
Thanatos
5,715
572
70
7
0
215,546
2
L
Loki
5,632
563
73
7
0
201,915
3
L
Ullr
6,038
604
52
5
0
192,461
2
W
Charybdis
6,141
614
84
8
0
202,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role