Player Matchup

Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold I
MIGUEL1347
Geb
Gold I
Level 121
God Stats
9W - 6L
1,788 SR
Queue Stats
93W - 81L
1,706 MMR
Party 1
Danzaburou
Danzaburou
Silver III
TruPa9490
Danzaburou
Silver III
Level 53
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 4L
1,492 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,663 SR
1,566 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 114
1,643 SR
1,497 MMR
Medusa
Medusa
Bronze III
NyxTheHawk
Medusa
Bronze III
Level 129
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 3L
1,490 MMR
Party 2
Merlin
Merlin
Bronze IV
its Kak
Merlin
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Chaac
Chaac
Bronze IV
l Ghostrix l
Chaac
Bronze IV
Level 105
God Stats
0W - 2L
1,619 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
13 / 3 / 2
12,326
880
15,585
11,747
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 17
11,457
818
12,268
14,877
17,136
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TruPa9490
Danzaburou
15
5 / 3 / 7
10,639
760
9,526
12,701
4,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ZeusYmirGilgameshAnubisBastet

VS

Bans
AphroditeAchillesVamanaOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NyxTheHawk
Medusa
14
2 / 7 / 3
9,549
682
10,353
12,918
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
its Kak
Merlin
13
2 / 7 / 4
9,598
686
8,893
11,695
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 3
10,265
733
8,787
16,188
13,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
7
8
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
13
3
2
4.67
W
1
2
17
4.75
L
Medusa
NyxTheHawk
Medusa
2
7
3
0.5
W
Danzaburou
TruPa9490
Danzaburou
5
3
7
2.83
L
Merlin
its Kak
Merlin
2
7
4
0.57
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
28,033
39,325
Taken
40,801
26,550
Mitigated
18,545
13,124
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,585
554
0
3,530
11,747
4,475
574
2,594
8,815
54,130
0
W
12,268
2,316
565
5,093
14,877
17,136
141
3,051
11,064
27,430
0
L
Medusa
NyxTheHawk
Medusa
10,353
4,508
0
1,237
12,918
2,932
245
10,247
2,671
0
38,416
W
Danzaburou
TruPa9490
Danzaburou
9,526
5,088
0
3,936
12,701
4,939
1,381
2,842
9,579
0
43,320
L
Merlin
its Kak
Merlin
8,893
36
0
1,226
11,695
2,203
106
9,282
2,413
23,286
0
L
8,787
1,958
150
3,962
16,188
13,410
208
8,512
7,676
0
15,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
29,412
168
Minions Killed
143
9
Camps Cleared
3
791,801
Distance Traveled
713,759
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,326
880
98
7
2
261,951
3
W
Geb
11,457
818
18
1
1
278,380
3
L
Medusa
9,549
682
77
6
1
231,622
6
W
Danzaburou
10,639
760
52
4
6
251,470
1
L
Merlin
9,598
686
36
3
1
223,586
2
L
Chaac
10,265
733
30
2
1
258,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role