Player Matchup

Atlas
Atlas
Colton8Kuchi
Atlas
Level 45
God Stats
29W - 29L
1,590 SR
Queue Stats
143W - 138L
1,317 Elo+
Party 3
Heimdallr
Heimdallr
Daddamer
Heimdallr
Level 27
God Stats
23W - 22L
1,456 SR
Queue Stats
133W - 161L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
DawnExtra69
Sun Wukong
Level 16
God Stats
2W - 8L
1,213 SR
Queue Stats
8W - 31L
1,180 Elo+
Solo
Aphrodite
Aphrodite
Proctyl
Aphrodite
Level 18
God Stats
6W - 12L
1,447 SR
Queue Stats
50W - 81L
1,376 Elo+
Party 1
Hun Batz
Hun Batz
wideneckboof
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,316 Elo+
Party 3
Team Averages
Level 33
1,441 SR
1,318 Elo+

VS

Team Averages
Level 33
1,496 SR
1,396 Elo+
Chernobog
Chernobog
B1oHaZaRD_PUrg3
Chernobog
Level 48
God Stats
2W - 1L
1,587 SR
Queue Stats
13W - 26L
1,263 Elo+
Party 2
Freya
Freya
Raife01
Freya
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Vamana
Vamana
Thessarus
Vamana
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 172L
1,539 Elo+
Solo
Thanatos
Thanatos
Vanillia15
Thanatos
Level 39
God Stats
12W - 13L
1,416 SR
Queue Stats
14W - 19L
1,308 Elo+
Solo
Merlin
Merlin
VeIoran
Merlin
Level 25
God Stats
16W - 16L
1,478 SR
Queue Stats
32W - 38L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 6
14,738
776
18,589
31,823
51,498
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Daddamer
Heimdallr
20
6 / 9 / 6
13,361
703
23,860
24,273
11,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
DawnExtra69
Sun Wukong
18
0 / 1 / 6
11,489
605
6,344
22,031
22,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Proctyl
Aphrodite
19
3 / 8 / 6
12,047
634
6,808
20,306
15,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
wideneckboof
Hun Batz
19
1 / 8 / 10
13,096
689
9,543
20,978
10,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B1oHaZaRD_PUrg3
Chernobog
20
1 / 2 / 15
13,649
718
18,127
14,491
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
Raife01
Freya
20
5 / 6 / 7
13,847
729
12,489
19,391
9,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Thessarus
Vamana
20
4 / 2 / 14
15,049
792
18,322
24,061
23,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Vanillia15
Thanatos
20
18 / 5 / 6
16,833
886
26,019
21,558
11,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Merlin
VeIoran
Merlin
20
6 / 1 / 8
14,321
754
26,559
12,935
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
84
16
Kills
34
34
Deaths
16
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
B1oHaZaRD_PUrg3
Chernobog
1
2
15
4.25
L
6
8
6
1.13
L
Heimdallr
Daddamer
Heimdallr
6
9
6
1
L
Sun Wukong
DawnExtra69
Sun Wukong
0
1
6
3
L
Aphrodite
Proctyl
Aphrodite
3
8
6
0.75
W
Freya
Raife01
Freya
5
6
7
1.42
W
Vamana
Thessarus
Vamana
4
2
14
5.5
W
Thanatos
Vanillia15
Thanatos
18
5
6
4.2
W
Merlin
VeIoran
Merlin
6
1
8
10
L
Hun Batz
wideneckboof
Hun Batz
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,144
Damage
101,516
119,411
Taken
92,436
111,214
Mitigated
56,968
13,128
Healing
36,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
B1oHaZaRD_PUrg3
Chernobog
18,127
13,165
432
748
14,491
7,151
1,766
4,977
9,363
0
54,101
L
18,589
6,486
0
1,472
31,823
51,498
426
12,214
19,289
36,299
0
L
Heimdallr
Daddamer
Heimdallr
23,860
12,105
0
1,839
24,273
11,110
628
11,609
12,504
0
60,461
L
Sun Wukong
DawnExtra69
Sun Wukong
6,344
1,328
30
2,349
22,031
22,411
0
3,484
18,547
0
27,829
L
Aphrodite
Proctyl
Aphrodite
6,808
1,739
2,339
3,861
20,306
15,213
0
5,463
14,843
23,353
0
W
Freya
Raife01
Freya
12,489
4,345
0
4,278
19,391
9,302
954
6,436
12,866
45,203
0
W
Vamana
Thessarus
Vamana
18,322
9,672
3,271
9,986
24,061
23,719
1,370
6,874
17,017
1,347
43,664
W
Thanatos
Vanillia15
Thanatos
26,019
7,687
0
14,261
21,558
11,112
4,381
4,273
17,184
0
57,319
W
Merlin
VeIoran
Merlin
26,559
260
0
3,472
12,935
5,684
283
2,837
9,971
87,659
0
L
Hun Batz
wideneckboof
Hun Batz
9,543
1,952
0
1,238
20,978
10,982
137
6,833
14,145
0
42,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,731
Gold Earned
73,699
242
Minions Killed
353
0
Camps Cleared
0
1,643,844
Distance Traveled
2,028,966
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,649
718
77
4
0
328,594
0
L
Atlas
14,738
776
39
2
0
372,942
0
L
Heimdallr
13,361
703
59
3
0
305,810
1
L
Sun Wukong
11,489
605
47
2
0
317,686
0
L
Aphrodite
12,047
634
36
2
0
306,790
0
W
Freya
13,847
729
60
3
0
384,209
2
W
Vamana
15,049
792
52
3
0
437,894
0
W
Thanatos
16,833
886
64
3
0
471,906
3
W
Merlin
14,321
754
100
5
0
406,363
2
L
Hun Batz
13,096
689
61
3
0
340,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role