Player Matchup

Da Ji
Da Ji
Bronze III
DarkWol7416
Da Ji
Bronze III
Level 108
God Stats
0W - 1L
1,696 SR
Queue Stats
13W - 11L
1,398 MMR
Solo
Neith
Neith
Silver II
DonutBlinkk
Neith
Silver II
Level 110
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 7L
1,409 MMR
Party 2
Kukulkan
Kukulkan
Silver III
Pockets8085
Kukulkan
Silver III
Level 123
God Stats
0W - 1L
1,494 SR
Queue Stats
5W - 11L
1,331 MMR
Solo
Skadi
Skadi
Bronze III
Squinny25
Skadi
Bronze III
Level 109
God Stats
13W - 15L
1,500 SR
Queue Stats
76W - 105L
1,311 MMR
Solo
Sylvanus
Sylvanus
Silver IV
StriQen
Sylvanus
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,262 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,490 SR
1,342 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,535 SR
1,391 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
AirrxJordannx23
Anubis
Gold III
Level 125
God Stats
9W - 4L
1,704 SR
Queue Stats
256W - 270L
1,362 MMR
Solo
Ullr
Ullr
Gold IV
SuSSless
Ullr
Gold IV
Level 147
God Stats
60W - 39L
1,663 SR
Queue Stats
347W - 340L
1,345 MMR
Party 1
Kali
Kali
Gold IV
gripperthief
Kali
Gold IV
Level 160
God Stats
1W - 2L
1,151 SR
Queue Stats
38W - 48L
1,402 MMR
Solo
Atlas
Atlas
Gold IV
okaybuddy808
Atlas
Gold IV
Level 152
God Stats
10W - 8L
1,654 SR
Queue Stats
166W - 175L
1,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 7 / 4
13,187
549
23,251
22,441
8,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 1
12,610
525
11,940
10,907
5,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Pockets8085
Kukulkan
17
0 / 6 / 4
10,635
443
8,972
14,157
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Squinny25
Skadi
17
0 / 5 / 6
11,263
469
7,216
12,620
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
StriQen
Sylvanus
16
1 / 2 / 11
10,788
450
9,263
18,112
23,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SolArtioChaacArachne

VS

Bans
GebBastetAthenaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 5 / 5
14,894
621
14,550
17,560
6,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 6 / 4
13,067
544
11,080
12,053
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
20
7 / 2 / 4
15,196
633
13,021
22,637
9,583
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 7 / 7
14,460
603
14,899
21,816
9,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 2 / 9
11,439
477
5,499
16,439
16,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
22
Kills
23
23
Deaths
22
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
5
5
1.7
W
3
6
4
0.83
L
16
7
4
2.57
L
5
3
1
1.83
L
Kukulkan
Pockets8085
Kukulkan
0
6
4
0.33
L
Skadi
Squinny25
Skadi
0
5
6
0.6
L
Sylvanus
StriQen
Sylvanus
1
2
11
3.25
W
Ullr
7
2
4
4.5
W
6
7
7
1.36
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,642
Damage
59,049
78,237
Taken
90,505
47,499
Mitigated
47,089
17,386
Healing
29,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,550
6,549
0
2,492
17,560
6,566
1,460
2,563
14,959
0
108,190
W
11,080
175
0
3,024
12,053
4,862
1,266
1,582
10,319
83,735
356
L
23,251
5,430
0
3,015
22,441
8,614
0
3,259
18,900
0
71,718
L
11,940
3,865
0
2,804
10,907
5,970
3,246
1,375
9,508
0
85,548
L
Kukulkan
Pockets8085
Kukulkan
8,972
957
0
1,418
14,157
5,322
0
4,419
9,430
84,039
0
L
Skadi
Squinny25
Skadi
7,216
2,229
0
2,958
12,620
4,539
2,276
562
12,042
0
72,092
L
Sylvanus
StriQen
Sylvanus
9,263
1,600
2,139
5,052
18,112
23,054
68
5,904
11,918
31,891
0
W
Ullr
13,021
6,745
0
10,797
22,637
9,583
5,450
4,949
17,682
0
133,048
W
14,899
7,464
0
9,894
21,816
9,597
1,068
3,975
17,685
0
121,629
W
5,499
1,414
75
2,855
16,439
16,481
374
7,679
8,543
22,308
2,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,483
Gold Earned
69,056
551
Minions Killed
701
0
Camps Cleared
0
2,179,844
Distance Traveled
2,163,276
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,894
621
166
7
0
395,373
1
W
Anubis
13,067
544
160
7
0
370,125
4
L
Da Ji
13,187
549
87
4
0
460,951
0
L
Neith
12,610
525
141
6
0
408,996
9
L
Kukulkan
10,635
443
158
7
0
425,066
4
L
Skadi
11,263
469
135
6
0
435,032
16
L
Sylvanus
10,788
450
30
1
0
449,799
4
W
Ullr
15,196
633
194
8
0
457,162
3
W
Kali
14,460
603
152
6
0
481,055
2
W
Atlas
11,439
477
29
1
0
459,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role