Player Matchup

Vamana
Vamana
 
Vamana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DISKOseel03
Izanami
Level 56
God Stats
14W - 9L
1,596 SR
Queue Stats
49W - 55L
1,434 Elo+
Party 1
The Morrigan
The Morrigan
Warrior783
The Morrigan
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 41L
1,445 Elo+
Solo
Mercury
Mercury
sixthcents
Mercury
Level 75
God Stats
17W - 17L
1,752 SR
Queue Stats
230W - 239L
1,555 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,487 Elo+

VS

Team Averages
Level 71
1,441 SR
1,512 Elo+
He Bo
He Bo
BiggyHallway
He Bo
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 111L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
Dosezz
Cthulhu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 177L
1,533 Elo+
Party 2
Thor
Thor
SeñorGoldie
Thor
Level 78
God Stats
0W - 5L
1,356 SR
Queue Stats
152W - 131L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
Swiftbuny35022
Ratatoskr
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 162L
1,520 Elo+
Party 2
Skadi
Skadi
VaughnSocks
Skadi
Level 57
God Stats
5W - 5L
1,349 SR
Queue Stats
92W - 114L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 1 / 0
6,891
689
3,894
6,070
3,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
 
Geb
10
2 / 0 / 6
6,296
630
3,436
7,799
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DISKOseel03
Izanami
11
4 / 0 / 2
6,153
615
6,121
2,394
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Warrior783
The Morrigan
12
5 / 1 / 4
7,263
726
5,246
3,778
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
sixthcents
Mercury
14
7 / 0 / 6
7,914
791
6,602
5,523
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,348
535
2,795
6,842
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Dosezz
Cthulhu
8
0 / 3 / 0
5,105
511
3,073
9,492
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 0
5,145
515
1,315
6,310
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Swiftbuny35022
Ratatoskr
9
1 / 5 / 0
5,243
524
1,484
6,769
1,945
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,602
460
3,208
6,517
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
21
Kills
2
2
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
0
3
W
Geb
 
Geb
2
0
6
5
L
0
6
1
0.08
W
Izanami
DISKOseel03
Izanami
4
0
2
5
L
Cthulhu
Dosezz
Cthulhu
0
3
0
0
L
1
3
0
0.33
L
Ratatoskr
Swiftbuny35022
Ratatoskr
1
5
0
0.2
L
0
4
0
0
W
The Morrigan
Warrior783
The Morrigan
5
1
4
7
W
Mercury
sixthcents
Mercury
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
11,875
25,564
Taken
35,930
12,239
Mitigated
12,994
7,073
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,894
1,144
0
2,188
6,070
3,204
209
0
5,860
0
32,398
W
Geb
 
Geb
3,436
489
0
2,705
7,799
4,976
214
2,290
5,340
18,102
0
L
2,795
266
0
672
6,842
1,791
0
3,209
3,627
29,249
0
W
Izanami
DISKOseel03
Izanami
6,121
3,935
0
874
2,394
787
1,708
615
1,779
0
32,619
L
Cthulhu
Dosezz
Cthulhu
3,073
299
291
1,956
9,492
5,458
0
1,559
7,933
16,614
0
L
1,315
198
0
1,771
6,310
2,087
0
0
6,310
0
19,908
L
Ratatoskr
Swiftbuny35022
Ratatoskr
1,484
437
0
1,512
6,769
1,945
0
2,380
4,369
0
22,237
L
3,208
1,283
0
954
6,517
1,713
146
1,508
5,009
0
23,845
W
The Morrigan
Warrior783
The Morrigan
5,246
838
0
871
3,778
1,281
349
1,993
1,645
39,087
0
W
Mercury
sixthcents
Mercury
6,602
3,742
0
435
5,523
1,991
0
766
4,693
0
58,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
25,443
341
Minions Killed
238
0
Camps Cleared
0
1,139,310
Distance Traveled
982,114
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,891
689
71
7
0
228,992
1
W
Geb
6,296
630
28
3
0
231,940
2
L
He Bo
5,348
535
53
5
0
185,648
4
W
Izanami
6,153
615
62
6
0
222,761
2
L
Cthulhu
5,105
511
27
3
0
200,049
0
L
Thor
5,145
515
48
5
0
185,966
3
L
Ratatoskr
5,243
524
58
6
0
228,950
1
L
Skadi
4,602
460
52
5
0
181,501
2
W
The Morrigan
7,263
726
74
7
0
184,947
0
W
Mercury
7,914
791
106
11
0
270,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role