Player Matchup

Thoth
Thoth
Jаsper
Thoth
Level 157
God Stats
38W - 7L
2,053 SR
Queue Stats
763W - 171L
2,098 Elo+
Party 1
Cthulhu
Cthulhu
MêLtz
Cthulhu
Level 149
God Stats
12W - 3L
1,500 SR
Queue Stats
2,245W - 373L
2,208 Elo+
Party 1
Anhur
Anhur
Pûbes
Anhur
Level 147
God Stats
36W - 14L
1,612 SR
Queue Stats
584W - 214L
1,938 Elo+
Party 1
Team Averages
Level 151
1,721 SR
2,081 Elo+

VS

Team Averages
Level 74
1,699 SR
1,957 Elo+
Gilgamesh
Gilgamesh
CptLazarus
Gilgamesh
Level 57
God Stats
3W - 1L
1,622 SR
Queue Stats
38W - 16L
1,961 Elo+
Party 2
Tyr
Tyr
SoleClaw
Tyr
Level 121
God Stats
1W - 1L
1,554 SR
Queue Stats
6W - 1L
1,961 Elo+
Party 2
Geb
Geb
jw1991
Geb
Level 45
God Stats
0W - 1L
1,922 SR
Queue Stats
32W - 7L
1,950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jаsper
Thoth
3
0 / 0 / 0
7,732
483
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MêLtz
Cthulhu
20
6 / 1 / 12
13,072
817
22,730
19,465
19,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Pûbes
Anhur
19
12 / 3 / 4
12,665
792
22,628
12,780
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CptLazarus
Gilgamesh
14
2 / 6 / 2
9,969
623
8,600
18,075
9,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 1
10,076
630
4,574
20,007
9,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
jw1991
Geb
13
0 / 8 / 3
9,233
577
8,327
15,069
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
4
4
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CptLazarus
Gilgamesh
2
6
2
0.5
W
Thoth
Jаsper
Thoth
0
0
0
0
W
Cthulhu
MêLtz
Cthulhu
6
1
12
12
W
Anhur
Pûbes
Anhur
12
3
4
4.67
L
2
4
1
0.63
L
Geb
jw1991
Geb
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
21,501
32,245
Taken
53,151
25,427
Mitigated
25,081
13,235
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CptLazarus
Gilgamesh
8,600
2,098
0
2,166
18,075
9,664
0
6,555
10,863
0
31,752
W
Thoth
Jаsper
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
MêLtz
Cthulhu
22,730
914
724
10,564
19,465
19,447
334
4,926
14,539
61,732
0
W
Anhur
Pûbes
Anhur
22,628
14,004
0
1,947
12,780
5,980
2,159
3,652
9,128
0
65,668
L
4,574
807
0
5,238
20,007
9,327
0
9,309
9,945
0
18,920
L
Geb
jw1991
Geb
8,327
439
0
29
15,069
6,090
0
5,681
9,154
34,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
29,278
151
Minions Killed
134
8
Camps Cleared
5
585,370
Distance Traveled
852,307
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,969
623
47
3
1
296,137
1
W
Thoth
7,732
483
0
0
0
3,348
0
W
Cthulhu
13,072
817
70
4
0
314,077
3
W
Anhur
12,665
792
81
5
8
267,945
4
L
Tyr
10,076
630
42
3
2
273,937
4
L
Geb
9,233
577
45
3
2
282,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role