Player Matchup

Horus
Horus
CaptQuiggles
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
Ginja894
Heimdallr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,448 Elo+
Party 1
Ravana
Ravana
GrimTøuch
Ravana
Level 109
God Stats
6W - 8L
1,718 SR
Queue Stats
104W - 105L
1,551 Elo+
Party 3
Bellona
Bellona
JustKevinG
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,744 Elo+
Party 3
Thoth
Thoth
WilloTheWisp91
Thoth
Level 92
God Stats
31W - 37L
1,458 SR
Queue Stats
105W - 100L
1,495 Elo+
Party 3
Team Averages
Level 57
1,535 SR
1,537 Elo+

VS

Team Averages
Level 109
1,653 SR
1,625 Elo+
Arachne
Arachne
AngryMikeey1
Arachne
Level 95
God Stats
3W - 2L
1,633 SR
Queue Stats
28W - 33L
1,465 Elo+
Solo
Eset
Eset
Sirhamsbotton
Eset
Level 127
God Stats
7W - 4L
1,531 SR
Queue Stats
136W - 123L
1,707 Elo+
Party 2
Fenrir
Fenrir
SpookySauceFilms
Fenrir
Level 44
God Stats
14W - 6L
1,715 SR
Queue Stats
30W - 15L
1,769 Elo+
Party 2
Gilgamesh
Gilgamesh
slimypoker
Gilgamesh
Level 125
God Stats
18W - 14L
1,463 SR
Queue Stats
709W - 610L
1,607 Elo+
Party 2
Sol
Sol
temp-824945
Sol
Level 154
God Stats
5W - 2L
1,923 SR
Queue Stats
73W - 74L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,850
532
2,745
9,322
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Ginja894
Heimdallr
9
0 / 7 / 1
5,253
478
5,621
8,908
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
GrimTøuch
Ravana
10
1 / 5 / 4
6,342
577
3,902
8,280
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JustKevinG
Bellona
9
1 / 4 / 2
5,918
538
1,893
4,909
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 3 / 1
6,837
622
10,857
5,333
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngryMikeey1
Arachne
12
5 / 1 / 8
7,237
658
6,915
8,196
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 5
7,982
726
6,568
7,306
3,772
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 5
6,982
635
2,663
8,328
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
slimypoker
Gilgamesh
11
1 / 1 / 11
7,571
688
5,646
12,566
5,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 1 / 1
8,031
730
7,563
6,405
2,134
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
24
24
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
AngryMikeey1
Arachne
5
1
8
9
L
1
5
0
0.2
L
Heimdallr
Ginja894
Heimdallr
0
7
1
0.07
L
Ravana
GrimTøuch
Ravana
1
5
4
0.6
L
Bellona
JustKevinG
Bellona
1
4
2
0.5
W
6
2
5
4.25
W
3
3
5
1.83
L
5
3
1
1.83
W
Gilgamesh
slimypoker
Gilgamesh
1
1
11
6.5
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
29,355
36,752
Taken
42,801
16,063
Mitigated
16,420
6,731
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AngryMikeey1
Arachne
6,915
5,018
0
3,317
8,196
2,219
0
165
8,025
0
32,849
L
2,745
1,598
418
1,864
9,322
6,639
80
3,451
5,871
0
17,343
L
Heimdallr
Ginja894
Heimdallr
5,621
2,720
0
837
8,908
2,328
0
2,942
5,966
0
29,458
L
Ravana
GrimTøuch
Ravana
3,902
1,184
0
2,493
8,280
2,730
413
2,404
5,876
0
29,661
L
Bellona
JustKevinG
Bellona
1,893
656
0
405
4,909
2,903
274
2,399
2,510
3,407
12,479
W
6,568
637
0
2,722
7,306
3,772
466
2,361
4,833
41,335
0
W
2,663
427
137
3,206
8,328
2,383
0
2,382
5,814
0
33,079
L
10,857
178
0
714
5,333
1,463
771
2,425
2,908
33,944
0
W
Gilgamesh
slimypoker
Gilgamesh
5,646
1,426
1,675
3,002
12,566
5,912
0
3,667
8,711
0
37,231
W
7,563
2,266
0
2,314
6,405
2,134
1,820
1,914
4,301
42,182
3,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
37,803
264
Minions Killed
340
0
Camps Cleared
0
1,067,550
Distance Traveled
1,278,028
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,237
658
65
6
0
292,724
1
L
Horus
5,850
532
40
4
0
217,621
0
L
Heimdallr
5,253
478
51
5
0
192,609
0
L
Ravana
6,342
577
70
6
0
232,423
0
L
Bellona
5,918
538
39
4
0
191,857
0
W
Eset
7,982
726
80
7
0
216,427
2
W
Fenrir
6,982
635
69
6
0
263,097
2
L
Thoth
6,837
622
64
6
0
233,040
1
W
Gilgamesh
7,571
688
45
4
0
273,225
5
W
Sol
8,031
730
81
7
0
232,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role