Player Matchup

Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DrC4BR4
Geb
Level 155
God Stats
0W - 1L
1,836 SR
Queue Stats
59W - 48L
1,590 Elo+
Solo
Tiamat
Tiamat
TRAGiiC3LiTE
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,697 Elo+
Solo
Hou Yi
Hou Yi
ThatKingEli
Hou Yi
Level 151
God Stats
2W - 5L
1,500 SR
Queue Stats
187W - 190L
1,627 Elo+
Solo
Neith
Neith
javisantrax
Neith
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
190W - 203L
1,476 Elo+
Solo
Team Averages
Level 132
1,567 SR
1,578 Elo+

VS

Team Averages
Level 133
1,458 SR
1,531 Elo+
Thoth
Thoth
Bodegas55
Thoth
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
317W - 344L
1,561 Elo+
Solo
Apollo
Apollo
Godly-Aptitude
Apollo
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 194L
1,434 Elo+
Solo
Bellona
Bellona
OF x Enjoi
Bellona
Level 69
God Stats
11W - 5L
1,507 SR
Queue Stats
722W - 741L
1,542 Elo+
Solo
Discordia
Discordia
Strælbora
Discordia
Level 137
God Stats
2W - 1L
1,285 SR
Queue Stats
67W - 62L
1,557 Elo+
Solo
Ares
Ares
porkwhitemeat
Ares
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 71L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 4 / 6
6,888
861
7,676
8,625
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
11
1 / 3 / 6
6,873
859
3,697
10,962
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
6 / 2 / 1
7,532
942
4,908
5,604
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 3 / 5
6,356
795
4,233
4,800
1,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 3
6,564
821
6,278
6,779
3,028

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bodegas55
Thoth
13
3 / 1 / 8
7,563
945
6,141
5,497
1,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 9
7,738
967
4,483
8,400
4,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
OF x Enjoi
Bellona
13
1 / 3 / 11
8,098
1,012
5,337
9,466
8,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Strælbora
Discordia
15
5 / 1 / 8
8,696
1,087
10,631
5,195
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 11
8,320
1,040
6,600
12,496
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
8
Kills
16
16
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
6
0.75
W
Thoth
Bodegas55
Thoth
3
1
8
7
L
Geb
1
3
6
1.33
W
3
3
9
2.5
W
Bellona
OF x Enjoi
Bellona
1
3
11
2.17
W
Discordia
Strælbora
Discordia
5
1
8
9
L
Tiamat
6
2
1
3.25
L
Hou Yi
0
3
5
0.83
L
1
4
3
0.63
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
33,192
36,770
Taken
41,054
25,200
Mitigated
32,882
9,423
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,676
2,511
1,184
1,883
8,625
4,096
448
5,612
3,013
0
18,113
W
Thoth
Bodegas55
Thoth
6,141
135
922
807
5,497
1,986
1,223
822
4,675
16,602
0
L
Geb
3,697
630
707
1,673
10,962
13,172
0
6,188
4,774
5,792
0
W
4,483
2,597
27
1,585
8,400
4,339
2,809
1,928
6,472
0
12,765
W
Bellona
OF x Enjoi
Bellona
5,337
525
656
1,422
9,466
8,009
518
1,556
7,910
0
16,485
W
Discordia
Strælbora
Discordia
10,631
147
1,101
453
5,195
2,604
478
911
4,284
23,105
0
L
Tiamat
4,908
656
305
1,620
5,604
3,134
540
3,796
1,808
14,203
0
L
Hou Yi
4,233
1,761
0
176
4,800
1,770
780
3,999
801
0
10,134
L
6,278
1,997
825
1,050
6,779
3,028
0
3,777
3,002
0
11,121
W
6,600
133
644
1,938
12,496
15,944
0
3,388
9,108
8,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
40,415
70
Minions Killed
88
0
Camps Cleared
0
740,615
Distance Traveled
853,369
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,888
861
17
2
0
151,061
0
W
Thoth
7,563
945
14
2
0
176,648
0
L
Geb
6,873
859
0
0
0
177,167
1
W
Apollo
7,738
967
28
4
0
152,014
0
W
Bellona
8,098
1,012
16
2
0
170,239
1
W
Discordia
8,696
1,087
26
3
0
186,315
0
L
Tiamat
7,532
942
15
2
0
157,102
0
L
Hou Yi
6,356
795
18
2
0
135,432
1
L
Neith
6,564
821
20
3
0
119,853
0
W
Ares
8,320
1,040
4
1
0
168,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role