Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dudi126
Odin
Level 67
God Stats
1W - 5L
1,196 SR
Queue Stats
17W - 30L
1,366 Elo+
Solo
Hachiman
Hachiman
juezrian
Hachiman
Level 72
God Stats
2W - 4L
1,424 SR
Queue Stats
23W - 32L
1,485 Elo+
Solo
Team Averages
Level 89
1,373 SR
1,451 Elo+

VS

Team Averages
Level 32
1,439 SR
1,399 Elo+
Hades
Hades
Alequix
Hades
Level 7
God Stats
1W - 2L
1,317 SR
Queue Stats
1W - 5L
1,198 Elo+
Party 1
Ares
Ares
ArnoTurbo2000
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
AtivaSeuWindows
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
5,920
592
7,060
4,142
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Dudi126
Odin
8
1 / 8 / 1
6,078
608
2,624
9,480
3,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
juezrian
Hachiman
9
1 / 5 / 0
6,004
600
3,000
6,158
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alequix
Hades
12
6 / 1 / 9
7,882
788
5,270
7,095
3,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 14
7,339
734
2,138
7,193
6,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
12
10 / 1 / 7
8,696
870
11,053
10,157
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
17
17
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Hades
Alequix
Hades
6
1
9
10.5
W
1
0
14
8
W
Achilles
10
1
7
13.5
L
Odin
Dudi126
Odin
1
8
1
0.19
L
Hachiman
juezrian
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,684
Damage
18,461
19,780
Taken
24,445
6,456
Mitigated
15,595
1,058
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,060
383
0
270
4,142
1,116
0
700
3,351
20,681
0
W
Hades
Alequix
Hades
5,270
271
410
1,254
7,095
3,768
770
2,383
4,712
17,271
0
W
2,138
132
0
0
7,193
6,099
197
1,926
5,267
9,763
0
W
Achilles
11,053
3,687
0
3,938
10,157
5,728
1,440
3,000
7,157
0
25,279
L
Odin
Dudi126
Odin
2,624
208
0
0
9,480
3,117
0
4,054
5,127
0
9,921
L
Hachiman
juezrian
Hachiman
3,000
1,127
0
788
6,158
2,223
0
2,806
3,171
0
12,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,002
Gold Earned
23,917
79
Minions Killed
84
2
Camps Cleared
5
455,052
Distance Traveled
543,501
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,920
592
32
3
1
152,804
3
W
Hades
7,882
788
32
3
0
172,488
0
W
Ares
7,339
734
18
2
0
177,907
0
W
Achilles
8,696
870
34
3
5
193,106
4
L
Odin
6,078
608
19
2
0
163,420
1
L
Hachiman
6,004
600
28
3
1
138,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role