Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Junes22
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Fafnir
Fafnir
ManiduPowa
Fafnir
Level 145
God Stats
96W - 90L
1,699 SR
Queue Stats
169W - 158L
1,619 Elo+
Party 1
Camazotz
Camazotz
Platinumgoldfish
Camazotz
Level 69
God Stats
13W - 12L
1,619 SR
Queue Stats
50W - 51L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
rSpades
Nu Wa
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 123L
1,480 Elo+
Party 1
Team Averages
Level 112
1,564 SR
1,523 Elo+

VS

Team Averages
Level 123
1,576 SR
1,603 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
KazooMasterRace
Nemesis
Level 105
God Stats
3W - 0L
1,881 SR
Queue Stats
20W - 14L
1,692 Elo+
Solo
Hera
Hera
Minase5
Hera
Level 156
God Stats
2W - 1L
1,271 SR
Queue Stats
224W - 236L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
Ofthe6ix
Baron Samedi
Level 106
God Stats
2W - 0L
1,735 SR
Queue Stats
4W - 2L
1,666 Elo+
Solo
Danzaburou
Danzaburou
kerokreoo
Danzaburou
Level 89
God Stats
14W - 6L
1,494 SR
Queue Stats
78W - 69L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 4 / 1
9,974
475
8,583
13,460
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Junes22
Arachne
14
2 / 3 / 1
9,049
431
6,246
14,713
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fafnir
ManiduPowa
Fafnir
13
2 / 2 / 2
9,268
441
5,316
19,858
22,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 0
9,331
444
8,905
16,649
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
rSpades
Nu Wa
17
1 / 4 / 4
10,116
482
14,787
10,075
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 0 / 8
10,744
512
15,264
18,264
23,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 0 / 5
10,921
520
10,342
17,104
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Minase5
Hera
17
4 / 2 / 3
10,757
512
7,654
7,355
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ofthe6ix
Baron Samedi
14
1 / 3 / 4
9,072
432
8,729
16,929
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
kerokreoo
Danzaburou
20
6 / 1 / 2
12,478
594
12,006
12,845
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
18
18
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
Cthulhu
 
Cthulhu
3
0
8
7
L
Arachne
Junes22
Arachne
2
3
1
0.83
W
4
0
5
6.5
L
Fafnir
ManiduPowa
Fafnir
2
2
2
1.5
W
Hera
Minase5
Hera
4
2
3
2.75
W
Baron Samedi
Ofthe6ix
Baron Samedi
1
3
4
1
L
1
5
0
0.2
W
Danzaburou
kerokreoo
Danzaburou
6
1
2
7
L
Nu Wa
rSpades
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,837
Damage
53,995
74,755
Taken
72,497
41,954
Mitigated
45,749
23,812
Healing
35,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,583
5,074
0
2,724
13,460
2,961
228
3,656
9,804
0
81,641
W
Cthulhu
 
Cthulhu
15,264
1,968
1,254
6,324
18,264
23,983
0
3,631
13,931
69,372
0
L
Arachne
Junes22
Arachne
6,246
4,340
0
5,548
14,713
5,043
0
4,896
9,817
0
41,615
W
10,342
5,032
0
10,523
17,104
6,755
168
4,399
12,637
0
98,852
L
Fafnir
ManiduPowa
Fafnir
5,316
1,634
564
4,937
19,858
22,821
0
9,859
9,849
21,456
0
W
Hera
Minase5
Hera
7,654
1,185
124
1,852
7,355
1,845
1,886
3,433
3,922
80,866
0
W
Baron Samedi
Ofthe6ix
Baron Samedi
8,729
941
1,631
6,468
16,929
9,273
284
5,705
11,028
43,659
0
L
8,905
2,567
209
8,435
16,649
7,708
980
8,714
7,935
0
55,298
W
Danzaburou
kerokreoo
Danzaburou
12,006
4,744
0
7,172
12,845
3,893
3,993
2,731
10,114
0
112,443
L
Nu Wa
rSpades
Nu Wa
14,787
2,201
0
1,395
10,075
3,421
0
4,690
5,385
92,008
3,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
53,972
549
Minions Killed
654
0
Camps Cleared
0
2,075,467
Distance Traveled
2,152,287
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,974
475
160
8
0
388,538
3
W
Cthulhu
10,744
512
126
6
0
445,974
8
L
Arachne
9,049
431
76
4
0
471,456
6
W
Nemesis
10,921
520
143
7
0
490,615
0
L
Fafnir
9,268
441
27
1
0
408,197
9
W
Hera
10,757
512
144
7
0
412,116
6
W
Baron Samedi
9,072
432
58
3
0
377,162
0
L
Camazotz
9,331
444
116
6
0
447,005
3
W
Danzaburou
12,478
594
183
9
0
426,420
6
L
Nu Wa
10,116
482
170
8
0
360,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role