Player Matchup

Cupid
Cupid
CratusSR
Cupid
Level 44
God Stats
2W - 0L
1,754 SR
Queue Stats
13W - 11L
1,611 Elo+
Party 2
Tyr
Tyr
Rosë
Tyr
Level 126
God Stats
4W - 3L
1,596 SR
Queue Stats
133W - 124L
1,635 Elo+
Party 3
Osiris
Osiris
UselessLetters
Osiris
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,634 Elo+
Party 3
Tsukuyomi
Tsukuyomi
buntsea
Tsukuyomi
Level 128
God Stats
2W - 1L
1,294 SR
Queue Stats
125W - 117L
1,609 Elo+
Party 3
Bacchus
Bacchus
codineriver
Bacchus
Level 41
God Stats
4W - 6L
1,506 SR
Queue Stats
49W - 35L
1,630 Elo+
Party 2
Team Averages
Level 78
1,530 SR
1,624 Elo+

VS

Team Averages
Level 89
1,493 SR
1,426 Elo+
Chernobog
Chernobog
Cruzer_574
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,273 Elo+
Party 1
Discordia
Discordia
Demon__Shadow666
Discordia
Level 107
God Stats
7W - 8L
1,488 SR
Queue Stats
90W - 83L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
I_MainYourMom_
Gilgamesh
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
67W - 73L
1,363 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jjbonk12
Kumbhakarna
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 321L
1,462 Elo+
Party 1
Awilix
Awilix
reese391
Awilix
Level 124
God Stats
12W - 13L
1,690 SR
Queue Stats
134W - 138L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CratusSR
Cupid
19
7 / 3 / 4
11,892
595
18,396
14,564
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
Rosë
Tyr
16
1 / 6 / 4
9,760
488
5,640
14,375
12,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 2 / 3
11,854
593
14,830
17,978
18,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
buntsea
Tsukuyomi
19
6 / 4 / 3
11,246
562
8,518
15,720
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
codineriver
Bacchus
19
6 / 1 / 7
11,550
578
13,042
16,357
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cruzer_574
Chernobog
15
0 / 8 / 1
9,539
477
2,276
13,304
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
14
2 / 4 / 3
9,710
486
9,171
8,098
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
I_MainYourMom_
Gilgamesh
16
1 / 9 / 1
10,158
508
8,160
18,094
16,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
jjbonk12
Kumbhakarna
13
1 / 2 / 5
8,508
425
7,242
17,823
17,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
reese391
Awilix
18
12 / 6 / 4
11,901
595
21,665
17,672
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
29
Kills
16
16
Deaths
29
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
CratusSR
Cupid
7
3
4
3
L
Chernobog
Cruzer_574
Chernobog
0
8
1
0.06
L
Discordia
2
4
3
0.88
L
Gilgamesh
I_MainYourMom_
Gilgamesh
1
9
1
0.17
W
Tyr
Rosë
Tyr
1
6
4
0.5
W
9
2
3
5.25
W
Tsukuyomi
buntsea
Tsukuyomi
6
4
3
1.88
W
Bacchus
codineriver
Bacchus
6
1
7
9.5
L
Kumbhakarna
jjbonk12
Kumbhakarna
1
2
5
1.75
L
Awilix
reese391
Awilix
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,426
Damage
48,514
78,994
Taken
74,991
58,173
Mitigated
48,124
29,683
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CratusSR
Cupid
18,396
11,732
434
7,940
14,564
5,182
1,657
3,162
11,402
0
88,756
L
Chernobog
Cruzer_574
Chernobog
2,276
1,722
0
1,708
13,304
3,514
2,108
536
12,747
0
53,086
L
Discordia
9,171
413
0
728
8,098
2,949
233
2,245
5,576
56,348
0
L
Gilgamesh
I_MainYourMom_
Gilgamesh
8,160
3,510
0
1,347
18,094
16,165
2,600
4,528
13,306
194
56,962
W
Tyr
Rosë
Tyr
5,640
1,079
0
2,413
14,375
12,258
0
3,472
10,903
0
66,865
W
14,830
6,236
0
6,181
17,978
18,621
129
3,353
14,625
0
74,749
W
Tsukuyomi
buntsea
Tsukuyomi
8,518
2,663
0
6,480
15,720
8,606
0
2,652
13,068
0
90,816
W
Bacchus
codineriver
Bacchus
13,042
1,757
0
6,235
16,357
13,506
243
3,943
12,414
60,419
0
L
Kumbhakarna
jjbonk12
Kumbhakarna
7,242
504
578
3,956
17,823
17,571
82
2,483
15,080
29,560
0
L
Awilix
reese391
Awilix
21,665
9,150
0
2,956
17,672
7,925
0
2,250
15,240
0
81,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,302
Gold Earned
49,816
613
Minions Killed
509
0
Camps Cleared
0
2,011,532
Distance Traveled
1,815,413
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,892
595
152
8
0
337,894
4
L
Chernobog
9,539
477
116
6
0
325,426
0
L
Discordia
9,710
486
116
6
0
366,392
0
L
Gilgamesh
10,158
508
120
6
0
341,060
2
W
Tyr
9,760
488
112
6
0
403,291
5
W
Osiris
11,854
593
124
6
0
427,324
0
W
Tsukuyomi
11,246
562
135
7
0
429,630
3
W
Bacchus
11,550
578
90
5
0
413,393
0
L
Kumbhakarna
8,508
425
35
2
0
402,160
0
L
Awilix
11,901
595
122
6
0
380,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role