Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Biasedyoona
Charybdis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JesusGetBuddah
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,442 Elo+
Party 1
Ymir
Ymir
Minca94
Ymir
Level 125
God Stats
3W - 6L
1,854 SR
Queue Stats
143W - 164L
1,444 Elo+
Party 1
Team Averages
Level 123
1,571 SR
1,478 Elo+

VS

Team Averages
Level 113
1,452 SR
1,463 Elo+
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Damiauu
Bacchus
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 135L
1,448 Elo+
Solo
Sol
Sol
OhNo Moisir
Sol
Level 160
God Stats
10W - 8L
1,292 SR
Queue Stats
1,439W - 1,216L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
WendyWhaleiams7
Sylvanus
Level 139
God Stats
4W - 4L
1,469 SR
Queue Stats
129W - 132L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 5 / 6
8,014
729
9,195
7,764
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
13
1 / 6 / 7
7,395
672
10,905
23,654
15,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Biasedyoona
Charybdis
16
4 / 4 / 5
9,173
834
16,254
11,591
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
JesusGetBuddah
Cu Chulainn
13
2 / 6 / 6
8,173
743
11,484
14,790
12,208
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Minca94
Ymir
14
2 / 5 / 5
7,752
705
5,710
16,199
19,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 2 / 18
9,338
849
9,211
17,483
15,614
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
 
Medusa
15
3 / 3 / 13
9,137
831
15,158
10,278
4,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Damiauu
Bacchus
14
2 / 3 / 11
8,669
788
7,125
13,712
15,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
15 / 1 / 9
11,398
1,036
29,508
12,739
6,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
17
3 / 1 / 18
9,853
896
7,811
22,628
17,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
10
Kills
26
26
Deaths
10
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
6
0.8
L
Sylvanus
 
Sylvanus
1
6
7
0.75
W
Odin
 
Odin
3
2
18
6
W
Medusa
 
Medusa
3
3
13
3.17
L
Charybdis
Biasedyoona
Charybdis
4
4
5
1.63
W
Bacchus
Damiauu
Bacchus
2
3
11
2.5
L
Cu Chulainn
JesusGetBuddah
Cu Chulainn
2
6
6
0.83
L
Ymir
Minca94
Ymir
2
5
5
0.9
W
15
1
9
19.5
W
Sylvanus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,548
Damage
68,813
73,998
Taken
76,840
54,037
Mitigated
59,619
22,618
Healing
45,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,195
735
72
370
7,764
2,632
0
5,274
2,490
20,997
0
L
Sylvanus
 
Sylvanus
10,905
3,131
4,137
8,536
23,654
15,631
0
13,884
9,770
14,178
0
W
Odin
 
Odin
9,211
1,404
1,369
4,804
17,483
15,614
373
7,713
9,410
0
14,375
W
Medusa
 
Medusa
15,158
9,034
932
1,156
10,278
4,276
487
4,622
5,656
0
31,636
L
Charybdis
Biasedyoona
Charybdis
16,254
7,956
1,375
3,892
11,591
4,463
0
7,978
3,613
0
30,254
W
Bacchus
Damiauu
Bacchus
7,125
284
3,216
3,213
13,712
15,713
136
4,003
9,709
13,565
0
L
Cu Chulainn
JesusGetBuddah
Cu Chulainn
11,484
2,534
850
1,256
14,790
12,208
0
6,364
8,426
0
19,949
L
Ymir
Minca94
Ymir
5,710
964
1,118
1,012
16,199
19,103
0
9,617
6,582
9,273
0
W
29,508
12,104
1,323
5,469
12,739
6,159
3,684
2,645
10,094
57,238
2,344
W
Sylvanus
7,811
1,287
10,599
13,896
22,628
17,857
992
6,827
15,801
15,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,507
Gold Earned
48,395
110
Minions Killed
140
0
Camps Cleared
0
884,551
Distance Traveled
1,021,195
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,014
729
36
3
0
175,914
1
L
Sylvanus
7,395
672
6
1
0
154,016
0
W
Odin
9,338
849
10
1
0
201,009
1
W
Medusa
9,137
831
33
3
0
210,584
0
L
Charybdis
9,173
834
36
3
0
184,045
0
W
Bacchus
8,669
788
20
2
0
200,191
1
L
Cu Chulainn
8,173
743
27
2
0
187,090
0
L
Ymir
7,752
705
5
0
0
183,486
0
W
Sol
11,398
1,036
53
5
0
199,259
0
W
Sylvanus
9,853
896
24
2
0
210,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role