Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Rvx_zunicarde05
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 11L
1,249 Elo+
Party 2
Olorun
Olorun
Zupih
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
god_of_gods_7u7
Fenrir
Level 76
God Stats
5W - 9L
1,529 SR
Queue Stats
120W - 114L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
pumped-_bythiago
Gilgamesh
Level 10
God Stats
6W - 6L
1,568 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 2
Team Averages
Level 41
1,519 SR
1,430 Elo+

VS

Team Averages
Level 59
1,443 SR
1,360 Elo+
Ymir
Ymir
LiLxChIcKeN
Ymir
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
1,367 Elo+
Party 1
Hera
Hera
NF_Loca__
Hera
Level 67
God Stats
5W - 5L
1,415 SR
Queue Stats
43W - 42L
1,393 Elo+
Party 1
Arachne
Arachne
Sesefrx
Arachne
Level 109
God Stats
6W - 4L
1,203 SR
Queue Stats
79W - 80L
1,472 Elo+
Party 1
Mercury
Mercury
x Dakusuta x
Mercury
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,199 Elo+
Party 1
Izanami
Izanami
xXROCK MUNOZXx
Izanami
Level 34
God Stats
45W - 37L
1,596 SR
Queue Stats
153W - 166L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 2 / 1
5,977
598
4,713
5,592
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 5 / 1
4,651
465
1,232
8,439
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Zupih
Olorun
6
0 / 4 / 0
4,085
409
260
3,631
778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 6 / 0
4,470
447
2,141
8,523
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
6
0 / 8 / 1
4,463
446
1,304
7,157
2,047
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 7
5,624
562
2,893
5,426
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
10
4 / 0 / 6
6,013
601
3,846
2,165
771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sesefrx
Arachne
11
13 / 1 / 5
7,511
751
8,265
6,471
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
x Dakusuta x
Mercury
10
3 / 0 / 5
6,051
605
3,736
5,319
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 3
5,882
588
3,860
3,932
876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
25
25
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
2
1
1.75
W
3
1
7
6.5
W
Hera
4
0
6
7
L
1
5
1
0.3
W
Arachne
Sesefrx
Arachne
13
1
5
15.5
L
Olorun
Zupih
Olorun
0
4
0
0
L
0
6
0
0
L
Gilgamesh
0
8
1
0.06
W
Mercury
x Dakusuta x
Mercury
3
0
5
5.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,650
Damage
22,600
33,342
Taken
23,313
10,969
Mitigated
9,045
5,508
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,713
1,771
0
1,975
5,592
1,593
0
1,312
4,216
0
29,391
W
2,893
496
0
405
5,426
3,783
53
893
4,533
12,117
0
W
Hera
3,846
843
0
544
2,165
771
1,040
0
2,165
28,526
0
L
1,232
422
0
444
8,439
4,084
40
2,406
6,000
11,373
0
W
Arachne
Sesefrx
Arachne
8,265
6,900
102
1,574
6,471
2,173
889
157
6,314
0
37,506
L
Olorun
Zupih
Olorun
260
42
0
386
3,631
778
0
579
2,976
10,228
0
L
2,141
673
125
2,179
8,523
2,467
0
1,196
7,231
0
20,103
L
Gilgamesh
1,304
331
48
351
7,157
2,047
0
977
6,180
0
10,834
W
Mercury
x Dakusuta x
Mercury
3,736
1,835
0
1,767
5,319
1,442
0
343
4,976
0
29,515
W
3,860
2,505
71
153
3,932
876
420
99
3,833
0
33,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
31,081
172
Minions Killed
272
0
Camps Cleared
0
893,563
Distance Traveled
1,036,383
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,977
598
64
6
0
152,798
1
W
Ymir
5,624
562
13
1
0
191,192
1
W
Hera
6,013
601
44
4
0
202,306
3
L
Ymir
4,651
465
19
2
0
180,818
0
W
Arachne
7,511
751
77
8
0
223,889
1
L
Olorun
4,085
409
20
2
0
145,303
0
L
Fenrir
4,470
447
45
5
0
206,660
0
L
Gilgamesh
4,463
446
24
2
0
207,984
0
W
Mercury
6,051
605
61
6
0
245,729
0
W
Izanami
5,882
588
77
8
0
173,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role