Player Matchup

Guan Yu
Guan Yu
LordSavage10
Guan Yu
Level 38
God Stats
24W - 24L
1,588 SR
Queue Stats
340W - 366L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Nunes217
Cthulhu
Level 21
God Stats
4W - 6L
1,707 SR
Queue Stats
43W - 41L
1,457 Elo+
Party 1
Kali
Kali
SirWilliam201
Kali
Level 106
God Stats
6W - 7L
1,208 SR
Queue Stats
515W - 497L
1,530 Elo+
Party 1
Chiron
Chiron
ZeroTheGodd
Chiron
Level 69
God Stats
33W - 15L
1,912 SR
Queue Stats
282W - 291L
1,542 Elo+
Party 1
Agni
Agni
uhSinr
Agni
Level 108
God Stats
10W - 4L
1,609 SR
Queue Stats
581W - 546L
1,571 Elo+
Party 1
Team Averages
Level 68
1,605 SR
1,520 Elo+

VS

Team Averages
Level 73
1,603 SR
1,522 Elo+
Achilles
Achilles
BeefyBeebs
Achilles
Level 55
God Stats
1W - 3L
1,587 SR
Queue Stats
101W - 88L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
CamoSp4rt4n32
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
Rivalxrayy
Camazotz
Level 89
God Stats
5W - 4L
1,722 SR
Queue Stats
302W - 308L
1,518 Elo+
Party 3
Hera
Hera
darkage143
Hera
Level 45
God Stats
8W - 10L
1,466 SR
Queue Stats
206W - 184L
1,514 Elo+
Party 3
Cernunnos
Cernunnos
toxic_echo_xd
Cernunnos
Level 160
God Stats
4W - 6L
1,742 SR
Queue Stats
490W - 458L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordSavage10
Guan Yu
19
5 / 1 / 15
14,288
493
11,802
25,326
29,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Nunes217
Cthulhu
18
1 / 4 / 19
13,936
481
10,168
31,173
45,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 0 / 16
15,337
529
15,121
18,960
11,296
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
20
15 / 3 / 7
15,143
522
30,924
22,939
10,865
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
uhSinr
Agni
20
15 / 2 / 10
16,131
556
32,291
17,502
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeefyBeebs
Achilles
20
3 / 1 / 3
13,539
467
18,763
27,438
44,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
0 / 9 / 3
9,676
334
11,958
29,279
23,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
Rivalxrayy
Camazotz
17
4 / 10 / 3
12,192
420
11,879
29,781
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 15 / 3
11,657
402
15,453
20,378
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
toxic_echo_xd
Cernunnos
12
1 / 5 / 1
9,214
318
9,896
18,018
3,939

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
40
Kills
10
10
Deaths
40
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
BeefyBeebs
Achilles
3
1
3
4.5
L
Cthulhu
0
9
3
0.17
W
Guan Yu
LordSavage10
Guan Yu
5
1
15
12.5
W
Cthulhu
Nunes217
Cthulhu
1
4
19
2.63
L
Camazotz
Rivalxrayy
Camazotz
4
10
3
0.55
W
4
0
16
12
W
Chiron
15
3
7
6.17
L
2
15
3
0.23
L
Cernunnos
toxic_echo_xd
Cernunnos
1
5
1
0.3
W
Agni
uhSinr
Agni
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,306
Damage
67,949
115,900
Taken
124,894
105,364
Mitigated
86,572
47,569
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BeefyBeebs
Achilles
18,763
3,626
280
6,068
27,438
44,332
252
6,948
20,490
0
90,295
L
Cthulhu
11,958
299
587
3,188
29,279
23,890
186
11,585
17,694
47,885
0
W
Guan Yu
LordSavage10
Guan Yu
11,802
1,650
3,980
7,910
25,326
29,115
2,449
7,222
16,986
7,946
59,848
W
Cthulhu
Nunes217
Cthulhu
10,168
866
1,706
6,275
31,173
45,833
992
5,590
25,110
47,297
5,706
L
Camazotz
Rivalxrayy
Camazotz
11,879
2,640
0
7,094
29,781
9,178
0
11,536
18,245
0
57,995
W
15,121
9,038
0
10,772
18,960
11,296
3,518
3,283
15,366
0
122,949
W
Chiron
30,924
19,601
2,646
7,924
22,939
10,865
3,080
5,772
16,750
0
115,450
L
15,453
2,394
0
0
20,378
5,233
572
8,080
12,298
68,909
0
L
Cernunnos
toxic_echo_xd
Cernunnos
9,896
5,745
0
2,847
18,018
3,939
0
6,126
11,892
0
45,793
W
Agni
uhSinr
Agni
32,291
1,577
0
6,356
17,502
8,255
3,191
4,697
12,403
137,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,835
Gold Earned
56,278
673
Minions Killed
500
0
Camps Cleared
0
2,847,946
Distance Traveled
2,378,571
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,539
467
150
5
0
531,350
0
L
Cthulhu
9,676
334
73
3
0
499,378
1
W
Guan Yu
14,288
493
118
4
0
536,490
3
W
Cthulhu
13,936
481
84
3
0
551,551
4
L
Camazotz
12,192
420
80
3
0
522,367
1
W
Kali
15,337
529
151
5
0
659,401
3
W
Chiron
15,143
522
131
5
0
541,478
3
L
Hera
11,657
402
124
4
0
447,387
0
L
Cernunnos
9,214
318
73
3
0
378,089
0
W
Agni
16,131
556
189
7
0
559,026
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role