Player Matchup

Cupid
Cupid
BL00DThirsty3
Cupid
Level 158
God Stats
4W - 1L
1,832 SR
Queue Stats
58W - 64L
1,516 Elo+
Party 3
Athena
Athena
KoRn Boi
Athena
Level 117
God Stats
4W - 2L
1,629 SR
Queue Stats
11W - 9L
1,549 Elo+
Party 3
Ratatoskr
Ratatoskr
Maxwelzer
Ratatoskr
Level 145
God Stats
4W - 1L
1,708 SR
Queue Stats
28W - 39L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Original Rule
Guan Yu
Level 156
God Stats
7W - 7L
1,604 SR
Queue Stats
264W - 246L
1,585 Elo+
Party 2
Discordia
Discordia
Purdrax
Discordia
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 15L
1,656 Elo+
Party 2
Team Averages
Level 142
1,655 SR
1,564 Elo+

VS

Team Averages
Level 131
1,543 SR
1,574 Elo+
Cu Chulainn
Cu Chulainn
ArchersPride
Cu Chulainn
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,830 Elo+
Party 1
Sun Wukong
Sun Wukong
RaretheLegend
Sun Wukong
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
125W - 113L
1,430 Elo+
Solo
Cthulhu
Cthulhu
RoseMoC4
Cthulhu
Level 137
God Stats
0W - 1L
1,717 SR
Queue Stats
67W - 66L
1,460 Elo+
Solo
Skadi
Skadi
SvmuraiBlvck
Skadi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,585 Elo+
Party 1
Janus
Janus
allegv
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,318
514
10,537
12,088
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
KoRn Boi
Athena
15
4 / 0 / 5
10,379
472
5,709
11,619
13,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Maxwelzer
Ratatoskr
18
3 / 1 / 5
10,704
487
5,370
18,698
12,377
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Guan Yu
18
1 / 2 / 4
11,841
538
13,740
17,008
24,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Discordia
Purdrax
Discordia
19
6 / 3 / 2
12,224
556
17,938
10,212
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArchersPride
Cu Chulainn
16
3 / 4 / 2
9,862
448
11,126
18,913
16,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
RaretheLegend
Sun Wukong
19
1 / 1 / 1
11,077
504
8,757
17,493
13,243
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
RoseMoC4
Cthulhu
15
1 / 1 / 4
9,362
426
7,487
16,826
17,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 1
9,176
417
5,370
11,908
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
allegv
Janus
17
3 / 6 / 1
10,408
473
6,198
14,386
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
8
8
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ArchersPride
Cu Chulainn
3
4
2
1
W
3
2
4
2.5
W
Athena
KoRn Boi
Athena
4
0
5
6.5
W
Ratatoskr
Maxwelzer
Ratatoskr
3
1
5
5.5
W
Guan Yu
1
2
4
1.5
W
Discordia
Purdrax
Discordia
6
3
2
2.33
L
Sun Wukong
RaretheLegend
Sun Wukong
1
1
1
1.5
L
Cthulhu
RoseMoC4
Cthulhu
1
1
4
3
L
0
5
1
0.1
L
Janus
allegv
Janus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,294
Damage
38,938
69,625
Taken
79,526
59,694
Mitigated
55,555
28,714
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ArchersPride
Cu Chulainn
11,126
1,673
0
3,974
18,913
16,514
424
5,951
12,679
0
70,934
W
10,537
4,305
18
4,702
12,088
4,440
748
3,373
8,655
0
87,262
W
Athena
KoRn Boi
Athena
5,709
1,190
0
2,953
11,619
13,778
14
2,818
8,677
26,328
0
W
Ratatoskr
Maxwelzer
Ratatoskr
5,370
1,082
192
11,233
18,698
12,377
685
1,644
16,978
0
70,764
W
Guan Yu
13,740
1,027
1,787
6,635
17,008
24,840
0
2,460
14,462
0
92,008
W
Discordia
Purdrax
Discordia
17,938
813
0
1,194
10,212
4,259
351
3,146
6,993
99,107
0
L
Sun Wukong
RaretheLegend
Sun Wukong
8,757
2,178
0
4,187
17,493
13,243
1,638
2,175
15,246
0
89,778
L
Cthulhu
RoseMoC4
Cthulhu
7,487
901
1,133
3,984
16,826
17,318
16
4,290
12,302
43,900
0
L
5,370
2,255
0
3,113
11,908
4,018
0
1,777
10,131
0
66,136
L
Janus
allegv
Janus
6,198
725
0
1,525
14,386
4,462
0
8,165
5,521
77,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
49,885
677
Minions Killed
635
0
Camps Cleared
0
2,159,640
Distance Traveled
1,961,800
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,862
448
115
5
0
417,659
1
W
Cupid
11,318
514
157
7
0
380,253
6
W
Athena
10,379
472
35
2
0
474,504
6
W
Ratatoskr
10,704
487
129
6
0
480,896
5
W
Guan Yu
11,841
538
185
8
0
393,980
5
W
Discordia
12,224
556
171
8
0
430,007
7
L
Sun Wukong
11,077
504
184
8
0
402,222
9
L
Cthulhu
9,362
426
69
3
0
413,072
8
L
Skadi
9,176
417
124
6
0
332,418
1
L
Janus
10,408
473
143
7
0
396,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role