Player Matchup

Neith
Neith
REpTilIaNsQid51
Neith
Level 126
God Stats
5W - 0L
1,953 SR
Queue Stats
204W - 194L
1,600 Elo+
Party 2
Nike
Nike
Stigsbreakfast
Nike
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 73L
1,536 Elo+
Solo
Bacchus
Bacchus
moregamethanSEGA
Bacchus
Level 56
God Stats
28W - 12L
1,832 SR
Queue Stats
198W - 173L
1,627 Elo+
Party 2
Agni
Agni
sinister12299
Agni
Level 143
God Stats
3W - 2L
1,736 SR
Queue Stats
338W - 275L
1,606 Elo+
Party 2
Scylla
Scylla
zFKL
Scylla
Level 102
God Stats
3W - 5L
1,454 SR
Queue Stats
203W - 169L
1,569 Elo+
Party 2
Team Averages
Level 115
1,695 SR
1,587 Elo+

VS

Team Averages
Level 132
1,583 SR
1,631 Elo+
Khepri
Khepri
Big Bramo v3
Khepri
Level 147
God Stats
95W - 96L
1,603 SR
Queue Stats
236W - 225L
1,601 Elo+
Party 1
Janus
Janus
KrayzieBone760
Janus
Level 160
God Stats
8W - 2L
1,710 SR
Queue Stats
333W - 265L
1,645 Elo+
Party 1
Ra
Ra
SHAK0RI
Ra
Level 118
God Stats
44W - 48L
1,693 SR
Queue Stats
110W - 111L
1,714 Elo+
Party 1
Horus
Horus
Tornesi
Horus
Level 148
God Stats
61W - 52L
1,595 SR
Queue Stats
356W - 367L
1,645 Elo+
Solo
Nemesis
Nemesis
gon3z
Nemesis
Level 88
God Stats
3W - 7L
1,312 SR
Queue Stats
161W - 152L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
8,367
837
4,104
6,645
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 6
7,089
709
7,390
9,259
8,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 9
7,442
744
4,356
7,264
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 2 / 4
7,693
769
14,326
5,019
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
zFKL
Scylla
14
3 / 1 / 8
7,774
777
9,543
4,791
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 2 / 4
6,648
665
3,281
11,352
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 2
7,506
751
5,341
7,900
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 1
7,758
776
4,235
5,557
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Tornesi
Horus
14
2 / 1 / 5
7,287
729
4,328
10,289
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
gon3z
Nemesis
12
0 / 4 / 4
6,537
654
3,966
9,288
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
12
Kills
7
7
Deaths
12
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
4
1
L
2
4
2
0.75
W
2
0
2
3
L
3
1
1
3.5
W
1
2
6
2
L
Horus
Tornesi
Horus
2
1
5
4.5
L
Nemesis
gon3z
Nemesis
0
4
4
0.5
W
1
2
9
2.75
W
5
2
4
3.5
W
Scylla
zFKL
Scylla
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
21,151
32,978
Taken
44,386
20,206
Mitigated
23,708
9,710
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,281
254
0
699
11,352
5,608
0
8,190
3,162
10,938
0
L
5,341
139
0
360
7,900
2,279
192
5,248
2,652
21,039
0
W
4,104
2,138
0
3,233
6,645
2,274
2,060
2,447
4,158
0
40,354
L
4,235
350
652
1,301
5,557
2,315
269
2,828
2,729
35,658
0
W
7,390
1,190
0
1,601
9,259
8,335
68
3,351
5,634
0
19,182
L
Horus
Tornesi
Horus
4,328
1,616
2,288
5,678
10,289
9,929
0
6,207
4,082
0
7,946
L
Nemesis
gon3z
Nemesis
3,966
1,036
0
401
9,288
3,577
0
5,752
3,536
0
13,150
W
4,356
277
130
1,960
7,264
6,017
56
2,400
4,766
8,006
0
W
14,326
1,542
0
1,426
5,019
1,669
68
1,817
3,132
24,164
0
W
Scylla
zFKL
Scylla
9,543
515
0
1,360
4,791
1,911
225
2,842
1,949
23,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
35,736
191
Minions Killed
164
0
Camps Cleared
0
982,587
Distance Traveled
986,820
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,648
665
3
0
0
174,985
2
L
Janus
7,506
751
42
4
0
205,487
1
W
Neith
8,367
837
91
9
0
163,394
0
L
Ra
7,758
776
79
8
0
191,560
2
W
Nike
7,089
709
31
3
0
209,102
3
L
Horus
7,287
729
7
1
0
209,080
0
L
Nemesis
6,537
654
33
3
0
205,708
4
W
Bacchus
7,442
744
16
2
0
214,941
0
W
Agni
7,693
769
25
3
0
193,675
3
W
Scylla
7,774
777
28
3
0
201,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role