Player Matchup

Neith
Neith
De3ja3
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EliGTM
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
Gattsu_Ibra
Kukulkan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 57L
1,422 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,448 Elo+

VS

Team Averages
Level 46
1,377 SR
1,389 Elo+
Zeus
Zeus
Zlatan8
Zeus
Level 8
God Stats
9W - 31L
1,337 SR
Queue Stats
10W - 37L
1,436 Elo+
Party 2
Ymir
Ymir
feekydeeky
Ymir
Level 65
God Stats
14W - 41L
1,293 SR
Queue Stats
14W - 44L
1,283 Elo+
Party 2
Osiris
Osiris
vNoctxrnal
Osiris
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 103L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
De3ja3
Neith
9
2 / 5 / 0
6,820
682
5,147
8,332
2,558
Guan Yu
EliGTM
Guan Yu
10
2 / 7 / 1
7,175
718
3,026
13,907
8,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Gattsu_Ibra
Kukulkan
11
0 / 5 / 4
7,068
707
8,120
6,411
2,158
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Zlatan8
Zeus
13
8 / 2 / 6
9,028
903
11,887
5,960
1,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 8
7,931
793
2,209
10,603
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
vNoctxrnal
Osiris
13
8 / 0 / 8
9,090
909
12,202
10,196
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
17
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
De3ja3
Neith
2
5
0
0.4
L
Guan Yu
EliGTM
Guan Yu
2
7
1
0.36
L
Kukulkan
Gattsu_Ibra
Kukulkan
0
5
4
0.4
W
Zeus
Zlatan8
Zeus
8
2
6
5.5
W
1
2
8
2.5
W
Osiris
vNoctxrnal
Osiris
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
26,298
28,650
Taken
26,759
13,597
Mitigated
14,577
3,805
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
De3ja3
Neith
5,147
1,603
0
1,178
8,332
2,558
0
4,030
4,302
0
10,862
L
Guan Yu
EliGTM
Guan Yu
3,026
534
410
1,436
13,907
8,881
0
6,228
7,679
0
5,330
L
Kukulkan
Gattsu_Ibra
Kukulkan
8,120
1,378
17
764
6,411
2,158
0
3,838
2,573
25,093
0
W
Zeus
Zlatan8
Zeus
11,887
1,866
611
2,101
5,960
1,725
409
1,423
4,537
32,469
0
W
2,209
52
332
3,455
10,603
6,597
679
4,118
6,485
11,068
0
W
Osiris
vNoctxrnal
Osiris
12,202
5,357
0
3,238
10,196
6,255
821
3,106
7,090
0
30,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
26,049
49
Minions Killed
94
0
Camps Cleared
8
467,184
Distance Traveled
522,993
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,820
682
8
1
0
134,492
0
L
Guan Yu
7,175
718
5
1
0
180,198
1
L
Kukulkan
7,068
707
36
4
0
152,494
4
W
Zeus
9,028
903
46
5
2
146,828
3
W
Ymir
7,931
793
16
2
2
170,316
1
W
Osiris
9,090
909
32
3
4
205,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role