Player Matchup

Medusa
Medusa
Silver III
SIEMPREGABO
Medusa
Silver III
Level 138
God Stats
2W - 0L
1,480 SR
Queue Stats
33W - 30L
1,434 MMR
Party 2
Ymir
Ymir
Silver III
erick857
Ymir
Silver III
Level 145
God Stats
2W - 0L
1,557 SR
Queue Stats
21W - 18L
1,434 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
vifesama
Nu Wa
Bronze III
Level 157
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,440 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,476 SR
1,425 MMR
Guan Yu
Guan Yu
Silver II
GOLWIND
Guan Yu
Silver II
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 91L
1,559 MMR
Party 1
Vulcan
Vulcan
Gold V
XA Daddy
Vulcan
Gold V
Level 160
God Stats
33W - 27L
1,554 SR
Queue Stats
773W - 746L
1,365 MMR
Party 1
Neith
Neith
Bronze III
Zachypoooooooh
Neith
Bronze III
Level 63
God Stats
6W - 11L
1,373 SR
Queue Stats
27W - 30L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
10 / 4 / 3
11,306
808
17,508
10,347
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 2 / 12
10,403
743
5,123
17,130
16,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
vifesama
Nu Wa
16
4 / 2 / 9
10,331
738
14,225
6,324
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeChaacAtlasKhepriPersephone

VS

Bans
BastetAresGaneshaAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GOLWIND
Guan Yu
14
3 / 5 / 4
9,335
667
8,807
19,987
12,693
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
XA Daddy
Vulcan
14
1 / 4 / 5
9,165
655
12,753
8,877
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 1
10,223
730
7,271
12,969
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
8
8
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GOLWIND
Guan Yu
3
5
4
1
W
Medusa
10
4
3
2.88
L
Vulcan
XA Daddy
Vulcan
1
4
5
0.88
L
4
6
1
0.75
W
Ymir
1
2
12
3.5
W
Nu Wa
vifesama
Nu Wa
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
28,831
33,801
Taken
41,833
21,865
Mitigated
20,944
5,094
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GOLWIND
Guan Yu
8,807
1,018
933
2,652
19,987
12,693
0
9,002
10,985
0
35,446
W
Medusa
17,508
8,139
0
240
10,347
3,141
1,624
2,726
7,507
0
50,682
L
Vulcan
XA Daddy
Vulcan
12,753
3,267
44
1,402
8,877
2,909
0
4,021
4,856
46,151
0
L
7,271
1,269
0
3,459
12,969
5,342
0
6,888
6,081
0
33,566
W
Ymir
5,123
439
306
3,144
17,130
16,681
542
6,508
10,168
15,256
0
W
Nu Wa
vifesama
Nu Wa
14,225
5,996
459
945
6,324
2,043
673
2,872
3,286
50,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
28,723
170
Minions Killed
194
4
Camps Cleared
7
712,828
Distance Traveled
729,769
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,335
667
55
4
2
251,474
5
W
Medusa
11,306
808
77
6
4
234,233
1
L
Vulcan
9,165
655
73
5
3
257,607
0
L
Neith
10,223
730
66
5
2
220,688
2
W
Ymir
10,403
743
35
3
0
247,625
4
W
Nu Wa
10,331
738
58
4
0
230,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role