Player Matchup

Artemis
Artemis
Silver II
BrotherKody
Artemis
Silver II
Level 69
God Stats
21W - 22L
1,489 SR
Queue Stats
202W - 221L
853 MMR
Solo
Eset
Eset
Silver IV
Diehardamerican
Eset
Silver IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
949 MMR
Solo
Chaac
Chaac
Silver V
SeEctHOoR
Chaac
Silver V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
951 MMR
Solo
Athena
Athena
Silver III
Vasentia
Athena
Silver III
Level 148
God Stats
3W - 4L
1,635 SR
Queue Stats
488W - 543L
973 MMR
Solo
Janus
Janus
Silver II
ZaAaAaAaAZa
Janus
Silver II
Level 144
God Stats
13W - 19L
1,588 SR
Queue Stats
72W - 89L
1,059 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,542 SR
957 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,516 SR
1,387 MMR
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
 
Hades
Silver IV
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver III
Dabadabuka
Da Ji
Silver III
Level 80
God Stats
29W - 30L
1,580 SR
Queue Stats
1,064W - 1,086L
935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrotherKody
Artemis
5
0 / 3 / 0
3,107
518
2,898
4,450
485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,491
582
783
3,039
761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
SeEctHOoR
Chaac
3
0 / 0 / 0
2,979
497
191
889
287
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Vasentia
Athena
6
0 / 0 / 0
3,636
606
1,165
3,302
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 0
3,862
644
1,707
3,639
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BellonaMulanHou Yi

VS

Bans
VamanaThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 0 / 2
4,811
802
1,778
2,791
1,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
8
4 / 0 / 1
4,773
796
3,000
3,702
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
 
Sylvanus
7
0 / 0 / 5
4,551
759
1,282
2,867
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
 
Hades
7
0 / 0 / 0
4,366
728
681
2,099
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
9
4 / 0 / 1
5,158
860
1,785
3,632
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
2
3
W
Izanami
 
Izanami
4
0
1
4.5
W
Sylvanus
 
Sylvanus
0
0
5
2.5
W
Hades
 
Hades
0
0
0
0
L
Artemis
BrotherKody
Artemis
0
3
0
0
W
Da Ji
4
0
1
4.5
L
0
2
0
0
L
Chaac
SeEctHOoR
Chaac
0
0
0
0
L
Athena
Vasentia
Athena
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,744
Damage
8,526
15,319
Taken
15,091
3,115
Mitigated
4,848
4,595
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,778
140
0
1,478
2,791
1,075
304
1,734
919
18,066
0
W
Izanami
 
Izanami
3,000
2,318
0
1,234
3,702
804
890
458
3,140
0
24,888
W
Sylvanus
 
Sylvanus
1,282
524
768
878
2,867
1,282
65
325
1,974
6,751
0
W
Hades
 
Hades
681
88
0
882
2,099
679
766
263
1,824
15,463
0
L
Artemis
BrotherKody
Artemis
2,898
1,590
0
1,552
4,450
485
0
1,510
2,940
0
11,005
W
Da Ji
1,785
733
0
306
3,632
1,008
0
683
2,810
0
17,594
L
783
190
15
733
3,039
761
0
280
2,759
9,896
0
L
Chaac
SeEctHOoR
Chaac
191
0
0
500
889
287
0
175
714
0
4,705
L
Athena
Vasentia
Athena
1,165
343
0
1,755
3,302
987
0
229
3,073
13,825
0
L
1,707
269
0
40
3,639
595
0
1,547
2,092
19,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,075
Gold Earned
23,659
121
Minions Killed
187
0
Camps Cleared
0
564,838
Distance Traveled
640,502
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,811
802
40
7
0
129,330
5
W
Izanami
4,773
796
55
9
0
124,132
2
W
Sylvanus
4,551
759
13
2
0
127,265
1
W
Hades
4,366
728
36
6
0
118,144
0
L
Artemis
3,107
518
15
3
0
113,620
1
W
Da Ji
5,158
860
43
7
0
141,631
3
L
Eset
3,491
582
18
3
0
128,495
1
L
Chaac
2,979
497
10
2
0
56,698
1
L
Athena
3,636
606
33
6
0
142,592
1
L
Janus
3,862
644
45
8
0
123,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role