Player Matchup

Atlas
Atlas
KingerKhan
Atlas
Level 159
God Stats
12W - 10L
1,455 SR
Queue Stats
79W - 55L
1,543 Elo+
Party 3
Artemis
Artemis
LZYbutTALENTED
Artemis
Level 24
God Stats
3W - 0L
1,896 SR
Queue Stats
65W - 43L
1,602 Elo+
Party 3
Nu Wa
Nu Wa
TekDore
Nu Wa
Level 39
God Stats
3W - 1L
1,544 SR
Queue Stats
22W - 8L
1,679 Elo+
Party 1
Zhong Kui
Zhong Kui
llIKillerlll
Zhong Kui
Level 136
God Stats
2W - 1L
1,132 SR
Queue Stats
22W - 9L
1,683 Elo+
Party 1
Janus
Janus
llIMarIlI
Janus
Level 29
God Stats
1W - 0L
1,751 SR
Queue Stats
27W - 16L
1,748 Elo+
Party 1
Team Averages
Level 77
1,555 SR
1,651 Elo+

VS

Team Averages
Level 79
1,489 SR
1,553 Elo+
Neith
Neith
BrackishBird
Neith
Level 63
God Stats
7W - 11L
1,423 SR
Queue Stats
42W - 45L
1,432 Elo+
Party 2
Horus
Horus
Diiizzzyyy
Horus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 67L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Eeje
Kukulkan
Level 4
God Stats
1W - 4L
1,522 SR
Queue Stats
1W - 4L
1,520 Elo+
Party 2
Da Ji
Da Ji
ReeGabby
Da Ji
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 88L
1,620 Elo+
Party 2
Ymir
Ymir
ReeGod
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 0 / 7
5,284
881
3,392
3,589
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 5
5,190
865
5,110
4,793
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
TekDore
Nu Wa
11
4 / 0 / 5
5,739
957
3,945
3,404
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
llIKillerlll
Zhong Kui
10
4 / 2 / 5
5,414
902
4,220
5,444
2,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
llIMarIlI
Janus
11
4 / 1 / 2
5,554
926
3,340
2,304
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,266
878
1,930
3,895
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Horus
8
0 / 3 / 0
4,117
686
888
3,226
1,178
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Eeje
Kukulkan
9
0 / 2 / 1
4,336
723
871
3,264
905
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ReeGabby
Da Ji
10
3 / 4 / 2
5,398
900
4,180
5,420
1,876
Ymir
ReeGod
Ymir
9
0 / 3 / 3
4,805
801
2,481
7,242
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Horus
0
3
0
0
L
Kukulkan
Eeje
Kukulkan
0
2
1
0.25
W
Atlas
1
0
7
4.5
W
2
2
5
2.25
L
Da Ji
ReeGabby
Da Ji
3
4
2
1
L
Ymir
ReeGod
Ymir
0
3
3
0.5
W
Nu Wa
TekDore
Nu Wa
4
0
5
6.5
W
Zhong Kui
llIKillerlll
Zhong Kui
4
2
5
3.25
W
Janus
llIMarIlI
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
10,350
19,534
Taken
23,047
7,909
Mitigated
9,876
3,776
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,930
834
0
398
3,895
1,207
0
2,116
1,637
0
9,550
L
Horus
888
433
0
423
3,226
1,178
0
2,545
525
0
1,650
L
Kukulkan
Eeje
Kukulkan
871
109
0
179
3,264
905
0
2,684
361
4,581
0
W
Atlas
3,392
1,248
0
428
3,589
2,353
28
515
3,074
11,921
0
W
5,110
2,586
0
1,216
4,793
1,509
17
1,247
3,546
0
13,356
L
Da Ji
ReeGabby
Da Ji
4,180
747
0
500
5,420
1,876
0
2,628
2,596
0
11,786
L
Ymir
ReeGod
Ymir
2,481
88
0
841
7,242
4,710
0
3,889
3,031
10,733
0
W
Nu Wa
TekDore
Nu Wa
3,945
1,104
0
576
3,404
1,003
1,146
1,059
2,345
13,926
0
W
Zhong Kui
llIKillerlll
Zhong Kui
4,220
722
0
1,286
5,444
2,393
0
354
5,090
9,324
0
W
Janus
llIMarIlI
Janus
3,340
395
0
270
2,304
651
616
177
2,127
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,181
Gold Earned
23,922
117
Minions Killed
62
0
Camps Cleared
0
649,024
Distance Traveled
469,275
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,266
878
18
3
0
73,205
0
L
Horus
4,117
686
3
1
0
49,332
0
L
Kukulkan
4,336
723
7
1
0
110,379
2
W
Atlas
5,284
881
18
3
0
132,070
1
W
Artemis
5,190
865
23
4
0
114,751
2
L
Da Ji
5,398
900
13
2
0
118,135
0
L
Ymir
4,805
801
21
4
0
118,224
0
W
Nu Wa
5,739
957
25
4
0
135,445
2
W
Zhong Kui
5,414
902
15
3
0
134,934
2
W
Janus
5,554
926
36
6
0
131,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role