Player Matchup

Anubis
Anubis
Junes22
Anubis
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,281 Elo+
Party 1
Ymir
Ymir
Platinumgoldfish
Ymir
Level 69
God Stats
42W - 13L
1,805 SR
Queue Stats
187W - 128L
1,714 Elo+
Party 1
Izanami
Izanami
rSpades
Izanami
Level 134
God Stats
3W - 0L
1,719 SR
Queue Stats
292W - 191L
1,733 Elo+
Party 1
Team Averages
Level 100
1,675 SR
1,576 Elo+

VS

Team Averages
Level 81
1,546 SR
1,702 Elo+
Artio
Artio
ChefMelvo
Artio
Level 19
God Stats
1W - 2L
1,817 SR
Queue Stats
25W - 4L
1,601 Elo+
Party 2
Hercules
Hercules
Crozier3214
Hercules
Level 117
God Stats
6W - 1L
1,321 SR
Queue Stats
60W - 25L
1,753 Elo+
Party 2
Zeus
Zeus
Nitrospeedy
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Junes22
Anubis
16
6 / 7 / 8
11,485
718
12,905
12,060
5,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 15
12,281
768
12,102
21,123
26,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
rSpades
Izanami
18
11 / 3 / 7
13,139
821
23,640
13,992
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChefMelvo
Artio
14
1 / 8 / 6
10,678
667
3,797
21,484
20,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Crozier3214
Hercules
14
7 / 6 / 3
11,206
700
17,308
23,745
11,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 5 / 1
11,227
702
15,087
12,361
4,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
13
13
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
ChefMelvo
Artio
1
8
6
0.5
L
Hercules
Crozier3214
Hercules
7
6
3
1.42
W
Anubis
Junes22
Anubis
6
7
8
1.43
L
5
5
1
1.1
W
2
3
15
3.17
W
Izanami
rSpades
Izanami
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,647
Damage
36,192
47,175
Taken
57,590
37,661
Mitigated
36,010
8,321
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ChefMelvo
Artio
3,797
689
528
2,299
21,484
20,110
673
9,130
12,354
12,508
0
L
Hercules
Crozier3214
Hercules
17,308
4,970
0
7,364
23,745
11,823
252
12,556
11,189
0
27,499
W
Anubis
Junes22
Anubis
12,905
57
0
1,422
12,060
5,475
523
3,900
8,160
34,459
0
L
15,087
2,073
0
0
12,361
4,077
246
3,602
8,759
47,446
0
W
12,102
2,881
0
4,776
21,123
26,618
170
9,239
11,884
25,137
0
W
Izanami
rSpades
Izanami
23,640
17,331
0
2,123
13,992
5,568
2,282
5,857
8,135
0
79,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
33,111
174
Minions Killed
123
7
Camps Cleared
5
795,539
Distance Traveled
749,890
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,678
667
23
1
0
242,877
0
L
Hercules
11,206
700
35
2
0
262,609
4
W
Anubis
11,485
718
50
3
2
237,985
4
L
Zeus
11,227
702
65
4
5
244,404
3
W
Ymir
12,281
768
19
1
1
288,651
3
W
Izanami
13,139
821
105
7
4
268,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role