Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AngryMobsArmy
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,320 Elo+
Solo
Kumbhakarna
Kumbhakarna
COMMANDER OF N7
Kumbhakarna
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
82W - 82L
1,502 Elo+
Party 3
Thoth
Thoth
ErikClapson
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,760 Elo+
Party 1
Olorun
Olorun
WizardPR
Olorun
Level 134
God Stats
1W - 2L
1,714 SR
Queue Stats
73W - 71L
1,528 Elo+
Party 3
Team Averages
Level 114
1,586 SR
1,522 Elo+

VS

Team Averages
Level 116
1,511 SR
1,490 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BathSalts42069
Sun Wukong
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
235W - 220L
1,393 Elo+
Party 2
Achilles
Achilles
PRIBS
Achilles
Level 129
God Stats
8W - 3L
1,546 SR
Queue Stats
200W - 175L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
x Zg o R s K i
Baron Samedi
Level 126
God Stats
6W - 2L
1,511 SR
Queue Stats
97W - 89L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 9
7,075
708
10,321
10,915
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 7
7,737
774
4,774
14,923
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
COMMANDER OF N7
Kumbhakarna
13
3 / 3 / 5
7,477
748
4,361
10,271
8,491
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 3 / 4
8,724
872
16,300
5,086
2,397
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
WizardPR
Olorun
11
1 / 5 / 3
6,754
675
5,423
9,672
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 4 / 9
8,891
889
11,864
6,844
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
 
Ah Puch
14
2 / 4 / 9
8,406
841
10,599
8,195
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
BathSalts42069
Sun Wukong
16
2 / 2 / 12
8,442
844
8,451
18,130
15,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
PRIBS
Achilles
16
9 / 1 / 9
9,153
915
9,461
16,035
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
x Zg o R s K i
Baron Samedi
14
2 / 1 / 12
8,512
851
6,067
8,567
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
10
Kills
20
20
Deaths
12
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
9
1.13
W
Vulcan
 
Vulcan
5
4
9
2.38
W
Ah Puch
 
Ah Puch
2
4
9
1.63
L
1
5
7
0.9
W
Sun Wukong
BathSalts42069
Sun Wukong
2
2
12
4
L
Kumbhakarna
COMMANDER OF N7
Kumbhakarna
3
3
5
1.83
L
5
3
4
2.33
W
Achilles
PRIBS
Achilles
9
1
9
13.5
L
Olorun
WizardPR
Olorun
1
5
3
0.5
W
Baron Samedi
x Zg o R s K i
Baron Samedi
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,179
Damage
46,442
50,867
Taken
57,771
35,892
Mitigated
33,512
16,149
Healing
30,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,321
219
253
1,819
10,915
5,807
0
6,857
3,911
22,104
0
W
Vulcan
 
Vulcan
11,864
6,016
781
744
6,844
2,321
1,112
3,688
3,156
21,386
0
W
Ah Puch
 
Ah Puch
10,599
340
733
1,423
8,195
2,042
1,459
7,083
1,112
23,769
0
L
4,774
105
3,073
3,205
14,923
15,005
56
8,781
5,812
8,726
0
W
Sun Wukong
BathSalts42069
Sun Wukong
8,451
822
696
7,581
18,130
15,005
0
12,165
5,965
0
12,205
L
Kumbhakarna
COMMANDER OF N7
Kumbhakarna
4,361
464
1,509
1,816
10,271
8,491
0
4,128
5,922
7,501
0
L
16,300
686
0
0
5,086
2,397
854
2,728
2,286
32,397
0
W
Achilles
PRIBS
Achilles
9,461
642
566
7,154
16,035
11,367
636
11,819
4,216
0
16,175
L
Olorun
WizardPR
Olorun
5,423
3,240
2,469
2,005
9,672
4,192
581
6,036
3,601
12,840
0
W
Baron Samedi
x Zg o R s K i
Baron Samedi
6,067
216
6,390
4,905
8,567
2,777
1,057
6,424
2,143
19,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
43,404
96
Minions Killed
106
0
Camps Cleared
0
928,851
Distance Traveled
978,618
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,075
708
0
0
0
196,965
0
W
Vulcan
8,891
889
33
3
0
206,135
3
W
Ah Puch
8,406
841
27
3
0
159,290
3
L
Artio
7,737
774
20
2
0
210,991
2
W
Sun Wukong
8,442
844
11
1
0
195,053
0
L
Kumbhakarna
7,477
748
17
2
0
167,021
2
L
Thoth
8,724
872
39
4
0
214,018
0
W
Achilles
9,153
915
8
1
0
216,683
2
L
Olorun
6,754
675
20
2
0
139,856
0
W
Baron Samedi
8,512
851
27
3
0
201,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role