Player Matchup

Sylvanus
Sylvanus
DerGunz
Sylvanus
Level 47
God Stats
1W - 0L
1,341 SR
Queue Stats
8W - 8L
1,459 Elo+
Party 2
Bellona
Bellona
HUGEOH
Bellona
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,817 Elo+
Party 2
Vulcan
Vulcan
HildHino
Vulcan
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 27L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
MrDOTinvade
Ne Zha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,543 Elo+
Party 2
Arachne
Arachne
mike2mic
Arachne
Level 92
God Stats
6W - 4L
1,416 SR
Queue Stats
19W - 26L
1,432 Elo+
Party 2
Team Averages
Level 87
1,452 SR
1,534 Elo+

VS

Team Averages
Level 77
1,741 SR
1,604 Elo+
Ganesha
Ganesha
Averycoolname
Ganesha
Level 29
God Stats
13W - 8L
1,747 SR
Queue Stats
39W - 45L
1,695 Elo+
Party 1
Rama
Rama
ManLane4Life
Rama
Level 83
God Stats
0W - 1L
1,706 SR
Queue Stats
59W - 50L
1,655 Elo+
Party 1
Susano
Susano
MythicReaper2425
Susano
Level 29
God Stats
2W - 2L
1,635 SR
Queue Stats
93W - 74L
1,574 Elo+
Party 1
Poseidon
Poseidon
NordVLord
Poseidon
Level 139
God Stats
20W - 9L
1,677 SR
Queue Stats
305W - 261L
1,574 Elo+
Party 1
King Arthur
King Arthur
fakner
King Arthur
Level 107
God Stats
4W - 2L
1,940 SR
Queue Stats
223W - 216L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DerGunz
Sylvanus
14
1 / 1 / 1
8,136
581
2,806
7,366
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HUGEOH
Bellona
15
3 / 0 / 3
9,131
652
8,516
8,542
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
HildHino
Vulcan
13
4 / 3 / 8
8,762
626
11,212
8,140
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
5 / 2 / 5
8,444
603
8,851
12,035
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
mike2mic
Arachne
15
9 / 5 / 4
9,318
666
6,896
10,054
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
1 / 3 / 4
6,847
489
2,367
11,870
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 2
6,667
476
6,339
8,148
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 0
6,169
441
2,375
11,532
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
NordVLord
Poseidon
14
6 / 4 / 1
8,516
608
10,468
10,745
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
fakner
King Arthur
9
0 / 4 / 0
5,916
423
3,056
9,559
6,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
11
11
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
3
4
1
W
Sylvanus
DerGunz
Sylvanus
1
1
1
1.5
W
Bellona
HUGEOH
Bellona
3
0
3
4.5
W
Vulcan
HildHino
Vulcan
4
3
8
2.67
L
2
5
2
0.6
W
Ne Zha
5
2
5
3.75
L
2
6
0
0.33
L
Poseidon
NordVLord
Poseidon
6
4
1
1.63
L
King Arthur
fakner
King Arthur
0
4
0
0
W
Arachne
mike2mic
Arachne
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
24,605
46,137
Taken
51,854
23,996
Mitigated
25,449
16,715
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,367
806
0
2,676
11,870
9,588
0
4,099
7,771
13,363
0
W
Sylvanus
DerGunz
Sylvanus
2,806
1,067
726
2,939
7,366
5,487
304
1,708
5,658
38,960
12,277
W
Bellona
HUGEOH
Bellona
8,516
3,411
61
5,059
8,542
7,884
973
814
7,728
0
58,897
W
Vulcan
HildHino
Vulcan
11,212
4,658
0
2,092
8,140
2,654
629
550
7,590
46,453
0
L
6,339
4,660
0
977
8,148
3,010
38
3,529
4,619
0
43,936
W
Ne Zha
8,851
4,183
0
2,816
12,035
3,676
512
7,172
4,619
0
33,437
L
2,375
553
0
265
11,532
3,236
0
3,637
7,895
0
30,576
L
Poseidon
NordVLord
Poseidon
10,468
2,225
0
5,161
10,745
3,017
0
1,168
9,577
58,023
0
L
King Arthur
fakner
King Arthur
3,056
98
0
1,751
9,559
6,598
0
1,061
8,498
0
26,527
W
Arachne
mike2mic
Arachne
6,896
4,865
0
3,022
10,054
4,295
1,712
2,591
7,463
0
55,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
34,115
442
Minions Killed
350
0
Camps Cleared
0
1,407,263
Distance Traveled
1,248,717
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,847
489
3
0
0
267,763
4
W
Sylvanus
8,136
581
82
6
0
269,125
2
W
Bellona
9,131
652
132
9
0
275,582
3
W
Vulcan
8,762
626
75
5
0
273,733
1
L
Rama
6,667
476
106
8
0
231,717
2
W
Ne Zha
8,444
603
56
4
0
283,136
5
L
Susano
6,169
441
57
4
0
263,728
0
L
Poseidon
8,516
608
120
9
0
262,221
0
L
King Arthur
5,916
423
64
5
0
223,288
2
W
Arachne
9,318
666
97
7
0
305,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role