Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Brithwulf
Nemesis
Level 65
God Stats
5W - 3L
1,603 SR
Queue Stats
161W - 141L
1,541 Elo+
Party 1
Yemoja
Yemoja
Flufluh
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,751 Elo+
Solo
Vamana
Vamana
gohan3422
Vamana
Level 101
God Stats
11W - 14L
1,516 SR
Queue Stats
158W - 162L
1,526 Elo+
Solo
Apollo
Apollo
wolf_gamer21
Apollo
Level 158
God Stats
6W - 3L
1,850 SR
Queue Stats
316W - 318L
1,541 Elo+
Party 1
Team Averages
Level 82
1,594 SR
1,572 Elo+

VS

Team Averages
Level 86
1,561 SR
1,605 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
IvoAlcaraz29
Tyr
Level 17
God Stats
5W - 1L
1,805 SR
Queue Stats
34W - 17L
1,690 Elo+
Party 3
Artemis
Artemis
JockeyWar
Artemis
Level 143
God Stats
21W - 11L
1,500 SR
Queue Stats
299W - 202L
1,759 Elo+
Party 2
Cerberus
Cerberus
losguerreros10
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 5 / 0
4,964
496
2,149
4,692
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Brithwulf
Nemesis
7
0 / 6 / 0
4,461
446
2,546
7,821
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Flufluh
Yemoja
2
0 / 0 / 0
3,626
363
180
730
294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
gohan3422
Vamana
10
1 / 2 / 0
5,822
582
4,600
6,833
5,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
6
0 / 7 / 0
4,174
417
1,284
7,891
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 0
6,207
621
2,543
6,162
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
 
Bastet
10
4 / 0 / 2
6,185
619
4,216
5,141
1,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 1 / 0
6,709
671
5,317
10,467
4,210
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
JockeyWar
Artemis
13
7 / 0 / 1
7,290
729
6,930
5,460
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
10
0 / 0 / 3
5,927
593
1,218
2,874
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
19
20
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
0
0
W
Fenrir
 
Fenrir
4
0
0
4
W
Bastet
 
Bastet
4
0
2
5
L
Nemesis
Brithwulf
Nemesis
0
6
0
0
L
Yemoja
Flufluh
Yemoja
0
0
0
0
W
4
1
0
4
W
Artemis
JockeyWar
Artemis
7
0
1
7.5
L
Vamana
gohan3422
Vamana
1
2
0
0.5
W
Cerberus
0
0
3
1.5
L
Apollo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,759
Damage
20,224
27,967
Taken
30,104
9,910
Mitigated
11,174
3,854
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,149
0
0
390
4,692
1,037
0
370
4,322
30,903
0
W
Fenrir
 
Fenrir
2,543
540
0
3,829
6,162
2,086
0
475
5,687
0
29,843
W
Bastet
 
Bastet
4,216
760
0
2,068
5,141
1,488
0
1,606
3,535
0
27,307
L
Nemesis
Brithwulf
Nemesis
2,546
896
0
510
7,821
1,806
0
106
7,715
0
21,720
L
Yemoja
Flufluh
Yemoja
180
28
127
556
730
294
0
0
730
1,720
0
W
5,317
587
0
3,049
10,467
4,210
0
0
10,467
0
34,275
W
Artemis
JockeyWar
Artemis
6,930
3,362
0
2,857
5,460
1,715
872
15
5,445
0
49,702
L
Vamana
gohan3422
Vamana
4,600
1,732
0
1,454
6,833
5,606
0
239
6,594
0
30,624
W
Cerberus
1,218
95
0
1,187
2,874
1,675
0
233
2,641
21,022
0
L
Apollo
1,284
327
0
817
7,891
1,167
0
503
7,388
0
14,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
32,318
202
Minions Killed
340
0
Camps Cleared
0
754,796
Distance Traveled
986,116
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,964
496
60
6
0
184,173
2
W
Fenrir
6,207
621
68
7
0
212,764
2
W
Bastet
6,185
619
47
5
0
183,674
4
L
Nemesis
4,461
446
43
4
0
194,209
2
L
Yemoja
3,626
363
1
0
0
39,635
1
W
Tyr
6,709
671
83
8
0
229,771
2
W
Artemis
7,290
729
109
11
0
182,992
2
L
Vamana
5,822
582
68
7
0
187,590
2
W
Cerberus
5,927
593
33
3
0
176,915
1
L
Apollo
4,174
417
30
3
0
149,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role