Player Matchup

Izanami
Izanami
Dark9936
Izanami
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 10L
1,303 Elo+
Solo
Eset
Eset
Hyped_jay_
Eset
Level 46
God Stats
79W - 77L
1,532 SR
Queue Stats
81W - 78L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Sarmonus
Kukulkan
Level 49
God Stats
10W - 10L
1,703 SR
Queue Stats
46W - 52L
1,558 Elo+
Solo
Jormungandr
Jormungandr
got2Bhigh
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,680 Elo+
Solo
Cu Chulainn
Cu Chulainn
swanekitty
Cu Chulainn
Level 23
God Stats
16W - 28L
1,410 SR
Queue Stats
77W - 125L
1,541 Elo+
Solo
Team Averages
Level 49
1,529 SR
1,528 Elo+

VS

Team Averages
Level 86
1,519 SR
1,517 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Blapslap
Ymir
Level 127
God Stats
1W - 2L
1,669 SR
Queue Stats
96W - 99L
1,470 Elo+
Party 1
Bellona
Bellona
DerbyGuy513
Bellona
Level 105
God Stats
1W - 2L
1,427 SR
Queue Stats
23W - 25L
1,495 Elo+
Party 1
King Arthur
King Arthur
ScoredOrbit
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,545 Elo+
Party 1
Khepri
Khepri
zT Hazard
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark9936
Izanami
16
3 / 1 / 4
8,323
832
10,920
9,131
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 7
8,753
875
12,906
6,172
2,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Sarmonus
Kukulkan
15
5 / 0 / 10
8,453
845
13,728
4,397
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
got2Bhigh
Jormungandr
14
3 / 3 / 10
8,084
808
12,003
9,867
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
swanekitty
Cu Chulainn
14
0 / 1 / 13
7,926
793
7,740
12,800
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 2
7,099
710
6,652
13,178
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
3 / 5 / 2
7,443
744
6,960
18,848
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
DerbyGuy513
Bellona
13
1 / 1 / 3
7,469
747
9,345
16,491
14,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ScoredOrbit
King Arthur
12
1 / 4 / 2
6,828
683
3,174
13,849
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
zT Hazard
Khepri
12
0 / 4 / 5
7,227
723
4,771
10,351
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
19
Kills
6
6
Deaths
19
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
2
0.4
L
Ymir
3
5
2
0.8
W
Izanami
Dark9936
Izanami
3
1
4
5
L
Bellona
DerbyGuy513
Bellona
1
1
3
2.5
W
8
1
7
11.5
W
Kukulkan
Sarmonus
Kukulkan
5
0
10
10
L
King Arthur
ScoredOrbit
King Arthur
1
4
2
0.5
W
Jormungandr
got2Bhigh
Jormungandr
3
3
10
2.67
W
Cu Chulainn
swanekitty
Cu Chulainn
0
1
13
6.5
L
Khepri
zT Hazard
Khepri
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,297
Damage
30,902
42,367
Taken
72,717
24,760
Mitigated
47,841
11,930
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,652
551
270
2,083
13,178
7,838
0
5,407
7,771
0
19,052
L
Ymir
6,960
2,273
206
4,582
18,848
8,286
0
10,729
8,119
18,348
1,239
W
Izanami
Dark9936
Izanami
10,920
8,305
0
2,871
9,131
3,566
2,585
1,284
7,659
0
47,307
L
Bellona
DerbyGuy513
Bellona
9,345
2,103
494
6,284
16,491
14,364
0
7,960
8,531
0
27,110
W
12,906
1,054
662
951
6,172
2,520
60
1,638
4,434
28,822
0
W
Kukulkan
Sarmonus
Kukulkan
13,728
688
0
346
4,397
1,927
596
1,033
3,293
32,823
0
L
King Arthur
ScoredOrbit
King Arthur
3,174
464
0
944
13,849
8,213
0
10,352
3,497
0
13,976
W
Jormungandr
got2Bhigh
Jormungandr
12,003
3,191
503
994
9,867
8,223
396
4,548
5,193
24,752
0
W
Cu Chulainn
swanekitty
Cu Chulainn
7,740
2,427
0
5,603
12,800
8,524
726
2,829
9,660
0
17,167
L
Khepri
zT Hazard
Khepri
4,771
224
0
686
10,351
9,140
0
4,189
6,162
11,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
36,066
221
Minions Killed
127
0
Camps Cleared
0
1,056,923
Distance Traveled
1,014,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,099
710
29
3
0
195,518
2
L
Ymir
7,443
744
34
3
0
188,542
0
W
Izanami
8,323
832
60
6
0
209,692
2
L
Bellona
7,469
747
28
3
0
227,736
2
W
Eset
8,753
875
48
5
0
207,389
0
W
Kukulkan
8,453
845
49
5
0
227,251
0
L
King Arthur
6,828
683
15
2
0
200,853
0
W
Jormungandr
8,084
808
35
4
0
204,811
0
W
Cu Chulainn
7,926
793
29
3
0
207,780
2
L
Khepri
7,227
723
21
2
0
202,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role