Player Matchup

Kukulkan
Kukulkan
CrappyCupcake
Kukulkan
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 120L
1,370 Elo+
Party 2
Ymir
Ymir
Gross08
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,294 Elo+
Party 2
Fenrir
Fenrir
Sadlifekiller
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,288 Elo+
Solo
Agni
Agni
mattmayfield12
Agni
Level 108
God Stats
3W - 2L
1,311 SR
Queue Stats
25W - 21L
1,285 Elo+
Party 2
Hercules
Hercules
o Kaison o
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 2
Team Averages
Level 99
1,462 SR
1,306 Elo+

VS

Team Averages
Level 91
1,533 SR
1,607 Elo+
Apollo
Apollo
ChkRaZor155
Apollo
Level 26
God Stats
4W - 1L
1,672 SR
Queue Stats
100W - 109L
1,592 Elo+
Solo
Artemis
Artemis
JuggaloBaron
Artemis
Level 24
God Stats
1W - 0L
1,576 SR
Queue Stats
6W - 1L
1,774 Elo+
Party 1
Merlin
Merlin
KagedLockjaw
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,658 Elo+
Party 1
Khepri
Khepri
PriorMagician96
Khepri
Level 160
God Stats
20W - 12L
1,415 SR
Queue Stats
2,042W - 1,936L
1,469 Elo+
Solo
Scylla
Scylla
SenDogg716
Scylla
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 113L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrappyCupcake
Kukulkan
20
7 / 4 / 9
12,483
780
16,061
12,361
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Gross08
Ymir
18
4 / 4 / 10
10,414
651
7,880
15,632
18,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 9 / 6
8,333
521
5,668
12,216
5,466
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 6 / 12
10,328
646
20,757
15,112
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
o Kaison o
Hercules
19
6 / 3 / 6
11,653
728
12,037
29,071
27,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
7 / 3 / 14
12,460
779
16,147
13,516
7,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
JuggaloBaron
Artemis
19
7 / 6 / 15
12,579
786
25,624
21,448
11,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
17
1 / 6 / 11
10,761
673
14,450
15,563
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 16
12,551
784
6,780
19,834
30,716
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
SenDogg716
Scylla
19
7 / 3 / 9
12,175
761
12,676
8,519
4,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
19
Kills
26
26
Deaths
22
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
3
14
4.67
L
Kukulkan
CrappyCupcake
Kukulkan
7
4
9
2.88
L
Ymir
Gross08
Ymir
4
4
10
2.25
W
Artemis
JuggaloBaron
Artemis
7
6
15
2.42
W
Merlin
1
6
11
1.08
W
4
4
16
3
L
1
9
6
0.44
W
Scylla
SenDogg716
Scylla
7
3
9
3.83
L
1
6
12
1.17
L
Hercules
o Kaison o
Hercules
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,403
Damage
75,677
84,392
Taken
78,880
64,178
Mitigated
61,686
23,128
Healing
27,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
16,147
11,450
1,146
4,817
13,516
7,708
2,245
7,331
6,185
0
33,150
L
Kukulkan
CrappyCupcake
Kukulkan
16,061
630
1,124
2,557
12,361
5,760
0
4,945
7,416
56,355
0
L
Ymir
Gross08
Ymir
7,880
1,362
0
0
15,632
18,093
0
7,182
8,450
11,385
0
W
Artemis
JuggaloBaron
Artemis
25,624
15,073
949
8,699
21,448
11,279
1,359
13,728
7,720
0
37,172
W
Merlin
14,450
391
1,204
4,246
15,563
7,598
740
11,060
4,503
33,209
0
W
6,780
596
1,153
3,127
19,834
30,716
356
6,993
12,841
19,266
0
L
5,668
1,068
0
252
12,216
5,466
0
4,248
7,968
0
6,039
W
Scylla
SenDogg716
Scylla
12,676
1,466
835
1,595
8,519
4,385
1,901
5,586
2,933
37,319
0
L
20,757
646
1,220
3,225
15,112
7,113
0
5,485
9,627
40,113
0
L
Hercules
o Kaison o
Hercules
12,037
2,270
607
14,143
29,071
27,746
0
12,046
17,025
0
19,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,211
Gold Earned
60,526
141
Minions Killed
170
0
Camps Cleared
0
1,285,930
Distance Traveled
1,461,733
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,460
779
44
3
0
309,240
0
L
Kukulkan
12,483
780
72
5
0
270,360
2
L
Ymir
10,414
651
6
0
0
293,403
0
W
Artemis
12,579
786
18
1
0
248,113
0
W
Merlin
10,761
673
29
2
0
294,639
0
W
Khepri
12,551
784
26
2
0
310,207
0
L
Fenrir
8,333
521
1
0
0
164,127
0
W
Scylla
12,175
761
53
3
0
299,534
1
L
Agni
10,328
646
39
2
0
284,095
0
L
Hercules
11,653
728
23
1
0
273,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role