Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kriptonite444
Bacchus
Level 26
God Stats
3W - 3L
1,387 SR
Queue Stats
25W - 43L
1,342 Elo+
Party 4
Neith
Neith
XCaptainSmokerX
Neith
Level 86
God Stats
3W - 5L
1,720 SR
Queue Stats
61W - 58L
1,468 Elo+
Party 2
Tiamat
Tiamat
xeo rain
Tiamat
Level 99
God Stats
6W - 5L
1,176 SR
Queue Stats
256W - 263L
1,473 Elo+
Party 4
Team Averages
Level 100
1,457 SR
1,457 Elo+

VS

Team Averages
Level 115
1,448 SR
1,408 Elo+
Heimdallr
Heimdallr
Abccat1Ascended
Heimdallr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,224 Elo+
Party 1
He Bo
He Bo
Black_Regalia
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,224 Elo+
Party 1
Sol
Sol
Da_Jokervich
Sol
Level 144
God Stats
8W - 3L
1,111 SR
Queue Stats
384W - 352L
1,521 Elo+
Party 3
Cabrakan
Cabrakan
FullMetalFred
Cabrakan
Level 157
God Stats
10W - 6L
1,629 SR
Queue Stats
400W - 353L
1,539 Elo+
Party 3
Ares
Ares
Googlemayahoo
Ares
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 219L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 5 / 5
8,907
685
12,296
12,613
6,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
 
Tsukuyomi
15
2 / 7 / 6
8,592
661
9,996
19,827
13,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
15
1 / 5 / 6
7,882
606
7,192
13,439
21,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 6 / 6
10,027
771
12,969
12,806
6,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
xeo rain
Tiamat
15
1 / 5 / 9
8,498
654
18,027
12,471
7,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abccat1Ascended
Heimdallr
17
5 / 3 / 18
9,916
763
9,668
13,830
8,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 3 / 15
9,655
743
11,503
10,590
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 17
10,497
807
19,178
12,889
6,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
FullMetalFred
Cabrakan
18
8 / 3 / 19
10,338
795
10,348
15,828
24,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 2 / 23
10,581
814
8,810
19,162
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
12
Kills
28
28
Deaths
12
32
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
5
1.3
L
Tsukuyomi
 
Tsukuyomi
2
7
6
0.71
W
Heimdallr
Abccat1Ascended
Heimdallr
5
3
18
4.67
W
5
3
15
4.17
W
7
1
17
15.5
W
Cabrakan
FullMetalFred
Cabrakan
8
3
19
5.83
W
3
2
23
7.25
L
Bacchus
1
5
6
0.8
L
4
6
6
1.17
L
Tiamat
xeo rain
Tiamat
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,480
Damage
59,507
71,156
Taken
72,299
54,667
Mitigated
62,328
17,967
Healing
23,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,296
4,989
1,073
2,108
12,613
6,098
0
9,116
3,491
0
22,685
L
Tsukuyomi
 
Tsukuyomi
9,996
1,907
866
4,727
19,827
13,055
0
13,604
6,223
339
18,238
W
Heimdallr
Abccat1Ascended
Heimdallr
9,668
4,290
1,575
4,338
13,830
8,045
217
4,727
8,779
0
23,596
W
11,503
585
1,289
1,852
10,590
4,380
598
3,903
6,628
22,563
0
W
19,178
5,072
1,370
4,519
12,889
6,398
3,721
4,937
7,764
47,236
0
W
Cabrakan
FullMetalFred
Cabrakan
10,348
1,122
1,699
1,364
15,828
24,276
88
5,045
10,581
16,320
0
W
8,810
329
1,556
3,865
19,162
19,229
547
6,818
12,127
13,790
0
L
Bacchus
7,192
427
383
602
13,439
21,907
0
9,559
3,880
10,978
0
L
12,969
3,930
883
2,017
12,806
6,214
288
8,760
4,046
0
32,418
L
Tiamat
xeo rain
Tiamat
18,027
532
1,769
3,539
12,471
7,393
0
8,800
3,671
28,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,906
Gold Earned
50,987
103
Minions Killed
118
0
Camps Cleared
0
1,138,589
Distance Traveled
1,202,517
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,907
685
22
2
0
254,553
0
L
Tsukuyomi
8,592
661
15
1
0
233,523
0
W
Heimdallr
9,916
763
23
2
0
249,144
1
W
He Bo
9,655
743
17
1
0
248,241
0
W
Sol
10,497
807
64
5
0
236,404
1
W
Cabrakan
10,338
795
9
1
0
215,586
0
W
Ares
10,581
814
5
0
0
253,142
2
L
Bacchus
7,882
606
3
0
0
250,491
0
L
Neith
10,027
771
45
3
0
199,526
0
L
Tiamat
8,498
654
18
1
0
200,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role