Player Matchup

Awilix
Awilix
Bhebert104
Awilix
Level 109
God Stats
32W - 27L
1,541 SR
Queue Stats
346W - 453L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
GoldnForm
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 175L
1,358 Elo+
Party 1
Loki
Loki
blueshyguy69
Loki
Level 67
God Stats
7W - 18L
1,362 SR
Queue Stats
146W - 152L
1,350 Elo+
Party 1
Vulcan
Vulcan
bubbaboo1199
Vulcan
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
267W - 328L
1,436 Elo+
Party 2
Fafnir
Fafnir
magallegop20
Fafnir
Level 48
God Stats
24W - 23L
1,180 SR
Queue Stats
378W - 407L
1,296 Elo+
Solo
Team Averages
Level 71
1,417 SR
1,363 Elo+

VS

Team Averages
Level 67
1,377 SR
1,454 Elo+
Ymir
Ymir
LatinSpice27
Ymir
Level 69
God Stats
7W - 13L
1,500 SR
Queue Stats
208W - 227L
1,549 Elo+
Solo
Cliodhna
Cliodhna
ManOnTheMoon1988
Cliodhna
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,797 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N0TTT_A_COP
Ah Muzen Cab
Level 75
God Stats
8W - 6L
1,453 SR
Queue Stats
147W - 136L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
RevilSoul
Sun Wukong
Level 49
God Stats
4W - 10L
1,158 SR
Queue Stats
4W - 10L
1,164 Elo+
Solo
King Arthur
King Arthur
X3N0_TheGod
King Arthur
Level 69
God Stats
8W - 8L
1,273 SR
Queue Stats
20W - 25L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bhebert104
Awilix
10
0 / 5 / 2
6,195
413
3,847
10,141
2,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
GoldnForm
Heimdallr
10
0 / 5 / 2
6,445
430
6,200
11,504
3,497
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 1
7,963
531
4,994
9,077
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
6 / 4 / 0
8,433
562
9,031
7,823
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
1 / 4 / 1
6,827
455
4,118
9,169
7,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,210
481
5,070
9,249
5,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 4
6,997
466
2,622
12,323
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
N0TTT_A_COP
Ah Muzen Cab
14
10 / 0 / 3
8,534
569
10,328
8,359
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RevilSoul
Sun Wukong
11
3 / 4 / 2
7,173
478
4,439
9,133
3,445
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
X3N0_TheGod
King Arthur
16
7 / 1 / 0
9,301
620
7,457
8,850
6,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
11
Kills
22
22
Deaths
11
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bhebert104
Awilix
0
5
2
0.2
L
Heimdallr
GoldnForm
Heimdallr
0
5
2
0.2
W
1
1
6
4
W
1
5
4
0.6
W
Ah Muzen Cab
N0TTT_A_COP
Ah Muzen Cab
10
0
3
11.5
W
Sun Wukong
RevilSoul
Sun Wukong
3
4
2
1
W
King Arthur
X3N0_TheGod
King Arthur
7
1
0
7
L
4
4
1
1.13
L
Vulcan
6
4
0
1.5
L
Fafnir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
29,916
47,714
Taken
47,914
20,615
Mitigated
22,058
6,640
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bhebert104
Awilix
3,847
1,176
0
488
10,141
2,862
0
408
9,733
0
31,833
L
Heimdallr
GoldnForm
Heimdallr
6,200
2,011
0
2,630
11,504
3,497
35
1,367
10,137
0
40,017
W
5,070
642
120
2,630
9,249
5,982
0
1,843
7,348
27,608
0
W
2,622
400
0
5,005
12,323
3,841
473
3,172
8,903
0
34,482
W
Ah Muzen Cab
N0TTT_A_COP
Ah Muzen Cab
10,328
3,879
0
5,861
8,359
2,480
248
1,820
6,535
0
46,506
W
Sun Wukong
RevilSoul
Sun Wukong
4,439
719
0
577
9,133
3,445
661
2,739
6,210
0
34,006
W
King Arthur
X3N0_TheGod
King Arthur
7,457
215
0
3,549
8,850
6,310
159
1,773
7,039
0
52,614
L
4,994
1,099
0
1,053
9,077
4,013
0
0
9,077
0
45,897
L
Vulcan
9,031
1,766
0
250
7,823
2,880
0
522
7,301
58,163
0
L
Fafnir
4,118
521
359
1,860
9,169
7,363
24
2,773
6,396
15,505
6,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
39,215
371
Minions Killed
369
0
Camps Cleared
0
1,404,824
Distance Traveled
1,450,596
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,195
413
55
4
0
295,637
2
L
Heimdallr
6,445
430
89
6
0
266,776
1
W
Ymir
7,210
481
50
3
0
320,007
0
W
Cliodhna
6,997
466
66
4
0
267,024
0
W
Ah Muzen Cab
8,534
569
78
5
0
309,248
2
W
Sun Wukong
7,173
478
54
4
0
270,122
1
W
King Arthur
9,301
620
121
8
0
284,195
4
L
Loki
7,963
531
92
6
0
287,264
3
L
Vulcan
8,433
562
103
7
0
287,338
4
L
Fafnir
6,827
455
32
2
0
267,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role