Player Matchup

Bellona
Bellona
Kamikazaye
Bellona
Level 29
God Stats
23W - 26L
1,499 SR
Queue Stats
116W - 121L
1,467 Elo+
Party 1
Charybdis
Charybdis
RETR0xR0Y
Charybdis
Level 66
God Stats
23W - 22L
1,514 SR
Queue Stats
165W - 171L
1,433 Elo+
Party 1
Bastet
Bastet
TheGorbachev
Bastet
Level 127
God Stats
9W - 3L
1,756 SR
Queue Stats
169W - 167L
1,523 Elo+
Party 1
Anubis
Anubis
cbeardie
Anubis
Level 113
God Stats
3W - 3L
1,518 SR
Queue Stats
164W - 177L
1,469 Elo+
Party 1
Bacchus
Bacchus
yoda3027
Bacchus
Level 106
God Stats
25W - 27L
1,514 SR
Queue Stats
46W - 49L
1,486 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,475 Elo+

VS

Team Averages
Level 86
1,569 SR
1,564 Elo+
Guan Yu
Guan Yu
Abysmalparmesan
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 155L
1,412 Elo+
Solo
Bakasura
Bakasura
MUT4
Bakasura
Level 8
God Stats
6W - 4L
1,538 SR
Queue Stats
59W - 54L
1,679 Elo+
Party 2
Atlas
Atlas
MistySteppn
Atlas
Level 89
God Stats
6W - 3L
1,967 SR
Queue Stats
118W - 122L
1,470 Elo+
Solo
Chronos
Chronos
Papoose225
Chronos
Level 123
God Stats
1W - 3L
1,341 SR
Queue Stats
192W - 195L
1,575 Elo+
Party 2
Chernobog
Chernobog
dtony80
Chernobog
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kamikazaye
Bellona
15
4 / 1 / 2
8,642
576
10,724
12,423
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
RETR0xR0Y
Charybdis
14
0 / 5 / 1
7,913
528
4,840
9,985
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
11
3 / 5 / 3
7,410
494
7,948
11,446
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
cbeardie
Anubis
13
2 / 3 / 3
8,394
560
6,249
7,724
2,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
yoda3027
Bacchus
11
1 / 3 / 1
7,424
495
4,512
11,167
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,029
602
6,762
14,866
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
MUT4
Bakasura
12
1 / 4 / 1
7,574
505
2,254
9,397
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 2 / 2
8,502
567
8,037
9,134
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Papoose225
Chronos
15
5 / 1 / 2
9,623
642
6,601
6,878
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
dtony80
Chernobog
16
7 / 2 / 3
9,885
659
12,368
8,578
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
17
17
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Bellona
Kamikazaye
Bellona
4
1
2
5
W
Bakasura
MUT4
Bakasura
1
4
1
0.38
W
2
2
2
1.5
W
Chronos
Papoose225
Chronos
5
1
2
6
L
Charybdis
RETR0xR0Y
Charybdis
0
5
1
0.1
L
Bastet
3
5
3
0.9
L
Anubis
cbeardie
Anubis
2
3
3
1.17
W
Chernobog
dtony80
Chernobog
7
2
3
4.25
L
Bacchus
yoda3027
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,273
Damage
36,022
52,745
Taken
48,853
26,334
Mitigated
32,543
15,323
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,762
802
866
5,034
14,866
15,464
0
4,934
9,932
0
33,219
L
Bellona
Kamikazaye
Bellona
10,724
4,010
0
3,665
12,423
9,813
979
5,731
6,602
0
57,696
W
Bakasura
MUT4
Bakasura
2,254
1,603
0
1,033
9,397
2,580
0
553
8,844
0
37,304
W
8,037
2,853
0
1,512
9,134
9,351
398
733
8,401
36,056
3,848
W
Chronos
Papoose225
Chronos
6,601
1,944
0
2,662
6,878
2,268
1,563
332
6,546
51,737
6,645
L
Charybdis
RETR0xR0Y
Charybdis
4,840
2,414
0
3,366
9,985
2,850
0
4,671
5,244
0
61,944
L
Bastet
7,948
2,076
0
3,616
11,446
2,692
0
1,620
9,826
0
34,523
L
Anubis
cbeardie
Anubis
6,249
437
0
2,719
7,724
2,518
499
127
7,597
51,874
0
W
Chernobog
dtony80
Chernobog
12,368
6,529
0
2,060
8,578
2,880
819
4,209
4,369
0
74,305
L
Bacchus
yoda3027
Bacchus
4,512
391
60
1,897
11,167
8,461
226
1,484
9,660
23,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
44,613
444
Minions Killed
473
0
Camps Cleared
0
1,458,221
Distance Traveled
1,574,586
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,029
602
49
3
0
335,195
9
L
Bellona
8,642
576
116
8
0
307,836
4
W
Bakasura
7,574
505
93
6
0
355,781
4
W
Atlas
8,502
567
77
5
0
279,886
6
W
Chronos
9,623
642
116
8
0
294,577
4
L
Charybdis
7,913
528
117
8
0
263,755
7
L
Bastet
7,410
494
53
4
0
326,040
4
L
Anubis
8,394
560
109
7
0
275,064
4
W
Chernobog
9,885
659
138
9
0
309,147
2
L
Bacchus
7,424
495
49
3
0
285,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role