Player Matchup

Medusa
Medusa
Silver II
ChibiBubbleButt
Medusa
Silver II
Level 160
God Stats
1W - 3L
1,519 SR
Queue Stats
16W - 19L
1,415 MMR
Party 3
Gilgamesh
Gilgamesh
Silver III
RaiD Dariio
Gilgamesh
Silver III
Level 139
God Stats
1W - 1L
1,630 SR
Queue Stats
49W - 54L
1,316 MMR
Party 1
Sobek
Sobek
Gold IV
SaintMalcolm
Sobek
Gold IV
Level 127
God Stats
0W - 2L
1,308 SR
Queue Stats
70W - 82L
1,452 MMR
Solo
Freya
Freya
Bronze III
Sonic_Ace_007
Freya
Bronze III
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 19L
1,496 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
iTryCommando
Tsukuyomi
Gold IV
Level 157
God Stats
4W - 3L
1,632 SR
Queue Stats
137W - 130L
1,529 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,518 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,511 SR
1,446 MMR
Sylvanus
Sylvanus
Silver I
Elusive Shade K
Sylvanus
Silver I
Level 109
God Stats
8W - 6L
1,838 SR
Queue Stats
119W - 116L
1,455 MMR
Party 2
Artemis
Artemis
Silver I
KingsAvatarPG
Artemis
Silver I
Level 62
God Stats
4W - 1L
1,250 SR
Queue Stats
12W - 8L
1,455 MMR
Party 2
Agni
Agni
Silver III
PraiseIke
Agni
Silver III
Level 159
God Stats
7W - 4L
1,162 SR
Queue Stats
53W - 35L
1,451 MMR
Party 4
Pele
Pele
Silver II
darkjuggernaut4
Pele
Silver II
Level 125
God Stats
3W - 2L
1,545 SR
Queue Stats
4W - 5L
1,456 MMR
Party 4
Mulan
Mulan
Silver II
thirax
Mulan
Silver II
Level 155
God Stats
4W - 2L
1,762 SR
Queue Stats
203W - 204L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
8,848
421
6,309
17,227
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RaiD Dariio
Gilgamesh
14
4 / 6 / 4
9,474
451
10,532
19,778
17,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 8 / 2
8,331
397
5,986
22,234
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 6 / 5
10,391
495
11,237
18,461
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
iTryCommando
Tsukuyomi
18
7 / 6 / 5
11,968
570
16,071
20,898
7,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
CabrakanBastetCliodhnaHou Yi

VS

Bans
NikeArachneArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
5 / 2 / 17
11,442
545
8,291
20,644
23,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
20
10 / 2 / 13
13,073
623
19,967
16,020
6,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
19
10 / 0 / 14
12,152
579
20,992
8,901
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 13
12,617
601
11,221
21,276
11,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
thirax
Mulan
18
5 / 8 / 7
12,236
583
18,401
28,469
28,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
17
Kills
36
36
Deaths
17
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Sylvanus
5
2
17
6.75
W
Artemis
10
2
13
8.25
W
Agni
10
0
14
17
L
Gilgamesh
RaiD Dariio
Gilgamesh
4
6
4
1
L
1
8
2
0.25
L
3
6
5
0.92
W
6
5
13
2.5
L
Tsukuyomi
iTryCommando
Tsukuyomi
7
6
5
1.58
W
Mulan
thirax
Mulan
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,135
Damage
78,872
98,598
Taken
95,310
53,048
Mitigated
74,206
19,510
Healing
45,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,309
2,556
0
3,049
17,227
5,865
0
3,641
13,586
0
43,948
W
Sylvanus
8,291
1,320
6,488
9,507
20,644
23,081
673
6,267
14,134
29,986
0
W
Artemis
19,967
12,821
0
8,813
16,020
6,667
3,976
1,990
14,030
0
112,374
W
Agni
20,992
1,303
443
3,278
8,901
3,870
1,696
2,006
6,895
97,412
0
L
Gilgamesh
RaiD Dariio
Gilgamesh
10,532
2,682
0
2,046
19,778
17,187
856
3,622
15,390
719
47,416
L
5,986
507
0
2,902
22,234
16,732
0
7,420
14,768
26,666
0
L
11,237
4,246
0
5,476
18,461
5,825
0
7,431
10,897
55,730
0
W
11,221
2,664
0
7,233
21,276
11,734
782
3,981
17,295
0
97,153
L
Tsukuyomi
iTryCommando
Tsukuyomi
16,071
3,239
0
6,037
20,898
7,439
0
7,169
13,443
0
75,252
W
Mulan
thirax
Mulan
18,401
2,228
0
9,479
28,469
28,854
657
3,425
25,044
0
75,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,012
Gold Earned
61,520
432
Minions Killed
609
0
Camps Cleared
0
1,898,054
Distance Traveled
2,010,954
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,848
421
85
4
0
350,633
11
W
Sylvanus
11,442
545
41
2
0
393,562
1
W
Artemis
13,073
623
158
8
0
386,766
3
W
Agni
12,152
579
132
6
0
444,689
7
L
Gilgamesh
9,474
451
82
4
0
391,648
0
L
Sobek
8,331
397
39
2
0
393,284
8
L
Freya
10,391
495
99
5
0
345,576
5
W
Pele
12,617
601
145
7
0
438,817
0
L
Tsukuyomi
11,968
570
127
6
0
416,913
0
W
Mulan
12,236
583
133
6
0
347,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role