Player Matchup

Loki
Loki
ItachiUchia12
Loki
Level 27
God Stats
4W - 0L
1,532 SR
Queue Stats
23W - 20L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
kingbchalla
Cernunnos
Level 103
God Stats
9W - 5L
1,539 SR
Queue Stats
39W - 36L
1,440 Elo+
Party 1
Odin
Odin
kingtrey32
Odin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
ninja_lin313
Baron Samedi
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
35W - 32L
1,407 Elo+
Party 1
Merlin
Merlin
sambam737
Merlin
Level 96
God Stats
3W - 9L
1,255 SR
Queue Stats
51W - 54L
1,372 Elo+
Party 1
Team Averages
Level 83
1,425 SR
1,430 Elo+

VS

Team Averages
Level 28
1,403 SR
1,261 Elo+
Pele
Pele
HkHiTmAn
Pele
Level 42
God Stats
9W - 21L
1,366 SR
Queue Stats
58W - 105L
1,252 Elo+
Solo
Thanatos
Thanatos
SoggyNacho96
Thanatos
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,518 Elo+
Solo
Amaterasu
Amaterasu
TheBigMac300
Amaterasu
Level 14
God Stats
5W - 7L
1,500 SR
Queue Stats
62W - 78L
1,429 Elo+
Solo
Freya
Freya
brax2323
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,063 Elo+
Solo
Hel
Hel
chiefin_on_dank
Hel
Level 46
God Stats
0W - 1L
1,148 SR
Queue Stats
0W - 4L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 15
11,350
668
5,912
10,369
3,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
kingbchalla
Cernunnos
19
2 / 2 / 12
11,957
703
10,101
12,365
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 4 / 16
13,296
782
12,563
11,594
10,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ninja_lin313
Baron Samedi
20
8 / 4 / 9
13,147
773
20,093
13,122
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
sambam737
Merlin
20
15 / 3 / 8
15,047
885
23,181
9,752
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
4 / 8 / 3
12,179
716
13,094
18,674
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
SoggyNacho96
Thanatos
18
3 / 8 / 2
11,120
654
7,746
16,154
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TheBigMac300
Amaterasu
20
5 / 3 / 5
13,057
768
8,628
22,825
17,534
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
brax2323
Freya
13
0 / 2 / 0
9,202
541
0
3,204
908
20
4 / 12 / 4
13,528
796
10,330
23,648
8,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
32
Kills
16
16
Deaths
33
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
4
8
3
0.69
W
1
3
15
2.83
L
Thanatos
SoggyNacho96
Thanatos
3
8
2
0.5
L
Amaterasu
TheBigMac300
Amaterasu
5
3
5
2.5
L
Freya
brax2323
Freya
0
2
0
0
L
4
12
4
0.5
W
Cernunnos
kingbchalla
Cernunnos
2
2
12
4
W
6
4
16
3.5
W
Baron Samedi
ninja_lin313
Baron Samedi
8
4
9
3.13
W
Merlin
sambam737
Merlin
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,850
Damage
39,798
57,202
Taken
84,505
30,893
Mitigated
37,588
11,149
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
13,094
1,470
65
1,917
18,674
5,530
0
10,330
8,124
0
38,031
W
5,912
1,240
0
0
10,369
3,639
750
2,870
7,499
0
15,747
L
Thanatos
SoggyNacho96
Thanatos
7,746
2,419
0
4,754
16,154
5,414
0
9,166
6,582
0
23,826
L
Amaterasu
TheBigMac300
Amaterasu
8,628
2,446
193
4,152
22,825
17,534
0
12,409
10,072
3,236
28,277
L
Freya
brax2323
Freya
0
0
0
172
3,204
908
0
609
2,595
4,735
0
L
10,330
802
3,089
5,203
23,648
8,202
1,003
9,580
13,858
53,508
0
W
Cernunnos
kingbchalla
Cernunnos
10,101
3,919
0
2,951
12,365
4,736
659
756
11,609
0
43,382
W
12,563
2,153
0
0
11,594
10,053
3,197
2,221
9,373
0
32,042
W
Baron Samedi
ninja_lin313
Baron Samedi
20,093
727
2,373
3,613
13,122
8,242
380
3,217
9,905
60,963
0
W
Merlin
sambam737
Merlin
23,181
844
0
2,212
9,752
4,223
3,121
2,227
7,525
64,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,797
Gold Earned
59,086
307
Minions Killed
234
0
Camps Cleared
0
1,649,965
Distance Traveled
1,320,272
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,179
716
55
3
0
297,796
1
W
Loki
11,350
668
12
1
0
344,038
0
L
Thanatos
11,120
654
34
2
0
298,922
3
L
Amaterasu
13,057
768
44
3
0
356,058
0
L
Freya
9,202
541
8
0
0
105,018
0
L
Hel
13,528
796
93
5
0
262,478
0
W
Cernunnos
11,957
703
68
4
0
329,334
2
W
Odin
13,296
782
52
3
0
350,101
3
W
Baron Samedi
13,147
773
84
5
0
307,556
4
W
Merlin
15,047
885
91
5
0
318,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role