Player Matchup

Nu Wa
Nu Wa
JhonPc
Nu Wa
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 44L
1,600 Elo+
Solo
Amaterasu
Amaterasu
Melsuri
Amaterasu
Level 50
God Stats
24W - 18L
1,485 SR
Queue Stats
264W - 270L
1,549 Elo+
Party 2
Arachne
Arachne
Narebara
Arachne
Level 121
God Stats
1W - 4L
1,693 SR
Queue Stats
53W - 43L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
Nishiokun
Jing Wei
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,305 Elo+
Party 1
Cerberus
Cerberus
ŞekilAbi
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,289 Elo+
Party 1
Team Averages
Level 74
1,536 SR
1,457 Elo+

VS

Team Averages
Level 90
1,513 SR
1,515 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CROSSLEY2000
Izanami
Level 49
God Stats
40W - 32L
1,672 SR
Queue Stats
226W - 207L
1,608 Elo+
Party 4
Tyr
Tyr
Fluffboi
Tyr
Level 96
God Stats
18W - 15L
1,522 SR
Queue Stats
569W - 547L
1,548 Elo+
Party 4
Ra
Ra
Ketchupcalle
Ra
Level 80
God Stats
5W - 4L
1,566 SR
Queue Stats
72W - 65L
1,510 Elo+
Solo
Mulan
Mulan
nanotorre
Mulan
Level 69
God Stats
3W - 4L
1,303 SR
Queue Stats
224W - 270L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JhonPc
Nu Wa
14
1 / 3 / 2
8,239
485
8,535
6,586
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Melsuri
Amaterasu
14
3 / 4 / 1
8,131
478
7,046
16,546
12,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Narebara
Arachne
13
1 / 6 / 3
7,767
457
6,022
15,347
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Jing Wei
Nishiokun
Jing Wei
14
3 / 4 / 4
8,535
502
5,315
10,809
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ŞekilAbi
Cerberus
11
2 / 3 / 5
7,597
447
6,192
13,309
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 2 / 5
9,714
571
9,833
9,536
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
CROSSLEY2000
Izanami
15
2 / 4 / 4
9,363
551
7,158
9,666
3,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 1
9,902
582
12,730
11,889
8,188
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 0 / 6
11,228
660
9,878
10,732
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
nanotorre
Mulan
16
2 / 3 / 5
9,651
568
4,478
12,805
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
20
20
Deaths
10
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
2
5
2.75
W
Izanami
CROSSLEY2000
Izanami
2
4
4
1
W
6
1
1
6.5
L
Nu Wa
JhonPc
Nu Wa
1
3
2
0.67
W
7
0
6
10
L
Amaterasu
Melsuri
Amaterasu
3
4
1
0.88
L
Arachne
Narebara
Arachne
1
6
3
0.42
L
Jing Wei
Nishiokun
Jing Wei
3
4
4
1.25
W
Mulan
nanotorre
Mulan
2
3
5
1.5
L
Cerberus
ŞekilAbi
Cerberus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,110
Damage
44,077
62,597
Taken
54,628
31,695
Mitigated
26,103
17,497
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,833
2,422
80
3,437
9,536
5,225
86
3,345
6,044
51,918
2,157
W
Izanami
CROSSLEY2000
Izanami
7,158
4,681
0
2,091
9,666
3,167
5,784
2,476
7,112
0
62,132
W
12,730
2,122
0
2,138
11,889
8,188
345
2,075
9,702
0
53,524
L
Nu Wa
JhonPc
Nu Wa
8,535
822
0
1,000
6,586
1,825
323
3,144
3,358
59,929
0
W
9,878
890
1,071
4,406
10,732
3,839
0
3,917
6,497
87,630
5,112
L
Amaterasu
Melsuri
Amaterasu
7,046
3,709
0
4,758
16,546
12,205
0
2,848
13,622
0
34,662
L
Arachne
Narebara
Arachne
6,022
4,411
0
5,742
15,347
4,534
0
3,617
11,610
0
40,805
L
Jing Wei
Nishiokun
Jing Wei
5,315
4,272
0
2,841
10,809
2,704
276
3,444
7,285
0
61,986
W
Mulan
nanotorre
Mulan
4,478
661
0
6,506
12,805
5,684
0
2,115
10,546
0
66,299
L
Cerberus
ŞekilAbi
Cerberus
6,192
108
234
2,922
13,309
10,427
0
5,521
7,560
24,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,269
Gold Earned
49,858
447
Minions Killed
611
0
Camps Cleared
0
1,569,336
Distance Traveled
1,658,922
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,714
571
74
4
0
289,817
3
W
Izanami
9,363
551
130
8
0
305,525
4
W
Tyr
9,902
582
104
6
0
353,358
2
L
Nu Wa
8,239
485
118
7
0
298,923
6
W
Ra
11,228
660
175
10
0
355,582
0
L
Amaterasu
8,131
478
66
4
0
278,018
3
L
Arachne
7,767
457
84
5
0
317,460
2
L
Jing Wei
8,535
502
137
8
0
326,838
3
W
Mulan
9,651
568
128
8
0
354,640
3
L
Cerberus
7,597
447
42
2
0
348,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role