Player Matchup

Anhur
Anhur
G597THWARLORD
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 35L
1,643 Elo+
Party 2
Ne Zha
Ne Zha
LAughterMan
Ne Zha
Level 26
God Stats
3W - 4L
1,748 SR
Queue Stats
101W - 49L
1,662 Elo+
Party 2
Scylla
Scylla
SerqetCity
Scylla
Level 157
God Stats
3W - 2L
1,501 SR
Queue Stats
23W - 18L
1,664 Elo+
Party 2
Osiris
Osiris
SkullFetish
Osiris
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,761 Elo+
Party 2
Cerberus
Cerberus
Waldo09
Cerberus
Level 16
God Stats
5W - 3L
1,668 SR
Queue Stats
25W - 14L
1,517 Elo+
Party 2
Team Averages
Level 93
1,584 SR
1,650 Elo+

VS

Team Averages
Level 81
1,504 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FaZoBlaZe
Hercules
Level 88
God Stats
5W - 2L
1,521 SR
Queue Stats
71W - 52L
1,642 Elo+
Party 1
Olorun
Olorun
Pastasarus
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,153 Elo+
Solo
Danzaburou
Danzaburou
Yung_Rich9
Danzaburou
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
53W - 34L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,400
700
4,054
9,698
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
16
3 / 5 / 7
9,298
775
10,863
11,235
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
SerqetCity
Scylla
16
6 / 6 / 3
9,465
789
8,848
9,859
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
2 / 4 / 4
8,280
690
6,354
8,673
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Waldo09
Cerberus
14
0 / 6 / 5
7,961
663
4,140
15,414
9,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 2 / 4
10,112
843
8,595
10,595
2,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
 
Bastet
17
6 / 5 / 12
9,601
800
11,137
11,436
3,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
FaZoBlaZe
Hercules
17
3 / 1 / 16
9,327
777
8,978
11,767
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Pastasarus
Olorun
15
0 / 4 / 6
8,131
678
3,716
7,446
1,801
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Yung_Rich9
Danzaburou
17
7 / 1 / 8
9,804
817
7,913
5,325
2,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
13
Kills
24
24
Deaths
13
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
4
5
W
Bastet
 
Bastet
6
5
12
2.4
W
Hercules
FaZoBlaZe
Hercules
3
1
16
11
L
2
3
2
1
L
Ne Zha
3
5
7
1.3
W
Olorun
Pastasarus
Olorun
0
4
6
0.75
L
Scylla
SerqetCity
Scylla
6
6
3
1.25
L
Osiris
2
4
4
1
L
Cerberus
Waldo09
Cerberus
0
6
5
0.42
W
Danzaburou
Yung_Rich9
Danzaburou
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,259
Damage
40,339
54,879
Taken
46,569
29,257
Mitigated
19,559
5,738
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,595
3,055
0
3,963
10,595
2,832
0
2,012
8,460
41,276
0
W
Bastet
 
Bastet
11,137
1,511
0
1,188
11,436
3,638
741
3,770
7,663
0
27,029
W
Hercules
FaZoBlaZe
Hercules
8,978
1,856
0
2,399
11,767
9,276
222
2,715
9,052
4,593
14,996
L
4,054
1,648
0
857
9,698
4,130
92
2,336
7,146
0
22,597
L
Ne Zha
10,863
1,984
0
1,923
11,235
5,063
0
1,511
9,577
0
41,449
W
Olorun
Pastasarus
Olorun
3,716
1,720
330
911
7,446
1,801
140
3,628
3,818
19,843
0
L
Scylla
SerqetCity
Scylla
8,848
746
0
250
9,859
3,204
0
3,242
6,418
33,357
0
L
Osiris
6,354
1,331
0
1,036
8,673
7,301
0
3,217
5,346
0
12,636
L
Cerberus
Waldo09
Cerberus
4,140
223
0
1,672
15,414
9,559
547
3,412
11,859
17,992
0
W
Danzaburou
Yung_Rich9
Danzaburou
7,913
2,224
0
1,272
5,325
2,012
1,089
863
4,462
0
26,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
46,975
234
Minions Killed
198
0
Camps Cleared
0
1,084,911
Distance Traveled
1,173,893
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,112
843
64
5
0
254,821
2
W
Bastet
9,601
800
32
3
0
226,448
0
W
Hercules
9,327
777
22
2
0
287,124
3
L
Anhur
8,400
700
49
4
0
237,362
1
L
Ne Zha
9,298
775
60
5
0
238,449
3
W
Olorun
8,131
678
41
3
0
150,119
0
L
Scylla
9,465
789
66
6
0
211,895
1
L
Osiris
8,280
690
13
1
0
168,982
0
L
Cerberus
7,961
663
46
4
0
228,223
0
W
Danzaburou
9,804
817
39
3
0
255,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role