Player Matchup

Arachne
Arachne
DrButtMeat
Arachne
Level 17
God Stats
23W - 26L
1,366 SR
Queue Stats
37W - 57L
1,262 Elo+
Party 2
Bellona
Bellona
Yahweh J
Bellona
Level 10
God Stats
6W - 14L
1,416 SR
Queue Stats
9W - 25L
1,278 Elo+
Party 2
Ganesha
Ganesha
ZayGrady
Ganesha
Level 78
God Stats
9W - 12L
1,317 SR
Queue Stats
24W - 44L
1,237 Elo+
Party 2
Eset
Eset
aargu004
Eset
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 49L
1,261 Elo+
Party 2
Izanami
Izanami
mrsazwhole
Izanami
Level 16
God Stats
4W - 12L
1,213 SR
Queue Stats
11W - 22L
1,299 Elo+
Party 2
Team Averages
Level 36
1,362 SR
1,267 Elo+

VS

Team Averages
Level 72
1,581 SR
1,409 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CapsuleSnail
Ymir
Level 129
God Stats
4W - 3L
1,728 SR
Queue Stats
170W - 159L
1,336 Elo+
Party 3
Nemesis
Nemesis
Osamabenplottin
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,236 Elo+
Party 3
Izanami
Izanami
SpiderRay
Izanami
Level 67
God Stats
7W - 7L
1,492 SR
Queue Stats
14W - 14L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Turokhalo
Kukulkan
Level 66
God Stats
47W - 48L
1,685 SR
Queue Stats
166W - 171L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrButtMeat
Arachne
8
2 / 4 / 0
5,455
546
1,065
6,622
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Yahweh J
Bellona
9
0 / 3 / 0
4,977
498
2,669
7,245
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
ZayGrady
Ganesha
7
0 / 4 / 1
4,604
460
1,273
9,195
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
8
0 / 3 / 1
4,986
499
3,027
5,163
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
mrsazwhole
Izanami
7
0 / 4 / 0
4,472
447
1,255
4,705
678

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 0 / 0
6,162
616
4,216
4,454
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 7
5,830
583
3,226
3,695
2,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 1 / 5
5,618
562
2,088
3,901
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SpiderRay
Izanami
11
11 / 1 / 2
7,121
712
9,982
5,305
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Turokhalo
Kukulkan
10
2 / 0 / 6
6,088
609
3,158
3,234
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
18
18
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
0
2
W
1
0
7
4.5
L
Arachne
DrButtMeat
Arachne
2
4
0
0.5
W
2
1
5
4.5
W
Izanami
SpiderRay
Izanami
11
1
2
12
W
Kukulkan
Turokhalo
Kukulkan
2
0
6
5
L
Bellona
Yahweh J
Bellona
0
3
0
0
L
Ganesha
ZayGrady
Ganesha
0
4
1
0.13
L
Eset
0
3
1
0.17
L
Izanami
mrsazwhole
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,289
Damage
22,670
32,930
Taken
20,589
12,535
Mitigated
9,165
8,131
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,216
2,240
0
1,796
4,454
3,429
106
402
4,052
0
27,838
W
3,226
926
0
482
3,695
2,008
108
1,099
2,344
11,594
4,649
L
Arachne
DrButtMeat
Arachne
1,065
578
0
2,135
6,622
1,437
0
1,323
5,299
0
17,908
W
2,088
1,178
0
1,245
3,901
1,346
255
824
2,967
0
18,269
W
Izanami
SpiderRay
Izanami
9,982
7,455
0
2,219
5,305
1,423
619
1,160
4,034
0
43,856
W
Kukulkan
Turokhalo
Kukulkan
3,158
1,031
0
1,725
3,234
959
454
830
2,329
31,746
0
L
Bellona
Yahweh J
Bellona
2,669
677
0
2,107
7,245
5,717
0
80
7,165
1,885
21,107
L
Ganesha
ZayGrady
Ganesha
1,273
249
146
2,064
9,195
3,581
160
1,875
7,320
8,431
0
L
Eset
3,027
306
190
1,017
5,163
1,122
192
1,836
3,327
19,240
0
L
Izanami
mrsazwhole
Izanami
1,255
1,194
0
472
4,705
678
0
607
4,098
0
24,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
30,819
210
Minions Killed
270
0
Camps Cleared
0
951,546
Distance Traveled
900,657
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,162
616
62
6
0
183,884
1
W
Ymir
5,830
583
25
3
0
186,741
5
L
Arachne
5,455
546
44
4
0
193,611
1
W
Nemesis
5,618
562
30
3
0
164,593
1
W
Izanami
7,121
712
84
8
0
174,706
2
W
Kukulkan
6,088
609
69
7
0
190,733
4
L
Bellona
4,977
498
58
6
0
204,517
0
L
Ganesha
4,604
460
2
0
0
186,147
1
L
Eset
4,986
499
52
5
0
204,799
2
L
Izanami
4,472
447
54
5
0
162,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role