Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CABO_SUICIDA25
Morgan Le Fay
Level 43
God Stats
14W - 9L
1,588 SR
Queue Stats
255W - 230L
1,530 Elo+
Party 1
Ares
Ares
abeck-_-
Ares
Level 59
God Stats
10W - 10L
1,476 SR
Queue Stats
133W - 103L
1,578 Elo+
Party 1
Neith
Neith
chezaron
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,730 Elo+
Party 1
Team Averages
Level 107
1,513 SR
1,568 Elo+

VS

Team Averages
Level 71
1,663 SR
1,469 Elo+
Sylvanus
Sylvanus
GenghiisSwan
Sylvanus
Level 14
God Stats
2W - 3L
1,787 SR
Queue Stats
9W - 16L
1,436 Elo+
Party 3
Hachiman
Hachiman
HOIHOE
Hachiman
Level 141
God Stats
14W - 14L
1,665 SR
Queue Stats
170W - 160L
1,500 Elo+
Party 3
Arachne
Arachne
Skythebadguy
Arachne
Level 105
God Stats
9W - 1L
1,916 SR
Queue Stats
506W - 459L
1,516 Elo+
Party 2
Anubis
Anubis
seejay9
Anubis
Level 24
God Stats
32W - 31L
1,440 SR
Queue Stats
519W - 527L
1,422 Elo+
Party 2
Yemoja
Yemoja
Хаирюл
Yemoja
Level 69
God Stats
49W - 55L
1,509 SR
Queue Stats
236W - 265L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 0 / 3
7,132
713
6,165
4,904
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
 
Erlang Shen
11
1 / 1 / 2
6,365
637
4,505
8,643
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
CABO_SUICIDA25
Morgan Le Fay
10
1 / 2 / 3
6,087
609
4,954
3,403
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
2 / 1 / 4
5,357
536
2,514
6,786
3,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
chezaron
Neith
11
3 / 0 / 3
6,452
645
5,550
3,969
1,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GenghiisSwan
Sylvanus
4
0 / 3 / 0
3,671
367
90
3,380
946
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
HOIHOE
Hachiman
9
0 / 2 / 1
5,005
501
5,175
6,832
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Skythebadguy
Arachne
11
3 / 2 / 0
5,988
599
5,242
8,194
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
seejay9
Anubis
9
1 / 4 / 2
5,193
519
1,925
8,230
2,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
0 / 4 / 1
4,962
496
4,203
7,893
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
3
9.5
W
Erlang Shen
 
Erlang Shen
1
1
2
2
W
Morgan Le Fay
CABO_SUICIDA25
Morgan Le Fay
1
2
3
1.25
L
Sylvanus
GenghiisSwan
Sylvanus
0
3
0
0
L
Hachiman
HOIHOE
Hachiman
0
2
1
0.25
L
Arachne
Skythebadguy
Arachne
3
2
0
1.5
W
Ares
2
1
4
4
W
Neith
chezaron
Neith
3
0
3
4.5
L
Anubis
seejay9
Anubis
1
4
2
0.5
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
16,635
27,705
Taken
34,529
11,472
Mitigated
13,803
12,087
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,165
1,982
0
3,334
4,904
1,397
0
603
4,301
0
39,161
W
Erlang Shen
 
Erlang Shen
4,505
2,729
0
4,276
8,643
4,493
806
3,278
5,365
0
29,394
W
Morgan Le Fay
CABO_SUICIDA25
Morgan Le Fay
4,954
97
0
707
3,403
1,058
350
355
3,048
29,648
0
L
Sylvanus
GenghiisSwan
Sylvanus
90
90
112
489
3,380
946
0
674
2,706
3,018
0
L
Hachiman
HOIHOE
Hachiman
5,175
2,779
0
3,381
6,832
1,416
0
802
5,968
0
30,783
L
Arachne
Skythebadguy
Arachne
5,242
3,604
0
1,504
8,194
2,046
0
1,025
7,159
0
34,135
W
Ares
2,514
205
270
1,713
6,786
3,338
182
1,115
5,671
14,903
0
W
Neith
chezaron
Neith
5,550
3,435
0
1,787
3,969
1,186
0
60
3,909
0
43,294
L
Anubis
seejay9
Anubis
1,925
209
0
1,734
8,230
2,414
0
3,427
4,543
21,279
0
L
Yemoja
4,203
1,450
0
2,082
7,893
6,981
290
1,158
6,685
19,145
2,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
24,819
313
Minions Killed
230
0
Camps Cleared
0
1,059,620
Distance Traveled
827,862
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,132
713
82
8
0
245,937
4
W
Erlang Shen
6,365
637
64
6
0
199,970
2
W
Morgan Le Fay
6,087
609
59
6
0
201,784
1
L
Sylvanus
3,671
367
7
1
0
78,860
1
L
Hachiman
5,005
501
53
5
0
188,973
3
L
Arachne
5,988
599
76
8
0
228,141
4
W
Ares
5,357
536
20
2
0
219,166
0
W
Neith
6,452
645
88
9
0
192,763
0
L
Anubis
5,193
519
50
5
0
161,530
2
L
Yemoja
4,962
496
44
4
0
170,358
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role