Player Matchup

Sylvanus
Sylvanus
ConchaSenpai
Sylvanus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 47L
1,570 Elo+
Party 1
Anubis
Anubis
GeezLuis
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,525 Elo+
Party 1
Thanatos
Thanatos
MaxDChico
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,465 Elo+
Party 1
Hades
Hades
StinkyDean
Hades
Level 42
God Stats
18W - 10L
1,699 SR
Queue Stats
44W - 37L
1,567 Elo+
Party 1
Vamana
Vamana
djcorbett98
Vamana
Level 100
God Stats
3W - 0L
1,784 SR
Queue Stats
50W - 41L
1,575 Elo+
Party 1
Team Averages
Level 66
1,597 SR
1,540 Elo+

VS

Team Averages
Level 24
1,485 SR
1,462 Elo+
Sol
Sol
Darth Puff7298
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 2
Ganesha
Ganesha
Deadly Zeke2
Ganesha
Level 67
God Stats
14W - 7L
1,688 SR
Queue Stats
92W - 79L
1,656 Elo+
Party 3
Loki
Loki
LegitThanatos
Loki
Level 42
God Stats
8W - 4L
1,234 SR
Queue Stats
73W - 67L
1,567 Elo+
Party 3
Xbalanque
Xbalanque
OAO Beega
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
inkdemon121510
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ConchaSenpai
Sylvanus
10
0 / 0 / 4
4,867
811
1,609
2,375
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
GeezLuis
Anubis
10
0 / 1 / 4
4,752
792
1,684
3,354
1,559
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MaxDChico
Thanatos
11
2 / 1 / 3
5,342
890
1,357
2,291
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
10
2 / 0 / 6
5,390
898
5,572
4,415
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
4 / 0 / 3
5,568
928
3,277
4,474
3,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,766
794
4,817
3,798
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Deadly Zeke2
Ganesha
9
0 / 3 / 1
4,557
760
525
5,666
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 2
5,285
881
2,102
2,998
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
OAO Beega
Xbalanque
10
1 / 3 / 0
4,908
818
4,709
4,263
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
6
0 / 0 / 0
2,667
445
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
8
Kills
2
2
Deaths
8
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ConchaSenpai
Sylvanus
0
0
4
2
L
1
1
1
1.5
L
Ganesha
Deadly Zeke2
Ganesha
0
3
1
0.17
W
Anubis
GeezLuis
Anubis
0
1
4
2
L
0
1
2
1
W
Thanatos
MaxDChico
Thanatos
2
1
3
3.5
L
Xbalanque
OAO Beega
Xbalanque
1
3
0
0.33
W
Hades
2
0
6
5
W
Vamana
4
0
3
5.5
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,499
Damage
12,153
16,909
Taken
16,725
9,264
Mitigated
5,990
8,550
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ConchaSenpai
Sylvanus
1,609
751
990
689
2,375
1,423
0
1,029
1,346
9,679
2,605
L
4,817
881
0
663
3,798
1,177
0
2,223
1,486
12,576
817
L
Ganesha
Deadly Zeke2
Ganesha
525
147
0
232
5,666
2,438
0
3,013
2,589
4,133
0
W
Anubis
GeezLuis
Anubis
1,684
303
0
805
3,354
1,559
0
1,115
2,239
9,211
0
L
2,102
119
0
930
2,998
1,041
0
1,454
1,484
0
17,864
W
Thanatos
MaxDChico
Thanatos
1,357
141
0
1,978
2,291
982
0
278
2,013
0
8,744
L
Xbalanque
OAO Beega
Xbalanque
4,709
1,118
0
486
4,263
1,334
0
1,633
2,527
0
15,638
W
Hades
5,572
847
596
2,296
4,415
2,152
0
1,542
2,873
13,674
0
W
Vamana
3,277
2,056
0
1,196
4,474
3,148
0
1,127
3,347
0
12,207
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
22,183
102
Minions Killed
97
0
Camps Cleared
0
638,595
Distance Traveled
476,342
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,867
811
24
4
0
115,142
1
L
Sol
4,766
794
16
3
0
113,680
2
L
Ganesha
4,557
760
4
1
0
105,296
0
W
Anubis
4,752
792
18
3
0
117,676
0
L
Loki
5,285
881
54
9
0
146,700
0
W
Thanatos
5,342
890
17
3
0
128,727
0
L
Xbalanque
4,908
818
23
4
0
110,666
1
W
Hades
5,390
898
26
4
0
136,574
1
W
Vamana
5,568
928
17
3
0
140,476
2
L
Kukulkan
2,667
445
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role