Player Matchup

Nu Wa
Nu Wa
Johnnydepth19
Nu Wa
Level 23
God Stats
13W - 13L
1,522 SR
Queue Stats
69W - 76L
1,310 Elo+
Solo
Loki
Loki
Karlamardo
Loki
Level 36
God Stats
4W - 4L
1,210 SR
Queue Stats
11W - 23L
1,033 Elo+
Party 4
Izanami
Izanami
LaMorraFriki
Izanami
Level 18
God Stats
1W - 2L
1,187 SR
Queue Stats
10W - 23L
1,033 Elo+
Party 4
Anubis
Anubis
doomsday2002
Anubis
Level 86
God Stats
1W - 0L
1,703 SR
Queue Stats
5W - 20L
1,041 Elo+
Party 1
Kumbhakarna
Kumbhakarna
faustitonian
Kumbhakarna
Level 101
God Stats
1W - 2L
1,094 SR
Queue Stats
26W - 34L
1,348 Elo+
Party 1
Team Averages
Level 53
1,343 SR
1,153 Elo+

VS

Team Averages
Level 39
1,206 SR
1,134 Elo+
Neith
Neith
Ilyro
Neith
Level 14
God Stats
3W - 27L
1,031 SR
Queue Stats
4W - 34L
974 Elo+
Party 2
Fenrir
Fenrir
LuchiTheGr8T
Fenrir
Level 67
God Stats
2W - 7L
1,364 SR
Queue Stats
42W - 52L
1,354 Elo+
Party 3
He Bo
He Bo
RAGIN-VaG
He Bo
Level 14
God Stats
0W - 8L
955 SR
Queue Stats
0W - 12L
930 Elo+
Party 2
Anhur
Anhur
TheDabberwocky
Anhur
Level 16
God Stats
1W - 4L
1,246 SR
Queue Stats
6W - 38L
1,020 Elo+
Party 2
Jormungandr
Jormungandr
skippinmud
Jormungandr
Level 84
God Stats
10W - 13L
1,433 SR
Queue Stats
70W - 80L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
10,736
716
9,877
9,248
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 6 / 13
11,394
760
7,730
14,956
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
LaMorraFriki
Izanami
20
16 / 1 / 4
13,500
900
22,108
10,866
3,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
18
5 / 7 / 12
11,168
745
12,484
13,557
5,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
faustitonian
Kumbhakarna
19
5 / 3 / 18
12,300
820
6,356
17,996
21,652
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ilyro
Neith
18
3 / 6 / 4
11,190
746
10,345
11,619
4,293
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
18
5 / 6 / 3
10,937
729
11,378
17,399
7,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
RAGIN-VaG
He Bo
18
3 / 6 / 2
11,164
744
7,226
13,516
5,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 10 / 6
10,327
688
7,443
17,923
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
skippinmud
Jormungandr
20
9 / 4 / 7
12,417
828
14,619
18,668
22,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
32
Kills
20
20
Deaths
32
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Ilyro
Neith
3
6
4
0.83
W
1
3
4
1
W
5
6
13
1.92
W
Izanami
LaMorraFriki
Izanami
16
1
4
18
L
Fenrir
5
6
3
1.08
L
He Bo
RAGIN-VaG
He Bo
3
6
2
0.67
L
0
10
6
0.3
W
Anubis
5
7
12
1.57
W
Kumbhakarna
faustitonian
Kumbhakarna
5
3
18
4.67
L
Jormungandr
skippinmud
Jormungandr
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,555
Damage
51,011
66,623
Taken
79,125
39,006
Mitigated
45,494
13,754
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ilyro
Neith
10,345
3,712
0
1,259
11,619
4,293
2,162
3,154
8,465
0
41,030
W
9,877
2,708
124
947
9,248
2,574
847
3,924
5,324
38,156
0
W
7,730
2,176
0
1,884
14,956
5,260
2,097
3,829
11,127
0
26,486
W
Izanami
LaMorraFriki
Izanami
22,108
17,774
0
2,365
10,866
3,890
2,650
2,630
8,236
0
72,541
L
Fenrir
11,378
2,162
277
2,548
17,399
7,196
0
7,524
9,875
0
29,096
L
He Bo
RAGIN-VaG
He Bo
7,226
827
98
1,719
13,516
5,143
572
5,410
8,106
50,260
0
L
7,443
1,975
0
1,985
17,923
6,670
1,394
5,021
12,902
0
37,146
W
Anubis
12,484
483
95
2,304
13,557
5,630
1,041
4,322
9,235
25,732
0
W
Kumbhakarna
faustitonian
Kumbhakarna
6,356
1,058
217
5,818
17,996
21,652
885
7,140
10,856
20,291
0
L
Jormungandr
skippinmud
Jormungandr
14,619
3,558
196
1,664
18,668
22,192
0
7,608
11,060
42,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,098
Gold Earned
56,035
221
Minions Killed
285
0
Camps Cleared
0
1,378,938
Distance Traveled
1,279,386
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,190
746
75
5
0
264,617
1
W
Nu Wa
10,736
716
57
4
0
242,633
0
W
Loki
11,394
760
33
2
0
297,050
0
W
Izanami
13,500
900
83
6
0
298,991
0
L
Fenrir
10,937
729
33
2
0
293,579
5
L
He Bo
11,164
744
77
5
0
229,983
0
L
Anhur
10,327
688
48
3
0
223,682
0
W
Anubis
11,168
745
30
2
0
239,920
1
W
Kumbhakarna
12,300
820
18
1
0
300,344
1
L
Jormungandr
12,417
828
52
3
0
267,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role